Originally Posted by
arkanon
I have seen more and more people come out saying this, and it SEEMS to have started around legion. I remember SoO. I had a friends and family guild we raided with on saturdays. When flex was released, it was AMAZING - people who previously were a real anchor for the group didnt really hold us back - with a couple of exceptions, it was very easy. Each saturday we worked further and further through the raid, starting fresh each week, until we had cleared it. It was really smooth sailing - shamans was a BIT of a block, keeping us busy for nearly 2 hours, and the final couple were the same. But this was a group MOSTLY full of people with little to no raiding experience, and a few experienced players on terribly geared alts.
That same group of players started to fumble late in legion, although we did get through. They had a really hard time in BfA, and most quit - not JUST because of the difficulty, but they no longer found it FUN, but more of a chore. If those palyers were to get together, with no experience or knowledge of the fights (how it was in SoO) and try to take on any of the raids from SL on normal, I doubt they would get more than a few bosses down before the same thing happened.
It seems glaringly obvious to me that there has been a substantial increase in difficulty over the last few expansions, but im not sure what the cause is. Sure, Mythic has increased in difficulty too, but the fights are generally quite different between normal and mythic, so im not sure how its happening. I dont know anyone who is asking for HARD normal mode raids, or even harder normal mode raids - it doesnt make any sense - if you want harder normal raids, go do heroic.
Me personally not finding the raids challenging on lower difficulties does not blind me to the overall increase in difficulty - i raided with the same casual players on off nights for nearly 15 years and watched and listened to them over the last few expansions start to struggle and explain WHY they find it so challenging, but not a single one of us has been able to figure out why Blizzard would do that.
I know you are speaking about mythic, but im trying to point out its not ONLY mythic that has been impacted - if anything, its the lower difficulties that have a greater impact of the overall health of the game as it impacts a far larger section of the community. I will also say that mythic is supposed to be the hardest PvE content in the game, so there is some excuse for them making it hard. I see no logical reason for making the entry level raid difficulties so challenging for beginners though, i see NO positive outcome at all for the players, or for Blizzard.
edit: dont kick yourself - there is nothing wrong with stating your opinion that its got harder, or that you dont like the increase in difficulty. Thats totally fine.