I liked Legion way more in that regard. You actually felt happy when you got one. I didn't get my bis until 1 week before it got nerfed but still (moonkin).
But still. The moment you got one... the feeling was really good.
I liked Legion way more in that regard. You actually felt happy when you got one. I didn't get my bis until 1 week before it got nerfed but still (moonkin).
But still. The moment you got one... the feeling was really good.
The feeling of getting the wrong or a sub-optimal Legendary was absolutely crushing. Actually probably the worst feeling in the game because you knew it meant you were another 2+ weeks away from the next one and it could also be terrible. I got the neck as my first Legiondary and it was one of the least positive experiences I'd ever had in this game. RNG Legendaries were a complete disaster and the only reason anybody remember Legion fondly is because of recency bias and the fact that they remember 7.3 when you could buy your Legendaries off a vendor. The poor reception of early Legion is precisely the reason we got deterministic Legendaries this expansion.
Dafuq is this thread.
My take - no. It is by far the best Legendary acquisition system there is so far and I would not mind it going forward with some tweaks/evolution.
All my ignores are permanently filtered out and invisible to me. Responding to my posts with nonsense or insults is pointless, you're likely already invisible and if not - 3 clicks away. One ignore is much better than 3 pages of trolling.
Uhmm no, it didn't fail. It was quite good actually.
I don't see any problem on spending gold ond stuff you actually want. It gives a purpose to it, and other than gold sink mounts, gold has had real no purpose for decades.
The only problem I see is that you can get gold with real money... but that's a different issue, just correlated.
They already said we wont have legendaries so i'm not sure what you mean. If you are talking about the new crafting system thats a different beast. They already said there is going to be some sort of cap too how many crafted items you can have on, meaning if you are a druid with leatherworking you can probably make the items yourself.
If you need a ring/neck legendary because it suddenly got buffed and you have leatherworking though? Tough luck - give out those 200k.
Ah yes. That feeling of absolute joy when you loot Sephuz's as your first one, especially when playing a spec that highly depended on a specific legendary to perform, like Fire or Unholy.
Legendary lottery was one of the most universally disliked features of Legion. So much that they didn't even bother with them in BfA until easily obtainable and upgradable cape in the last patch.
Last edited by Makabreska; 2022-05-05 at 08:23 AM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Thing is, if you buy tokens and cash them in for gold, someone else is grinding the gold for you.
That said, the crafting part is definitely a failure. For one thing it's deeply unfair for those on small servers, where the limited supply keeps prices up (good for the crafters, I guess) - on my little next-to-no-progression server (US) i291 plate pieces go for 50-75K right now. On Illidan (US) they go for 20-22K. For another, as you noted it's not good for those playing off-specs or alts.
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It can be over 30 ilevels, and for some legendaries all the choices are in slots with average to high stat budgets. Accepting a non-maximum legendary definitely affects your performance - my alt Shaman has a terrible off-spec (healing) legendary, and is noticeably a bit weaker than my other Shaman that has otherwise similar (possibly worse) gear when in that spec.
Ouh, that is a nice Idea, even i dont play a rogue. But it would fit perfect for DF, if you are able to upgrade your Leggy Daggers. But i see the Problem, that people complain about farm them in old content mimimi, and if blizz says "Just people who obatin them in cata/mop are able to upgrade them" people would mimimi about not have a chance to get them these days. But i would be fine with that idea, if the leggy daggers are just a nice advantage in the first weeks of the addon, and get replaced by regular weapons soon.
SL Leggys are okay. To expensive and way to bad balanced. Idea was good, implementation was bad.
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©
Well what's the point of writing this thread if you're gonna diss that you CAN make gold easily?
So no, I disagree with you. The emissary is a few quests a day that you can sometimes line up for more than one emissary. It gets you 1.5k g / one emmisary. Plus the occasional paragon of 3.5-4.5k gold.
I'm the type of player who was dead broke in Cata for example, I only had enough to repair and nothing else. And just with the emissaries (not even doing all of them and on ONE character only) I can sustain my expenses pretty well and have left money to bid on some Black AH stuff (actually managed to spend 500k gold for a pair of glasses and 300k on a guitar weapon). And so far I've crafted and recrafted several legendries. Which means that you can probably do with 1-2 emissaries per week for more than enough gold.
People who cba to do even that probably don't have enough time to play in general. The game isn't designed and it was never designed for raid logging only, especially nowadays when they expect you to do some M+ too to fill in those slots for the vault. Yes, we have raid loggers too in our raid but we're basically carrying them. They're also the ones who, you guessed it, don't craft legendaries and have super low ranks on them.
Personally, I find that if you can't invest a little more time to do a dungeon a week and a few quests for gold, you shouldn't be playing this game. It's most likely that it isn't fun for you and everyone who has to carry you sort of hates you. Unless you raid normal or LFR, in which case you don't need lengendaries max rank and probably no one expects you to do that either.
Also, as a side note. I get that different people want different things, but this is getting ridiculous.
- Crafting sucks, give us better crafting and gear that lasts for more than the first moth of a patch
- RNG sucks, give us a way to earn currency to buy our gear
- Valut sucks, it's too much RNG even with several options
- Grinding sucks, who even has time for grinding (for whatever currency, gold included)
- Buying gear for score sucks because people buy boosts for it
- RNG legendaries suck, Legiondaries was the worst thing ever
So which way, pray tell, would be desirable for you to get gear?
Last edited by Loveliest; 2022-05-05 at 09:38 AM.
Legendaries needs to go back to simple rare occurrence of a quest where a guild works up to it. Lets face it these legendaries are just in color, but they are just epic crafted gear, that is more desired then the average epic crafted gear.
Its not cool or prestigious or legendary. Nobody goes wow you made this or your guild made this! No its just mandatory gear thay everyone needs and get. Its an epic, like your set bonus. If they want more effect on gear, they can add it to epic quality like they used to for weapons.
I`ve yet to craft a single one, just a cumbersome and uninteresting system.
As broken as Legion`s acquisition method was, i prefer it to how it is currently.