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  1. #141
    Quote Originally Posted by capri sunset View Post
    I'm sorry but what you're doing is basically what Blizzard has been doing for a long time now, which is ignoring the existence of any server that isn't the main few full servers. On my server, we have so many legendaries that are still over 80k, rings are still 100k. If you want to compromise for say a 262 legendary, you're still paying well over half of that, sometimes even the exact same amount. It's just completely unreasonable when these servers don't have thriving economies so there are so few people even able to learn the recipe.

    It brings up an issue with the Dragonflight system that I'm concerned about because who is specialising into the recipes for the pieces that aren't as popular? I say this with no exaggeration, rank 4 plate or jewelcrafting recipes were costing over 1.5m to learn. If this is anywhere near as prohibitive then it will be another disaster.

    I would also argue that it is very important for more casual guilds progressing through heroic and early mythic because if you're already performing worse then adding an additional gap gear-wise is something that hinders improvement. That's something that contributes to the decline of these servers which I must remind people are where more populous servers got most of their players from so it's only hurting everyone in the long run.
    Well then this is then an entirely different issue if prices fluctuate this hard between realms. They should then introduce measures for that or make these things simply cheaper by default, but the prices being currently high is not a flaw of this whole system of crafted legendaries by itself and especially not one that justifies getting rid of it entirely.

  2. #142
    Light comes from darkness shise's Avatar
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    First of all, it should not be refered to as legendary. It´s orange, sure, but it has nothing of legendary.

    Legendary items should be rare, hard to obtain single pieces of equipment and there should be 1 or 2, absolute tops 3 through an entire expansion. They should take several weeks of grind and work, even months or they should rely on rare drops, either way.

    This system was obviously created to sell WoW tokens, with the false illusion of a gold dumping mechanism.

    The moment everyone can equip them, they are not legendary items... the are epic+ if you wish.

  3. #143
    Quote Originally Posted by Runicblood View Post
    Forum lurkers never change.
    You're really something dude.

    You have 300 posts only despite having a 13 year old account and call others forum lurkers.

    And then you call others clueless or accuse them of not playing the game and yet I ask myself when reading your posts if you actually play this game or have any idea how anything works in endgame.

    Is it allowed again on this forum to call people hypocrites? If yes, then that's what you are.

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    Quote Originally Posted by shise View Post
    First of all, it should not be refered to as legendary. It´s orange, sure, but it has nothing of legendary.

    Legendary items should be rare, hard to obtain single pieces of equipment and there should be 1 or 2, absolute tops 3 through an entire expansion. They should take several weeks of grind and work, even months or they should rely on rare drops, either way.

    This system was obviously created to sell WoW tokens, with the false illusion of a gold dumping mechanism.

    The moment everyone can equip them, they are not legendary items... the are epic+ if you wish.
    Not saying you're wrong, but it's interesting to see that you dislike this system for the opposite reason OP dislikes it.

    Also just a quick question: What would you call the legendary system in vanilla? Interested to know what you think as the legos in vanilla were a 100x bigger gold sink, where the RNG raiding element of it was the easiest/most casual part of it.

  4. #144
    I agree, the crafted ones were worse than the RNG ones from Legion. I absolutely hate to buy gear from the AH. Making your own legendary was also made extremely costly with big upfront costs from the secondary materials. The end result was for me to never play Shadowlands for more than 2 weeks each patch, worse than WoD for me personally. 2/10 expansion. (1 point for being WoW, 1 for having decent looking zones)

    I can already tell that Shadowlands will, for me, be the worst expansion ever simply because I spent the least amount of time playing it. In WoD I played 3 months initially and then played another 2 months at the end prior to Legion. Shadowlands is maybe 2 months combined active play-time. Such a joke for WoW standards.
    Last edited by Qnubi; 2022-04-26 at 09:33 AM.

  5. #145
    Quote Originally Posted by Algorath View Post
    I think the best way to get BIS legendaries (and any gear for that matter) is to have a daily where you go to a vendor, then click right click on the item that you want. That way I can feel like I am playing the game but my itsy bitsy feelings won't get hurt when all those meanie hardcore players have better gear than I am waah waah.

    As a matter of fact, even if I had all the BIS gear from all these dailies, I still won't have the same gold as the elite. So there should be a gold fountain in every major city, where gold should be free as well waaaah.

    And then of course, it's not fair at all that they are doing 4x my dps while doing mythic mechanics, so all content would need to be nerfed to LFR/Normal level, so I can comfortably see all the content in the game.. Waaah

    Also, the gladiator mounts are pretty cool and would make me feel good riding them, so all gladiator mounts should be a 2-5% drop chance from every BG, arena, RBG or world-pvp encounter. Waah f*ckin wah.
    I genuinly laughed while reading this. My guy... you are so so so off with your assumptions. Only one crying here is you " waa waa" omg im cringing so hard with you =)))))

    I'll say it again - i dont want free shit in this game, i don't want to pay money for shit in this game. Thank you.

    WAA WAAA =))))))) DEAD!

    edit ----

    I love all these people that seem offended and feel the need to call me a noob and a bad player for not wanting to drop real money on an item.

    You all have the wrong impression, but its okay, keep nerd raging, i'll keep progressing in mythic raids just fine while you all can keep thinking you're good at doing your daily quests and callings, only problem is i am now 20 euros short. "WAAA" LOL
    I 3d print stuff

  6. #146
    Quote Originally Posted by shise View Post
    First of all, it should not be refered to as legendary. It´s orange, sure, but it has nothing of legendary.

    Legendary items should be rare, hard to obtain single pieces of equipment and there should be 1 or 2, absolute tops 3 through an entire expansion. They should take several weeks of grind and work, even months or they should rely on rare drops, either way.

    This system was obviously created to sell WoW tokens, with the false illusion of a gold dumping mechanism.

    The moment everyone can equip them, they are not legendary items... the are epic+ if you wish.
    I spent half a year in Dragon Soul, grinding for my Fangs of the Father Rogue Legendary Daggers...

    I would LOVE to have an extensive quest chain to make them relevant in future expansions...

  7. #147
    Light comes from darkness shise's Avatar
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    Quote Originally Posted by RobertMugabe View Post
    You're really something dude.

    You have 300 posts only despite having a 13 year old account and call others forum lurkers.

    And then you call others clueless or accuse them of not playing the game and yet I ask myself when reading your posts if you actually play this game or have any idea how anything works in endgame.

    Is it allowed again on this forum to call people hypocrites? If yes, then that's what you are.

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    Not saying you're wrong, but it's interesting to see that you dislike this system for the opposite reason OP dislikes it.

    Also just a quick question: What would you call the legendary system in vanilla? Interested to know what you think as the legos in vanilla were a 100x bigger gold sink, where the RNG raiding element of it was the easiest/most casual part of it.
    It is different tho. In vanilla wow, blizzard was not selling wow tokens and well, good luck buying gold, chance of ban was maybe 80% , at some point, when GMs where present, monitoring the game.

    Gold sinks are a thing of the past, any designed gold sink today will always be a shady way of increasing wow token sells, even if that´s not its true intention.

  8. #148
    Pandaren Monk czarek's Avatar
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    1M ? i bought last night 291 base for 20k. Its still high but tbh and do not spend gold literally for anythin. Except gold cost they fail ofc. Its like u got to do this anyway to be competitive. One legendary system was great and bad at the same time. Yes! Legion wepons. They were great in that way they were about ur char progression. Bad becasue it was pure grind. I would love to have some class chain quest instead of crap systems or craft mixed with system. Like hunter or priest weapon quest in vanilla.
    Last edited by czarek; 2022-04-26 at 09:49 AM.

  9. #149
    Quote Originally Posted by RobertMugabe View Post
    And then you call others clueless or accuse them of not playing the game and yet I ask myself when reading your posts if you actually play this game or have any idea how anything works in endgame.
    So since you've gone through the effort to dig through my 300 posts, what in my posts makes you think I don't play the game or understand how end game works?
    I could also go through the effort and link you my logs to prove a point and show you that I most definitely do play end game content(maybe not rtwf level end game), have been for the past 4 years, and can say that I understand how things work there. No, doing callings is not end game content.
    but yeah. no point in doing that now, i don't want to make you feel like too big of a pleb.

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    Quote Originally Posted by czarek View Post
    1M ? i bought last night 291 base for 20k. Its still high but tbh and do not spend gold literally for anythin. Except gold cost they fail ofc. Its like u got to do this anyway to be competitive. One legendary system was great and bad at the same time. Yes! Legion wepons. They were great in that way they were about ur char progression. Bad becasue it was pure grind. I would love to have some class chain quest instead of crap systems or craft mixed with system. Like hunter or priest weapon quest in vanilla.
    did you even read my post?

    I didnt say 1 leggo costs 1m. I said you will be paying between 40-200k for one spec with max lego (20-100k x 2 slots). Toss in an AoE vs ST leggo, add another 20-100k to the equation. Offspec? Alts? it adds up.
    I 3d print stuff

  10. #150
    Elemental Lord sam86's Avatar
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    1- it is better than rng
    2- it needs to be tuned down in cost, it was way overpriced, maybe at start of exp when it was just 3lvls but now it is ridiculous
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
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    http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power

  11. #151
    Pandaren Monk czarek's Avatar
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    Quote Originally Posted by Runicblood View Post
    So since you've gone through the effort to dig through my 300 posts, what in my posts makes you think I don't play the game or understand how end game works?
    I could also go through the effort and link you my logs to prove a point and show you that I most definitely do play end game content(maybe not rtwf level end game), have been for the past 4 years, and can say that I understand how things work there. No, doing callings is not end game content.
    but yeah. no point in doing that now, i don't want to make you feel like too big of a pleb.

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    did you even read my post?

    I didnt say 1 leggo costs 1m. I said you will be paying between 40-200k for one spec with max lego (20-100k x 2 slots). Toss in an AoE vs ST leggo, add another 20-100k to the equation. Offspec? Alts? it adds up.
    Yes i read. Just sayin 1M is way too much. Ofc depends of how many chars u play. Im playin 2 so the cost isnt that much overwhelming.

  12. #152
    I'm personally not interested in anything that involves making or using gold.
    The crafted legendaries themselves didn't fail "me".
    But in my opinion it was just dumb that I had to craft the same thing 10 times just to get the better version.

    In the past, I used Leatherworking and Skinning to supply myself and only myself. This time, it basically forced me to use the AH because the time/effort ratio was off.
    In the end, I gave up and just bought the highest itemlevel because it was both cheaper and easier.

    Not to mention that due to this change, "rich" WoW players had a much easier time to make even more gold and the "fastest" players would completely destroy the market for others.
    I don't know, it felt like it just amplified the problems.
    Last edited by KrayZ33; 2022-04-26 at 10:21 AM.

  13. #153
    Bigger problem of leggys were that most of them are useless in every situation.

  14. #154
    Light comes from darkness shise's Avatar
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    Quote Originally Posted by B01L View Post
    I spent half a year in Dragon Soul, grinding for my Fangs of the Father Rogue Legendary Daggers...

    I would LOVE to have an extensive quest chain to make them relevant in future expansions...
    Indeed. I know this was never really a thing in WoW... but, at least things such as legendary items, should have some sort of future proofing, even if they do not remain as a BIS item, but it always felt weird to me that a lengenrady item would be replaced witth a green on the next expansion :/

  15. #155
    Quote Originally Posted by Runicblood View Post
    I genuinly laughed while reading this. My guy... you are so so so off with your assumptions. Only one crying here is you " waa waa" omg im cringing so hard with you =)))))

    I'll say it again - i dont want free shit in this game, i don't want to pay money for shit in this game. Thank you.

    WAA WAAA =))))))) DEAD!

    edit ----

    I love all these people that seem offended and feel the need to call me a noob and a bad player for not wanting to drop real money on an item.

    You all have the wrong impression, but its okay, keep nerd raging, i'll keep progressing in mythic raids just fine while you all can keep thinking you're good at doing your daily quests and callings, only problem is i am now 20 euros short. "WAAA" LOL
    Grab herb+mining, farm for 2-3 hours, play the game, do some daily callings, you'll get enough gold for your legos in a day. I came back from 9.0 with about 20k gold like 2 weeks ago, now I have 291 resto, unity and 2x enhance legos, and I just farmed a little bit. I agree that the wow token is a bad thing. But gold is so easy to earn in game.

    Waah more trash.

  16. #156
    Quote Originally Posted by shise View Post
    Indeed. I know this was never really a thing in WoW... but, at least things such as legendary items, should have some sort of future proofing, even if they do not remain as a BIS item, but it always felt weird to me that a lengenrady item would be replaced witth a green on the next expansion :/
    Then you'd have the problem of people never upgrading specific slots throughout multiple expansions. Not to mention you'd always have to tune content around the possibility of people using legendary x to cheese a mechanic.
    Imagine if rogues would still use the daggers, makes it entirely pointless to even make melee dps daggers or to make a new 1hand sword for melees if thunderfury was always relevant.

  17. #157
    Quote Originally Posted by Shakzor View Post
    Then you'd have the problem of people never upgrading specific slots throughout multiple expansions. Not to mention you'd always have to tune content around the possibility of people using legendary x to cheese a mechanic.
    Imagine if rogues would still use the daggers, makes it entirely pointless to even make melee dps daggers or to make a new 1hand sword for melees if thunderfury was always relevant.
    You mean like when Thunderfury was still relevant in TBC for a while before Blizz nerfed it because tanks were still using it ?
    Quote Originally Posted by Smoopie
    this change is to help players like you..... you know..night elf with tyrannical beheader...

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  18. #158
    Quote Originally Posted by RobertMugabe View Post
    Posts like yours just prove that the average user on MMOC is not even playing this game as it seems. These legendaries may have cost 200k in the first week or two when they became available. Now they cost 20-40k on average for the best 291 version.

    And of course you just pretend that there is no middle ground between a 190 and a 291 legendary and that it is absolutely necessary for your normal raiding and +3 keys to have the best legendary.
    291 legendaries on my server are still 100k+ for the base 291 item. Add a few k for the missives awell. Some are closer to 150-200k but almost all of them are 100k+.

    I wouldnt expect a lfr raider to understand the desire to optimize your character. You and me cant have a discussion on this subject because we have completely different entries into the game

  19. #159
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    Quote Originally Posted by GreenJesus View Post
    Now add food and potions and flasks for when doing raid and mythic+.
    Good point. You can arguably make gold even faster by making and selling these on the AH. There really is zero reason that anyone should ever feel compelled to buy gold via tokens unless you just simply don't want to spend any time doing stuff outside of raids/M+.

    And again not judging anyone. If you feel you'd rather spend a few $$ to escape having to do some very doable chores in game, more power to you. My objection is entirely to the hypothesis that Blizzard is in any way whatsoever responsible for making us dependent on tokens for gold. That is just absurd.

    - - - Updated - - -

    Quote Originally Posted by ClassicPeon View Post
    I wouldnt expect a lfr raider to understand the desire to optimize your character. You and me cant have a discussion on this subject because we have completely different entries into the game
    What gets me is this dichotomy that you need to have the best gear, but then complain about the very minimal amount of effort required to acquire the gold necessary to obtain it, all the while getting upset about the fact that you're even allowed to have your proverbial cake and eat it if you'd prefer to spend a small amount of cash.

    - - - Updated - - -

    Quote Originally Posted by ClassicPeon View Post
    There is a very, very large discrepency between your statement and your argument here bro :P
    Uh how so?

    Making 3K per day as I described is not hard. It really is minimal effort and requires very little time investment. And given the long time frames you're afforded in which to save up gold between needing to upgrade your legendaries, 3K per day will easily get you way more gold than you actually need.

    Quote Originally Posted by ClassicPeon View Post
    I play for around 8-10 hours a week atm and i'm making around 2-4k. I'm not about to play more to grind. I have a gold supluss atm but taking 200k out of my budget for every legendary is not feasable. And no, i'm not going to use a fucking 190 legendary.
    Of course it's feasible. You just don't want to. Which is perfectly fine - no one is forcing you to play this game.

    - - - Updated - - -

    Quote Originally Posted by Runicblood View Post
    I love all these people that seem offended and feel the need to call me a noob and a bad player for not wanting to drop real money on an item.
    Not one single person in this thread has had an issue with you "not wanting to drop real money on an item". We're simply perplexed by the absurdity of this notion you seem to hold that it's necessary.
    Last edited by Raelbo; 2022-05-03 at 07:30 AM.

  20. #160
    Immortal Frozen Death Knight's Avatar
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    Oh, it most certainly failed. Even though I maxed out my professions early into the expansion, the amount of resources needed to upgrade my crafting was ridiculous, so I just didn't bother. Eventually I just bought my crafting material from the Auction House, but that costed me hundreds of thousands of gold, thus limiting me to having one or two maxed out legendaries at most. There was zero room for experimentation with legendary effects because the time and cost of crafting just a single legendary was way beyond what any casual or even low end hardcore player would want to put in.

    Then there's the fact that once you made your legendary, you could not change the stats or effects of it. An insanely dumb design decision considering how important legendaries were for the Shadowlands end game to play your class and/or spec. Imagine if Vanilla launched with no way to respec your character's talent points. That's the level of stupid we're dealing with here. Not to mention that the second raid tier had a new item system that competed with your legendary slots, thus forcing you to remake the exact same legendary in another slot. Screw that.

    Am I against crafting legendaries? Not really. Just not the way they were implemented under most of Shadowlands. If they had fixed all of these problems it could have been a good system, but I have no confidence in these developers to make decisions that make crafted legendaries actually fun to mess around with for more than the hardest of the hardcore.
    Last edited by Frozen Death Knight; 2022-05-03 at 08:04 AM.

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