Originally Posted by
KrayZ33
It doesn't, I'm playing almost exclusively SV (due to obvious reasons) and it's solid in ST and nuts in MT,
BM is solid in ST (do you understand? It's still just solid/slightly better than the other 2 specs in ST) and garbage in MT. It's really that simple.
If you'd give them grades for overall performance, SV would go to college and BM would struggle with high school.
Denying that won't really help much. You are acting as if BM excells at movement or ST when it actually doesn't (compared to the other 2 specs).
It's hardly worth it to mention that.
It's also not true that specs are designed for a specific case.
Like... there is no such thing as "this spec is supposed to do ST and this spec is supposed to do MT". There is no such official design decisions made as the past has shown us not just once but basically every single expansion. We aren't talking about an outlier here.
If there is, there is certainly not supposed to be such a high variation and it should be more in line with what you see in ST on all 3 specs right now.
It just doesn't make any sense to force the use of specs for specific fights. And when you are looking at a 7k+ difference in DPS when people do like 15-25k DPS, than you *are* forced to switch. Even more so when your ST for your garbage MT spec is just slightly below/above average at best as well. You'd just be ignorant, almost toxic, if you don't switch.
It makes even less when your "strength" simply just doesn't apply to 95% of the content you do and only in very specific mega hardcore fights that 99% of the community doesn't and didn't even ATTEMPT.
Not to mention other issues such as gear requirements for specific specs. melee trinkets vs. range trinkets, melee weapon vs. range weapons
different substat sets and all that stuff.
Your point about M+20 and Mythic is not relevant as well.
There was no argument made that BM can't do (or be carried through) this kind of content. That's just not enough though. And it really doesn't matter if other specs have the same issue. Those need fixing as well then.
It's really a simple matter of fixing BMs MT potential. If they can't do it by spec design (because let's face it, the AoE gameplay for BM is utterly void of any interesting gameplay whatsoever, but that also means it's easy to tune), they could at least tune up the beast cleave numbers to a respectable level, just like how the ST numbers for MM and SV are respectable.
I'm not sure why that's so hard to see.
There should never be a case where you play a spec to 100% of its potential (which is not hard to do as BM in MT scenarios) and only do 50% of someone else's DPS of the same class, but different spec
Actually, there should never be such a difference between any class and spec. No matter the situation.
It's why they, for the love of god, introduced the target cap in the first place. They didn't introduce it to make the playing field even more "unfair" whenever AoE is on the table, they introduced it to keep some specs in line and introduce new tuning mechanics they can adjust.