They could have fought as neutral NPCs if they're still part of the Illidari and not the factions.
Reality check, dude. Take one.Condolences if you think so
Again, they could have remained neutral NPCs. They didn't even need to add the Demon Hunter class if that was the case.It's called gameplay reasons
So do Nightborne? Orcs?Yeah, and DK didn't choose to be that way and can't just stop being that way. Warlocks are much worse and the Draenei have a much worse history with Fel than with Death or even the Void.
Then, by all means, let them leave us. But, that wouldn't happen, would it?Like so many other things
Like Pandaren until they turn level 10?
Different Death magic.
Drust aren't about rot and decay, they are about spooky ghost stuff and witchcraft.
Who are they? No Demon Hunter in the game other than your character is part of the Alliance or Horde
Yes, yes, as you say
How can players be allowed to play as DH without adding DH? And how could a DH player be a neutral NPC?
I highly doubt their history is worse, and I've already pointed out that draenei culture doesn't approve of that. They are too devoted to the Light.
What?
Pandarens are limited solely by their location until they choose faction, this will not work with demon hunters
If {all races => all classes} then {racials => removed}
Otherwise you're basically going to see Orc dominance in all aspects of PvP an no other class would ever be taken ever.
Vast majority of wow playerbase does not care nor engage in pvp. Why do you think they made War Mode and took away PvP only servers?
They're not making class availability decisions based on PvP. They're doing it because class + race restriction in this day and age is super outdated and confining instead of something "meaningful".
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There's a certain sect of WoW players (probably most likely they're long time players who 'miss the good ol' days) that hate/dislike any changes done to modernize the game for today's world. I'm glad the WoW team is finally realizing it (or maybe it took such a hit of players leaving whichever) and not taking into stock really those tantrums.
It's just like when they opened up customizations for all the races, majority absolutely loved it, same thing for creating transmog, vast majority enjoys it (despite even the creator hating it because 'it makes armor looks meaningless'). Vast majority of playerbase obviously enjoy being able to customize their own character(s) in as many ways as possible. Who could've guessed this?
There's so much dumb stuff in WoW that was kept that way 'because of tradition' when it really didn't matter much at all the greater playerbase. It's nice to see them finally doing things for the majority of the playerbase rather than whoever these sects of static game state players are.
I suggest abolishing factions. Who needs it? I want to be a night elf for the Horde, I want to burn another world tree! What? Lore? I don't care about lore, I pay for this game, I'm a player, I'm the most important being in the universe!!!
Something like this sounds to me those who say that Blizz should do everything for the sake of the players and their individuality
The lore is pretty crap now and it's obvious they're just making things up as they go without coherence to previously established lore, I think it's silly to feel invested in it at this point (and I say that as someone that was invested in WoW lore, books included, up until mid-way Shadowlands (yeah took me that long to realize)).
Lore also at this point shouldn't impact gameplay. Your playable character isn't confined to the usual joe of their race, you do stuff as a night elf/orc all the other peons can't do.
They're already starting cross-factions slowly and the WoW team give the same reasons players who have been wanting cross-faction play have been saying for years previously: the factions have been teaming up together for the true big bads for many years now. This isn't new information, this is simply the WoW team showing what's been said for years already has and is true, they're just finally acknowledging it.
It's not about being 'most important' (which is a weird argument anyway because the devs and game make your character into someone special/important anyway), it's opening up more diversity without being beholden to archaic/out-dated game design.
WHAT CAN THE HARVEST HOPE FOR, IF NOT THE CARE OF THE REAPER MAN?. - Terry Pratchett, Reaper Man
https://wowpedia.fandom.com/wiki/List_of_demon_hunters
You think in storytelling everything is supposed to be perfect and harmonious? That would have added another interesting layer to Daelin Proudmoore's character. I'm, for once, all for it.Yes, yes, as you say
Don't let us play as Demon Hunters? If they didn't join the factions, there's no reason for them to be playable.How can players be allowed to play as DH without adding DH? And how could a DH player be a neutral NPC?
I was talking about Demon Hunter NPCs.
So, it's not their history, it's their culture.I highly doubt their history is worse, and I've already pointed out that draenei culture doesn't approve of that. They are too devoted to the Light.
Orcs culture would probably allow it. Nightborne as well, i think. As for righteous beings, it does contradict their ideology. The question is, would Velen be more accepting than the general Draenei population? He was the one to bring in the Broken, despite the racism of other Draenei.
Demon Hunters finished their role with Legion. Remove Demon Hunters then.What?
Why wouldn't it? Mardum isn't their starting zone?Pandarens are limited solely by their location until they choose faction, this will not work with demon hunters
Could have been the same for Demon Hunters, wouldn't you say?
All of these are neutral or hostile, with exception of the comp stomp DHs. In BfA, while the Alliance is waging war on Zandalar, Marius Felbane is helping secure Zandalar from a demonic threat (alongside an undead). It seems clear they don't care about factions.
Demon hunters cannot reach max level as a neutral character even if they started neutral in Mardum because they have no profession trainers/nodes in Mardum to gain gathering experience.
I'm good with it. Let player characters be individuals. Just because draenei society shuns the fel doesn't mean an individual can't seek it out and practice it. Individual characters don't have to always conform to the general tropes of the race. Let people decide what makes sense for their character.
And Troll Druids use different kind of nature magic where they draw directly from Loa. Nothing Emerald Dream about it.
Tauren paladins use different kind of light magic where they draw directly from the sun. Nothing Holy about it.
Blood elf paladins use different kind of light magic where they literally milked a Naaru like a cow. Nothing Holy about it.
Why are they there, helping the factions?
Never said reach max level, but start out as neutral.Demon hunters cannot reach max level as a neutral character even if they started neutral in Mardum because they have no profession trainers/nodes in Mardum to gain gathering experience.
True.
Just don't dress Drust aesthetics on a Forsaken. Let them have their own shtick.
Last edited by username993720; 2022-05-13 at 07:01 AM.
Hmm, interesting, although it seems they are just supposed to represent the enemy players, but still interesting.
Metzen, lore's dad, called it stupid, i'm just pointing out to you that having something in an RPG doesn't mean it's okay
What nonsense, lol. Remove demon hunters after Legion just because they're not part of the factions?
It's both history and culture, lol. Light-based culture and history due to the Legion chasing them for 13,000 years. The Broken turned to the Elements, not the Fel.
And what to do with already created characters? Delete them? It's called gameplay reasons.
Mardum takes place during the time of BC, after which they are locked up for 10 years. And they start by fighting demons, what's the point of tying them to a faction?