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  1. #261
    High Overlord PsychoSe7eN's Avatar
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    Quote Originally Posted by Sagenod View Post
    Dragonflight's goal is "a return to Azeroth," bringing more grounded themes and getting us away from the endless existential nightmares. I think a tech-themed expansion could serve the purpose just as well as Dragonflight. This also has the potential to introduce some sort of Tinker (engineer, machinist) class to the game, which I believe a better fit for the ranged only, mail-wearing class design intention. Also, the Undermine and possible underworld of Azeroth, in both a metaphorical and literal sense. Criminals and caves, technologies and trade, Titan facilities, Old Gods, Azerite, Nerubians, Drog'bar, the Black Dragonflight for all you dragon nerds, Earth elementals and let's not forget: Goblins and Gnomes and all the zaniness those two races bring with them.

    Anyone with me here?
    No

    /10 chars

  2. #262
    Quote Originally Posted by Dzonathan View Post
    Also Goblins and Gnomes have a very high appeal. If they didn't then Goblin and Gnomes expansion for Hearthstone wouldn't happen.
    They're not, though. They have a low appeal. They're two of the least played races in the game if you discount allied races.

    And Hearthstone is not a metric for anything considering it has "lich Jaina", "death knight Uther" and "Ragnaros the Light Lord". Hearthstone thrives on the silly, nonsensical and noncanon.

    What a weird conundrum huh?
    It's not, though.

    Mark my words. Tinker class is going to happen.
    By that same logic: mark my words. Tinker class is not going to happen.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    You really can't use their current level of popularity as an argument against them when Blizzard just released an entirely new race that no one has ever heard of before in WoW lore, and attached it exclusively to a new class.
    Except, unlike gnomes and goblins, dragons are a popular concept within WoW's player base, and being able to play as a race that is "next best thing" to a dragon has its own appeal on paper. Only time will tell if dracthyr will be popular or not.

  3. #263
    Quote Originally Posted by Ielenia View Post
    Except, unlike gnomes and goblins, dragons are a popular concept within WoW's player base, and being able to play as a race that is "next best thing" to a dragon has its own appeal on paper. Only time will tell if dracthyr will be popular or not.
    I'm really mixed on Dracthyr. I'm a big fan of Dragons, but not a big fan of the current Dracthyr. Maybe if they have a beefy version that looks more like what I consider a proper 'Dragonborn'.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  4. #264
    Quote Originally Posted by Triceron View Post
    I'm really mixed on Dracthyr. I'm a big fan of Dragons, but not a big fan of the current Dracthyr. Maybe if they have a beefy version that looks more like what I consider a proper 'Dragonborn'.
    Which is why I said "on paper". The idea is good. The implementation? Eh, it leaves a lot to be desired, in my opinion.

  5. #265
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    Except, unlike gnomes and goblins, dragons are a popular concept within WoW's player base, and being able to play as a race that is "next best thing" to a dragon has its own appeal on paper. Only time will tell if dracthyr will be popular or not.
    Goblins and Gnomes are definitely popular concepts in WoW. It’s ridiculous To claim otherwise.

  6. #266
    Quote Originally Posted by Teriz View Post
    Goblins and Gnomes are definitely popular concepts in WoW. It’s ridiculous To claim otherwise.
    "Ridiculous" is to claim they are popular concepts when they're one of, if not the least played races, discounting allied races.

  7. #267
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    "Ridiculous" is to claim they are popular concepts when they're one of, if not the least played races, discounting allied races.
    Yet they are used throughout Warcraft-related products and media. Why would Blizzard use unpopular concepts to push their WC-related products?

  8. #268
    Quote Originally Posted by Teriz View Post
    Yet they are used throughout Warcraft-related products and media. Why would Blizzard use unpopular concepts to push their WC-related products?
    They're used because they're part of the franchise, duh. How is that even a question?

    But it doesn't change the fact that they're not popular for the player base, considering how, again, they're one of, if not the least played races in the game, discounting allied races.

  9. #269
    Quote Originally Posted by Teriz View Post
    Goblins and Gnomes are definitely popular concepts in WoW. It’s ridiculous To claim otherwise.
    They're well established, but I'd hardly call them popular.

    Probably similar to the lackluster reception of the Kul Tirans. People accept them as a part of the game, but otherwise rarely go out of their way to pick and play as em.
    Quote Originally Posted by Teriz View Post
    Since Arthas used Frostmourne, which is a Runeblade, and Frostmourne's power eminates from those runes, that made him a Runemaster by default.

  10. #270
    Herald of the Titans Chain Chungus's Avatar
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    The most Blizzard was willing to do was a technology-themed patch. It even came with Junkyard Tinkering!

  11. #271
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    They're used because they're part of the franchise, duh. How is that even a question?

    But it doesn't change the fact that they're not popular for the player base, considering how, again, they're one of, if not the least played races in the game, discounting allied races.
    But even that isn’t true. Out of the 23 available races, Goblins are #15, beating out Dwarves and Worgen, and several Allied Races.

    https://wowanalytica.com/statistics?tab=races

  12. #272
    Quote Originally Posted by Teriz View Post
    But even that isn’t true. Out of the 23 available races, Goblins are #15, beating out Dwarves and Worgen, and several Allied Races.

    https://wowanalytica.com/statistics?tab=races
    So out of 13 playable races, gnomes and goblins are the bottom 4, with gnomes being the least played race (again, discounting allied races).

    Thanks for proving my point. They are not popular. Popular races are humans, night elves, orcs and blood elves. With blood elves taking a whooping one fifth of the entire game's population, if that chart is to be believed.

  13. #273
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    So out of 13 playable races, gnomes and goblins are the bottom 4, with gnomes being the least played race (again, discounting allied races).

    Thanks for proving my point. They are not popular. Popular races are humans, night elves, orcs and blood elves. With blood elves taking a whooping one fifth of the entire game's population, if that chart is to be believed.
    It's 23 playable races. You can't exclude allied races because they take up the available playerbase, and some ARs are extremely popular (more popular than some base races). In other words, someone playing a Vulpera or a Mechagnome might be someone playing a Goblin or Gnome instead if that race wasn't also available. When you include allied races, Goblins are mid-tier. I know that shatters your narrative, but facts are facts.

  14. #274
    Quote Originally Posted by Teriz View Post
    Why stick to FF when we have Undermine that has the same pedigree as the Dragon Isles, if not more so?
    Because nobody likes goblins. Take the amount of people who skipped MOP because of Pandas and multiply it by ten and you'll get the amount of people who'll skip an expansions about fucking goblins LOL

  15. #275
    Quote Originally Posted by Teriz View Post
    Yet they are used throughout Warcraft-related products and media. Why would Blizzard use unpopular concepts to push their WC-related products?
    Because goblins portray greed. Never really seen much gnomes in merchandise or commercials. If we go just by that, murloc expansion confirmed over a goblin expansion. RISING TIDES OF THE MURLOC HORDE!!!!
    Quote Originally Posted by TrollHunter3000 View Post
    How the fuck is this trolling?

    Discussing moderation is against the rules. Infracted.

  16. #276
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Echo of Soul View Post
    Because nobody likes goblins. Take the amount of people who skipped MOP because of Pandas and multiply it by ten and you'll get the amount of people who'll skip an expansions about fucking goblins LOL
    See above. Goblins are more popular than almost half the available races in WoW. They're more popular than Worgen and Dwarves for example (which is pretty surprising considering how much screentime Genn gets). Are you saying we shouldn't have any more Worgen or Dwarven content because "nobody likes Worgen and Dwarves"?

    Also if you split them up via faction, Goblins are more popular than Pandaren as well.
    Last edited by Teriz; 2022-05-14 at 02:53 PM.

  17. #277
    Quote Originally Posted by Teriz View Post
    See above. Goblins are more popular than almost half the available races in WoW. They're more popular than Worgen and Dwarves for example (which is pretty surprising considering how much screentime Genn gets). Are you saying we shouldn't have any more Worgen or Dwarven content because "nobody likes Worgen and Dwarves"?

    Also if you split them up via faction, Goblins are more popular than Pandaren as well.
    Yup. Nobody likes Worgen and Dwarves so fuck em. In fact nobody likes Alliance at all so don't theme a single thing around them.

  18. #278
    Quote Originally Posted by Teriz View Post
    It's 23 playable races.
    I'll repeat: excluding allied races.

    You can't exclude allied races because they take up the available playerbase, and some ARs are extremely popular (more popular than some base races).
    I discount them because, unlike the "non-allied" playable races, they had steep requirements to unlock until very recently, meaning that was one important influence to their popularity.

    In other words, someone playing a Vulpera or a Mechagnome might be someone playing a Goblin or Gnome instead if that race wasn't also available.
    Wrong. That's a wrong assumption to make. That's like saying people back in the day played night elves because high elves wasn't available. It's an unfalsifiable claim that also cannot be proven, therefore irrelevant.

    When you include allied races, Goblins are mid-tier. I know that shatters your narrative, but facts are facts.
    Which you love to ignore when it suits you.

  19. #279
    Quote Originally Posted by Teriz View Post
    Blizzard would not introduce a new class midway through an expansion. Especially in an expansion where technology or the Gnomish/Goblin themes are tertiary to the overall story. You could very easily place Undermine in an Azshara expansion for example, as demonstrated by the high level of tech being displayed in the latest HS undersea expansion.

    Further, with Monks, Blizzard has already shown that it's perfectly willing to retcon history to place a class into the game. A Pandaren Monk was placed in the Draenei starter zone, stating that they witnessed the Exodar crash and was coming to lend aid to the injured. That event happened 3 expansions prior to the introduction of the monk class, so nothing stops Blizzard from retroactively placing Tiinkers in previous lore and simply pretending like they had always been there.
    Except hs has nothing to do with wow.. Or did you shift from wc3 to hots to hs now?


    We just got a new class, we have no idea when or what the new class will be. You don't know either, and no tinker is not confirmed, nor was it the last 4 expansions.

  20. #280
    The Unstoppable Force Teriz's Avatar
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    Quote Originally Posted by Ielenia View Post
    I'll repeat: excluding allied races.
    Then the entire discussion is pointless, because there’s no way to know the population of base races if Allied Races didn’t exist. Their population is simply too large to discount.

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