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  1. #361
    Is not my type of game (or platform), but i see nothing wrong with it.

  2. #362
    Quote Originally Posted by Yriel View Post
    They would get into a lot of trouble with Games Workshop if they'd try that. Probably not worth it for them.
    I mean why..yes Warcraft is based on Warhammer they don't exactly own the patent on orc figurines

  3. #363
    Oh no. Why. Ah, well, whatever.

  4. #364
    Quote Originally Posted by PsychoSe7eN View Post
    Besides Diablo Immortal (net ease), when else have they done this???
    They've never done this. The only "evidence" people use is Netease has another ARPG with a similar UI that every mobile ARPG uses. Considering i've read accounts online from people who've played both that say they don't feel the same, I'd say this DI isn't a reskin. It may use the same engine, but it's not a reskin.

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    Quote Originally Posted by Azmoden View Post
    Welcome to Blizzard, where we used to innovate, but now, we just copy what's popular, put on a coat of Blizzard paint (TM) and sell it to our dum... errr, I mean... DEVOTED fanboys, who would litterally buy a piece of fresh turd if we slapped a Blizzard sticker on it!
    Outside of the original Diablo, When have they ever innovated? They were know for taking genres they loved and making them accessible to the masses. They have never innovated.

  5. #365
    Quote Originally Posted by Yriel View Post
    They would get into a lot of trouble with Games Workshop if they'd try that. Probably not worth it for them.
    Of course not. Games Workshop holds no copyright to any generic fantasy creatures. You should see how close all the third-party 3D printing companies are able to get to GW's IP without triggering lawsuits.

    Games Workshop's response is to come up with very specific concepts and naming conventions that allow them to regain some of their intellectual property again. But for most part, both fantasy and sci-fi tropes are pretty much public domain.

  6. #366
    Quote Originally Posted by Blayze View Post
    We lost Warcraft 4 to this.
    You lost WC4 to WoW. Anyone actually thinking WC4 is ever going to be made while WoW is still around is a fool.

  7. #367
    Quote Originally Posted by Clone View Post
    All the people bitching about art style don't realize this is the end result of Blizzard's decade long art reform. You are blind if your didn't see this coming with Overwatch. Anybody that has ever praised Blizzard for their cartooney art style had a hand in encouraging this.
    It has been cartoony since Wc3.

  8. #368
    Quote Originally Posted by Beefhammer View Post
    Outside of the original Diablo, When have they ever innovated? They were know for taking genres they loved and making them accessible to the masses. They have never innovated.
    Welcome to MMO Champion where old Blizzard was god and cause they never played an MMO/RTS/Team objective based FPS before Wow, Warcraft, and Overwatch

    Pry like 1 person here who's first fighter was Justice League Task Force and thinks they invented 2D Fighters

  9. #369
    Quote Originally Posted by The Vindicator View Post
    The best mobile games are the goofy ones - expecting a serious, deep game on mobile is cringe

    Looks completely fine for the mobile platform, either you care about mobile games or you don't
    imo the best mobile games are ports of "actual" games, like Stardew Valley, Baldurs Gate, Monster Hunter Stories and others.
    Why can people not have expectations of something to not be generic mobile game #59402? It's BECAUSE people have no expectations and stopped giving a fuck, that mobile is such a mtx infested platforms where people EXPECT to have to pay or get a gimped game

  10. #370
    Quote Originally Posted by Beefhammer View Post
    You lost WC4 to WoW. Anyone actually thinking WC4 is ever going to be made while WoW is still around is a fool.
    Games could easily run parallel. For example WC4 could have campaigns that go through the expansion content of wow and flesh out some of the lore.

    I dont care at all for a warcraft themed mobile game, it just feels like they are milking the franchise dry, though i get why they are doing it, there is a big mobile market and they would be stupid not to try tap into it but mobile gaming is generally only profitable because of gambling bullshit.

    Id love to see warcraft 4 with campaigns for each faction leader throughout warcrafts lifetime, would go a long way to flesh out characters and fix plotholes, particularly characters like sylvanas who became an absolute mess through wow, or garrosh who was very flip floppy.

    As for the mobile game, i dont want to hate it, i dont even want it to do poorly and i feel bad for all the devs that work on this stuff and get shat on by their target audience, but i understand why people feel this way.

    I dont want a warcraft mobile game, i want warcraft 4 or a better wow. Hell id sacrifice all mobile games if HotS could just get some devs working on it again.

  11. #371
    Stood in the Fire
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    I don't see this game as a game for World of Warcraft-Fans or something. It is a ad for Warcraft, for Hearthstone. It is made to reach people who at the moment may be to young to play the other games or didn't even consider playing on a pc. The more people play this mobile game, the more will very likely try out other Warcraft games.

  12. #372
    I'll be honest, I didn't think things could be any worse at Blizzard. I was very wrong. This game looks like it would have been fun, 8 years ago.
    Non nobis Domine, non nobis, sed nomini tuo da gloriam

  13. #373
    Light comes from darkness shise's Avatar
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    People saying that is bad are quite clueless.

    Yes, sure, it might not be appealing to us, but it is brilliant. It fits the current phone gaming industry lol.

    I for one am glad if they make a lot of money out of it. The more they make out of WoW, the less likely WoW becomes a P2W imo.

  14. #374
    Yeah.. who is the target audience for this? Young people/kids have never heard of Warcraft, so why use this IP? Older people (the vast majority of WoW players are 30, 40, 50+ at this point) don't respond to this kind of frenetic music and marketing, nor do they really even play mobile games (that much). It's just... mind boggling. Such a management disaster, and a real shame and disappointment.

  15. #375
    The Unstoppable Force FelPlague's Avatar
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    Quote Originally Posted by Mysterymask View Post
    I mean why..yes Warcraft is based on Warhammer they don't exactly own the patent on orc figurines
    Actually funnily enough, they kinda fucking do.
    its god awful, but thats the reason blizz removed all mention of "Greenskin" from wow, even when it was refering to non orcs, but people who were literally turned to jade and their "wonderful greenskin"

    Also why they had to cut "GROM" from warcraft reforged to just "hellscream" cause grom is the name of a goblin warlord in warhammer that is copywritten.

    and GW have cracked down HARD on copyright for a bit now, did you hear about the whole fan animation thing?

  16. #376
    Quote Originally Posted by Xalea View Post
    Yeah.. who is the target audience for this? Young people/kids have never heard of Warcraft, so why use this IP? Older people (the vast majority of WoW players are 30, 40, 50+ at this point) don't respond to this kind of frenetic music and marketing, nor do they really even play mobile games (that much). It's just... mind boggling. Such a management disaster, and a real shame and disappointment.
    I mean you’ve made a mistake in thinking this game is targeting WoW players. This is a mass market game with mass appeal that is intended for anyone, which is pretty evident when Blizzard said ‘you don’t need to know any WoW lore to play this game’.

    So it’s not really a management disaster when this is simply a foray into the mobile gaming scene which is massive and are gigantic cash cows.

  17. #377
    The Unstoppable Force FelPlague's Avatar
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    Quote Originally Posted by Shakzor View Post
    imo the best mobile games are ports of "actual" games, like Stardew Valley, Baldurs Gate, Monster Hunter Stories and others.
    Why can people not have expectations of something to not be generic mobile game #59402? It's BECAUSE people have no expectations and stopped giving a fuck, that mobile is such a mtx infested platforms where people EXPECT to have to pay or get a gimped game
    You know this is an actual game right?
    Where do you think this game came from?
    It was a super popular style of game in warcraft 3 custom games and even starcraft and starcraft 2.

    also since when were mobile games not actual games?

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    Quote Originally Posted by Xalea View Post
    Yeah.. who is the target audience for this? Young people/kids have never heard of Warcraft, so why use this IP? Older people (the vast majority of WoW players are 30, 40, 50+ at this point) don't respond to this kind of frenetic music and marketing, nor do they really even play mobile games (that much). It's just... mind boggling. Such a management disaster, and a real shame and disappointment.
    I find it funny why you among so many others here think they alone decide what the "Warcraft fans want"

    Warcraft fans are normal every day people
    and on actual factual statistics, the average person wants this, speaking that supercell has been making these games and making MAD BANK and MAD PLAYER NUMBERS on them.
    The average person plays mobile games in some capacity every day, in bed before going to sleep, on the bus or train on their way to work or school, on the toliet in the bathroom, or simply to relax. just because someone likes world of warcraft does not mean they suddenly do not do any of these above things.

    funnily enough being a warcraft fan makes you MORE likely to play something like this, as a fan of a game like wow you are more likely to spend your free time gaming, while the more "average" person may read a book or watch a show before bed, a "gamer" will play a game in their bed before they sleep. so being a gamer makes them more likely to play mobile games, then non gamers.
    Last edited by FelPlague; 2022-05-04 at 01:30 PM.

  18. #378
    Herald of the Titans Sluvs's Avatar
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    Quote Originally Posted by FelPlague View Post
    You know this is an actual game right?
    Where do you think this game came from?
    It was a super popular style of game in warcraft 3 custom games and even starcraft and starcraft 2.

    also since when were mobile games not actual games?

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    I find it funny why you among so many others here think they alone decide what the "Warcraft fans want"

    Warcraft fans are normal every day people
    and on actual factual statistics, the average person wants this, speaking that supercell has been making these games and making MAD BANK and MAD PLAYER NUMBERS on them.
    The average person plays mobile games in some capacity every day, in bed before going to sleep, on the bus or train on their way to work or school, on the toliet in the bathroom, or simply to relax. just because someone likes world of warcraft does not mean they suddenly do not do any of these above things.

    funnily enough being a warcraft fan makes you MORE likely to play something like this, as a fan of a game like wow you are more likely to spend your free time gaming, while the more "average" person may read a book or watch a show before bed, a "gamer" will play a game in their bed before they sleep. so being a gamer makes them more likely to play mobile games, then non gamers.
    Pretty much. People are acting like this is made for warcraft fans, while that is right to some extent, it definitely wants to be more than that. I think it is made to increase its fandom. If they can convince some people to play this game, they are more inclined to try the MMO at some point. It is a way to draw more people into the universe.

    If they play this right being a warcraft fan in a couple of years will have a completely different meaning.

    I am pretty sure this will print money.
    I don't want solutions. I want to be mad. - PoorlyDrawnlines

  19. #379
    Quote Originally Posted by FelPlague View Post
    You know this is an actual game right?
    Where do you think this game came from?
    It was a super popular style of game in warcraft 3 custom games and even starcraft and starcraft 2.

    also since when were mobile games not actual games?
    That's why the quotes, since it's not just "AAA games" but indie, console, handheld and whatnot and wasn't sure what to call them (i think the term is "core game"?). That's what i wanted to differentiate, since "normal" games on pc, consoles and handhelds are EXTREMELY different in approach to development and especially monetization. What flys in a mobile game and is almost expected at this point (highly aggressive montization at every possible moment, up to a complete halt of gameplay until time is waited or money paid), would make something like Monster Hunter, Age of Empires or Valorant lose their fanbase very quick

  20. #380
    You're all here complaining to your guta but if this is gacha, it will probably make more game for blizzard than all their games combined.

    Yes, I think it sucks, the graphics are bad, the style and gameplay looks disgusting but it will have its base.

    We'll see.

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