Is not my type of game (or platform), but i see nothing wrong with it.
Is not my type of game (or platform), but i see nothing wrong with it.
They've never done this. The only "evidence" people use is Netease has another ARPG with a similar UI that every mobile ARPG uses. Considering i've read accounts online from people who've played both that say they don't feel the same, I'd say this DI isn't a reskin. It may use the same engine, but it's not a reskin.
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Outside of the original Diablo, When have they ever innovated? They were know for taking genres they loved and making them accessible to the masses. They have never innovated.
Of course not. Games Workshop holds no copyright to any generic fantasy creatures. You should see how close all the third-party 3D printing companies are able to get to GW's IP without triggering lawsuits.
Games Workshop's response is to come up with very specific concepts and naming conventions that allow them to regain some of their intellectual property again. But for most part, both fantasy and sci-fi tropes are pretty much public domain.
imo the best mobile games are ports of "actual" games, like Stardew Valley, Baldurs Gate, Monster Hunter Stories and others.
Why can people not have expectations of something to not be generic mobile game #59402? It's BECAUSE people have no expectations and stopped giving a fuck, that mobile is such a mtx infested platforms where people EXPECT to have to pay or get a gimped game
Games could easily run parallel. For example WC4 could have campaigns that go through the expansion content of wow and flesh out some of the lore.
I dont care at all for a warcraft themed mobile game, it just feels like they are milking the franchise dry, though i get why they are doing it, there is a big mobile market and they would be stupid not to try tap into it but mobile gaming is generally only profitable because of gambling bullshit.
Id love to see warcraft 4 with campaigns for each faction leader throughout warcrafts lifetime, would go a long way to flesh out characters and fix plotholes, particularly characters like sylvanas who became an absolute mess through wow, or garrosh who was very flip floppy.
As for the mobile game, i dont want to hate it, i dont even want it to do poorly and i feel bad for all the devs that work on this stuff and get shat on by their target audience, but i understand why people feel this way.
I dont want a warcraft mobile game, i want warcraft 4 or a better wow. Hell id sacrifice all mobile games if HotS could just get some devs working on it again.
I don't see this game as a game for World of Warcraft-Fans or something. It is a ad for Warcraft, for Hearthstone. It is made to reach people who at the moment may be to young to play the other games or didn't even consider playing on a pc. The more people play this mobile game, the more will very likely try out other Warcraft games.
I'll be honest, I didn't think things could be any worse at Blizzard. I was very wrong. This game looks like it would have been fun, 8 years ago.
Non nobis Domine, non nobis, sed nomini tuo da gloriam
People saying that is bad are quite clueless.
Yes, sure, it might not be appealing to us, but it is brilliant. It fits the current phone gaming industry lol.
I for one am glad if they make a lot of money out of it. The more they make out of WoW, the less likely WoW becomes a P2W imo.
Yeah.. who is the target audience for this? Young people/kids have never heard of Warcraft, so why use this IP? Older people (the vast majority of WoW players are 30, 40, 50+ at this point) don't respond to this kind of frenetic music and marketing, nor do they really even play mobile games (that much). It's just... mind boggling. Such a management disaster, and a real shame and disappointment.
Actually funnily enough, they kinda fucking do.
its god awful, but thats the reason blizz removed all mention of "Greenskin" from wow, even when it was refering to non orcs, but people who were literally turned to jade and their "wonderful greenskin"
Also why they had to cut "GROM" from warcraft reforged to just "hellscream" cause grom is the name of a goblin warlord in warhammer that is copywritten.
and GW have cracked down HARD on copyright for a bit now, did you hear about the whole fan animation thing?
I mean you’ve made a mistake in thinking this game is targeting WoW players. This is a mass market game with mass appeal that is intended for anyone, which is pretty evident when Blizzard said ‘you don’t need to know any WoW lore to play this game’.
So it’s not really a management disaster when this is simply a foray into the mobile gaming scene which is massive and are gigantic cash cows.
You know this is an actual game right?
Where do you think this game came from?
It was a super popular style of game in warcraft 3 custom games and even starcraft and starcraft 2.
also since when were mobile games not actual games?
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I find it funny why you among so many others here think they alone decide what the "Warcraft fans want"
Warcraft fans are normal every day people
and on actual factual statistics, the average person wants this, speaking that supercell has been making these games and making MAD BANK and MAD PLAYER NUMBERS on them.
The average person plays mobile games in some capacity every day, in bed before going to sleep, on the bus or train on their way to work or school, on the toliet in the bathroom, or simply to relax. just because someone likes world of warcraft does not mean they suddenly do not do any of these above things.
funnily enough being a warcraft fan makes you MORE likely to play something like this, as a fan of a game like wow you are more likely to spend your free time gaming, while the more "average" person may read a book or watch a show before bed, a "gamer" will play a game in their bed before they sleep. so being a gamer makes them more likely to play mobile games, then non gamers.
Last edited by FelPlague; 2022-05-04 at 01:30 PM.
Pretty much. People are acting like this is made for warcraft fans, while that is right to some extent, it definitely wants to be more than that. I think it is made to increase its fandom. If they can convince some people to play this game, they are more inclined to try the MMO at some point. It is a way to draw more people into the universe.
If they play this right being a warcraft fan in a couple of years will have a completely different meaning.
I am pretty sure this will print money.
I don't want solutions. I want to be mad. - PoorlyDrawnlines
That's why the quotes, since it's not just "AAA games" but indie, console, handheld and whatnot and wasn't sure what to call them (i think the term is "core game"?). That's what i wanted to differentiate, since "normal" games on pc, consoles and handhelds are EXTREMELY different in approach to development and especially monetization. What flys in a mobile game and is almost expected at this point (highly aggressive montization at every possible moment, up to a complete halt of gameplay until time is waited or money paid), would make something like Monster Hunter, Age of Empires or Valorant lose their fanbase very quick
You're all here complaining to your guta but if this is gacha, it will probably make more game for blizzard than all their games combined.
Yes, I think it sucks, the graphics are bad, the style and gameplay looks disgusting but it will have its base.
We'll see.