Are the group finder UI/functions protected? If not, I imagine someone COULD make an addon to simulate a "random dungeon finder". Queue up with the dungeons you want (or all of them), pick your role, and have the addon periodically refresh. Addon does some magic in the background to negotiate who's been in queue the longest, match up 3 dps, a healer, and a tank, and then pops up a notification that a group has been found. You click some buttons, it sends some group invites from the button (Enchanter addon can invite people to group, no reason a RDF addon cant), wam bam, you got a fast group with little to no social interaction needed.
But they are not relevant right now. Dungeons are not relevant to my alts right now because I can't find groups. My alts all have quest logs full of dungeon quests. And it would be really odd for dungeons to be relevant to my main at this point. You really think my main, who is T6 geared, should be looking to run dungeons as well? If that were the case, I'd probably never be able to play alts if my main still needs dungeons after being raid geared.
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"Invite"; "filled", is not social interaction. Those aren't even sentences. I mean, I think we are in a pretty sad state when we consider blurting a word at a stranger as "social interaction". But yeah, apparently, that's the social interaction the anti-dungeon-finder folks crave. I suppose that's because you know that regardless of which tool you use, you aren't going to say a word to anyone in the dungeon, and you'll never see them again. So your one-word blurt is as social as you get, so removing that could be pretty huge. I guess I can understand why you need LFG.
I mean, I still disagree, because I talk to people in the random dungeon party with me, regardless of how the group was formed or what tool was used, so I don't crave being able to blurt words at a stranger when we are trying to form the group.
"Take the time to sit down and talk with your adversaries. You will learn something, and they will learn something from you. When two enemies are talking, they are not fighting. It's when the talking ceases that the ground becomes fertile for violence. So keep the conversation going."
~ Daryl Davis
1. Classic and TBC classic world pops are less than 600k Just buy those numbers alone the raiding population cant be bigger.
2. You are not more social without LFD tool. In fact less social because players will discriminate against underperforming players/specs in general as they have in the past. I know because I have done it.
3.You can talk to anyone anytime you like. People choose not to. You dont need to know a person backstory to run a heroic or pug. The most social interaction you get is "ready?" "summon" "Lust?" "bres?". I was there all of pre cata. No one gave a shit, they only wanted to run the dungeon as fast as possible. Just like they do now.
4. Making your own group still requires you to spam chat for a tank or healer lmao. Come on man thats trading one problem for another haha. Both of which have no solution but wait in a city a long time doing nothing but spamming trade. When you could queue up and be running your dailies or farming mats. The player base has chosen efficiency not laziness.
5. Finally. You arent a child anymore its 2022. The "glory days" are over. Warcraft didnt change as much as the player base has. The average player as 2 hrs a day to play and doesnt want to spend that time looking for a group in Dal doing nothing but running circles around the city. When they add LFG/D in the game it will be for the better and it will probably be cross server since most realms will die after a few months. You will get over it though or quit.
Im asking you. What social aspect?
Oh, the boosting and GayDKPs?!
You spending 30min pugging only for someone to leave and group disbands because they know it'll take ages to find another guy?
Oh that social aspect