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  1. #121
    Moderator Aucald's Avatar
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    Quote Originally Posted by Super Dickmann View Post
    Nah, not even close. Sylvanas and the Forsaken share the same disassociative effects of undeath and, for the first generation, the same enslavement by the Scourge. This has been the case for ages, but even the most recent lore gets it across with Sylvanas's identity loss and having to piece together who she is and what she's about being identical to what she helps Nathanos, a completely basic Forsaken, through later on. They not only aren't in the same wheelhouse, not even Faol or Bartholomew are as far apart from Joe Average the Forsaken, historically or physically, from Calia. The preservation of the body of the DRs is what they have in common with Calia, but Calia also doesn't have the physical disassociation. Her soul and body aren't apart, her positive emotions aren't suppressed, her negative ones aren't amplified. The Light doesn't burn her, it works for her, etc. etc. To disregard this would devalue both the Light and them. I wouldn't put it past Blizzard by any stretch, given they wrote themselves into this spot in the first place, but these are still canonical elements as of the absolute most recent lore and they're pointed out in the very same quest chain. Being able to utilize the Light while it burns you because you feel that you're rotting and there are maggots eating at your decaying body isn't the same as being able to use it consequence-free.

    Blizzard, and in general modern fantasy writing, are deathly scared of the ontological. In the process they handicap themselves. Addressing that Calia is materially different from all other undead and emphasizing she's a porcelain doll with all the benefits and none of the weaknesses gives you more room to tell stories now that you've introduced it rather than less. It's a gap she can never cross culturally, she'll always stand apart from those she's close to and at the same it gives you room for a core part of the Forsaken, which is leader worship. She's a miracle of the Light and people who aren't blessed like she is imitating her feeds into classic Forsaken tropes of the subordinates being more fanatical than the leader and fills the void that is left when the DRs became their current neutered selves.
    The later generations of the Forsaken (those raised from the dead by the Val'kyr in Cata and onward) were also never part of the Scourge, and yet face no issues being part of the Forsaken. Sylvanas also never "loses her identity" beyond having to accept her own undeath - she knows exactly who she was in life and loses none of her memories. But to make her more distinct from the rank and file Forsaken she was directly raised by Arthas, she's an Elf, has a more or less intact physical form as opposed to being a decayed wretch, and won a distinct power-lottery few of the Forsaken can hope to match (even prior to her empowerment by the Jailer). We also have no real idea what Calia's mental state is like in her specific case of undeath. She does have the same separation of body and spirit that outright causes undeath in that she wasn't resurrected by the Light, but beyond that, we don't know what other effects the Light may have on her particular plight as an undead being. I also don't think the Forsaken's relationship with the Light is by any means the cornerstone of their society.

    Calia basically shares Sylvanas' role as the Forsaken's "porcelain doll" to use your turn of phrase - uniquely intact, keeping the majority of physical appearance in life, and uniquely powerful and/or empowered. As for crossing the gap, well, that's more or less up to the Forsaken as a whole. People, and societies, can change with time - and given that Sylvanas' influence on the Forsaken is likely to fade during her durance in the Maw, and given the revelations of her true goals and actions up to this point, it's very likely the Forsaken are in a key place to reassess themselves and their society, and Calia will be a part of that. That's not "bad writing," that just the advancement of their story, perhaps not in a direction you prefer, but that's more of a subjective argument that's neither here nor there.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  2. #122
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Torvald View Post
    The retcon wasn't that other magic types can do necromancy (though the necromancy practiced by the Scourge previously associated with with shadow magic). The retcon was the Margrave telling Calia that she was not different from the Forsaken just because she was reanimated by the Light.
    This is the text:



    No point nitpicking.

    Of course there may difference in details, but in the end it's potato, potato and necromancy is necromancy.

    As you see from text the question was on a whole of "These guys were raised this way and I was the other way", a question of origin, not details of side effects.

    There is no retcon here.

  3. #123
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Linkedblade View Post
    This all stems from the chronicles and the six primal powers.

    Power School Damage Heal Res
    Order Arcane Arcane Blast n/a n/a
    Life Nature Wrath Regrowth Rebirth
    Light Holy Smite Flash Heal Resurrection
    Disorder Elements Fireball n/a n/a
    Death n/a n/a n/a n/a
    Shadow Shadow Death Coil Death Coil Raise Ally
    Those aren't "schools". "Schools" would be abjuration, conjuration, illusion, enchanting, etc. And that is where 'necromancy' fits.
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  4. #124
    Pit Lord Magical Mudcrab's Avatar
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    Quote Originally Posted by FelPlague View Post
    Demons like mannoroth brought back from the dead as a giant walking skeleton, and then abomination with fel magic.
    Felmyst is probably a better example of Fel magic being used for necromancy in WoW. Mannoroth, being a demon, wasn't actually "dead" when the corpse was reassembled and his soul was put in it. In fact, even now he and Archimonde's status is still MIA since they never died in the Nether. Frankly, I don't know if the idea of necromancy applies very well to "outsiders" (i.e.: anything external to the material plane), especially given that demons being bound to some vessel, such as in the case of demonic possession or binding a demon to a weapon, would not be considered necromancy but would likely be similar in principle. Even looking outside of WoW to more contemporary or more widespread fantasy settings, like D&D and Pathfinder, clear distinctions are drawn between manipulating the soul of a mortal (such as the spell Magic Jar, which is classified as necromancy) and manipulating the a demon (such as the spell Planar Binding, and these spells typically fall under conjuration or abjuration). One exception might be what we see in Maldraxxus, but the concept of reanimating beings who have suffered a true death comes with a whole other load of baggage which I don't think has ever been addressed.

    - - - Updated - - -

    Quote Originally Posted by Ielenia View Post
    Those aren't "schools". "Schools" would be abjuration, conjuration, illusion, enchanting, etc. And that is where 'necromancy' fits.
    I'm wondering if their plan is to have types of magic like Arcane, Holy, Death, Fel, etc., each able to be decomposed into a set of magical subschools. Like what was outlined in The Schools of Arcane Magic book, making all overarching sources of magic able to be broken into the traditional Abjuration, Conjuration, Divination, Enchantment, Illusion, Transmutation, and Necromancy schools. Although, in this case, we're heavily retconning Chronicle, and it makes you wonder why the book was ever made if nothing in it is actually canon.
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  5. #125
    Quote Originally Posted by Gaidax View Post
    This is the text:



    No point nitpicking.

    Of course there may difference in details, but in the end it's potato, potato and necromancy is necromancy.

    As you see from text the question was on a whole of "These guys were raised this way and I was the other way", a question of origin, not details of side effects.

    There is no retcon here.
    Obviously that's a retcon. It wouldn't be a retcon if Blizzard's original stance had been that the Light had no effect on the mental state of the undead. That's the implicit context of the what Calia is asking about - does being raised by the Light make her undeath different in nature, creating a divide between her and the rest of the Forsaken. The answer in the past would have been, "yes, obviously." The answer now is, "no, it's just cosmetic."
    Last edited by Torvald; 2022-06-02 at 10:59 PM.

  6. #126
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Torvald View Post
    Obviously that's a retcon. It wouldn't be a retcon if Blizzard's original stance had been that the Light had no effect on the mental state of the undead. That's what Calia was asking about - does being raised by the Light make her undeath different in nature. The answer in the past would have been, "yes, obviously." The answer now is, "no, it's just cosmetic."
    I think you're being intentionally obtuse here.

    Sindane's answer is simple - Undeath is Undeath and Necromancy is Necromancy, no matter how it happened or what is the patron power.

    The byproducts of the way it happened do not matter in the grand scale of things. The bottom line the person died and was reanimated. This is the key common ground here, not that in one case you have itchy nose and in other case leaky orifices.

  7. #127
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    Quote Originally Posted by Torvald View Post
    Obviously that's a retcon.
    It's not a retcon, it's an elaboration of a subject - something that is tremendously needed in this game and that blizzard is finally, for once, doing: explaining shit.

    Just because you don't understand a development doesn't mean it's a retcon.

  8. #128
    Quote Originally Posted by Torvald View Post
    Obviously that's a retcon. It wouldn't be a retcon if Blizzard's original stance had been that the Light had no effect on the mental state of the undead. That's the implicit context of the what Calia is asking about - does being raised by the Light make her undeath different in nature, creating a divide between her and the rest of the Forsaken. The answer in the past would have been, "yes, obviously." The answer now is, "no, it's just cosmetic."
    Nonsense.

    There's plenty of difference in mental state even in non-Light resurrections, always has been. It ranges from mindless zombie/ghoul to basically the same as when alive. And it's pretty much always been that way from the start.

    You know what WOULD have been a retcon? Blizzard saying somewhere, explicitly, "the only way to ever bring back someone from the dead is through death magic, period" and then now going "yeah actually no you can do it in so many ways". But that's not what happened.

    What happened was "oh huh I guess I kinda thought death magic is the only way to bring back the dead?" "nah fam, can do it in all sorts of ways - necromancy is the name for the result, not a description of the process" "ok neat, the more you know I guess" - which is an entirely normal process in world building, not a retcon.

  9. #129
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    Quote Originally Posted by Iain View Post
    Drust represent the bottom feeders in nature. The Detritivores. Because there was a drought in Ardenwald they too experienced a shortage at the bottom of the chain and they began to work their way upwards (I feel I'm explaining this better than Blizzard did at this point).
    The Drust were in Ardenweald because they wanted to be reborn, it had nothing to do with anima. It seems back when they were fighting the Kul Tirans they ended up fucking themselves over and got stuck in Thros, they need others to pull them out hence why Gorak Tul needed the witches.

  10. #130
    I like it tbh. Adds a bit of a different spin on necromancy that we don't see in other games

  11. #131
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    Quote Originally Posted by A Chozo View Post
    It's not a retcon, it's an elaboration of a subject - something that is tremendously needed in this game and that blizzard is finally, for once, doing: explaining shit.

    Just because you don't understand a development doesn't mean it's a retcon.
    I hate to be like some of the posters in the Lore section, but posts like these make it very clear that many people are not familiar with Chronicle. Let's take a quote:

    Quote Originally Posted by Chronicle, vol. 1, The Cosmic Forces
    Life and Death
    The forces of Lifer and Death hold sway over every living thing in the physical universe. The energies of Life, commonly known as nature magic, promote growth and renewal in all things. Death, in the form of necromantic magic, acts as a counterbalance to Life. It is an unavoidable force that breeds despair in mortal hearts and pushes everything towards a state of entropic decay and eventual oblivion.
    As per Chronicle, Nature magic was an expression of Life and Necromancy was an expression of Death. The subsequent change of Necromancy from it's explicit relation to Death magic to now being more related to the application of some forms of magic is a retcon. Prior to this, instances of corpses being raised into a form of undeath were exceptions, not rules. Even things like the Infested created by the Botani, which have wrongly been used as an example of necromancy, are not undead, as the bodies were described as being host to flora instead of being raised into undeath (i.e.: the corpses are host to plants which use them to move, the corpses themselves aren't reanimated).
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  12. #132
    The Unstoppable Force Ielenia's Avatar
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    Quote Originally Posted by Magical Mudcrab View Post
    I'm wondering if their plan is to have types of magic like Arcane, Holy, Death, Fel, etc., each able to be decomposed into a set of magical subschools. Like what was outlined in The Schools of Arcane Magic book, making all overarching sources of magic able to be broken into the traditional Abjuration, Conjuration, Divination, Enchantment, Illusion, Transmutation, and Necromancy schools.
    It's not about "decomposing" or "breaking down". The schools of magic is what you can do with the different magic sources. They're separate.
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  13. #133
    Herald of the Titans Hugnomo's Avatar
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    While I think the main aspect of it is to bring Calia and the Forsaken together, it just occurred to me that maybe this could factor in to one of the forsaken's decades old predicaments - their inability to reproduce. Maybe our understanding of necromancy will be expanded upon, and in this sense, a more ethical/moral application of it can be discovered to allow the Forsaken to exist as a race.

  14. #134
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    Quote Originally Posted by Magical Mudcrab View Post
    As per Chronicle, Nature magic was an expression of Life and Necromancy was an expression of Death.
    According to the Titans. When they retconned Chronicles as something from their viewpoint it was a death sentence to that specific lore - it meant that it's bound by an unreliable narrator.

    We now have the highest authority in the subject (according to herself, which is.... ehhh) giving a definition to the word "Necromancy". The lore expanded, got elaborated on. We previously thought that Death was only about... Scourge, undeads and what else, but now we understand it as something more.

    Be angry at actual retcons. Lore may be dumb a shit but we can't tag all bad lore as retcons just because. Makes our complaints lose credibility, leading to people like Danuser thinking they write good.

  15. #135
    Pit Lord Magical Mudcrab's Avatar
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    Quote Originally Posted by Ielenia View Post
    It's not about "decomposing" or "breaking down". The schools of magic is what you can do with the different magic sources. They're separate.
    So, to clarify a bit, I don't mean that there would no longer be a Life magic and instead it would be replaced by Conjuration and Transmutation magics, instead I mean that you could take a given source of magic, like Death magic, and then decompose that magic (i.e.: break it down) into several subdomains. This is why I linked The Schools of Arcane Magic as an example. So you could have Death magic that could be classified as Divination, or Life magic that could be classified as Necromancy, or Light magic that could be classified as Enchantment, etc. Essentially taking the idea of "magic schools" present in The Schools of Arcane Magic and applying it to each type of type of magic.

    - - - Updated - - -

    Quote Originally Posted by A Chozo View Post
    According to the Titans. When they retconned Chronicles as something from their viewpoint it was a death sentence to that specific lore - it meant that it's bound by an unreliable narrator.
    Sure, but let's take someone like Norgannon, the Titan who I think we could rightly say is the single most powerful and knowledgeable Arcane spellcaster in the Warcraft franchise, full stop. Why would Norgannon not know that Arcane magic could be used to perform Necromancy? We're talking about someone whose knowledge of the Arcane dwarfs Azerothian beings like Malygos or Mimiron, and whose breadth and depth knowledge would be incomprehensible to prolific Arcane users like Archimonde (both prior to and after his apotheosis). Unless the Titans classified Necromancy differently than someone like Margrave Sin'dane, I don't see how they would make this oversight. Perhaps the concept of creating undead, or undeath itself, was so beneath their notice that they didn't even consider fully classifying it, but that would be strange given the minutia they log within Chronicle.
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  16. #136
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    Quote Originally Posted by Magical Mudcrab View Post
    Sure, but let's take someone like Norgannon, the Titan who I think we could rightly say is the single most powerful and knowledgeable Arcane spellcaster in the Warcraft franchise, full stop. Why would Norgannon not know that Arcane magic could be used to perform Necromancy?
    We can get annoyingly specific here to explain this:

    1 - Saying that Death is "equal" to Necromantic Magic doesn't mean that Necromancy can't be done with Arcane;
    2 - We can't rightly say that Norgannon is the most powerful and knowledgeable Arcane spellcaster in the Warcraft franchise. Aluneth thinks that the ancient Kaldorei had magic that had the potential to rival the Titans.

    Sin'dane simply defined a word. We can samba around the meanings at any moments in this discussion, going into an endless back and forth where some think that lore developments are retcons and others think that they are just dumb developments.

  17. #137
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    Quote Originally Posted by Iain View Post
    Then how is that different from a living Paladin bringing things back to life? The way I'm reading this it seems to imply there is no distinction. Could it be that Blizzard is just throwing 'necromancy' under the bus to justify Forsaken Paladins? Are they worried players wouldn't otherwise buy it? That's both the lamest and most probably reason I can think of.
    What I means that in the future you can have Forsaken raised by the Light, not only by the "necromancy", just like Calia, that kind of Forsaken can be Paladin.

    So, Blizzard is not throwing "necromancy" as school of magic... (its throwing Necromancer as class), its adding Light among the Forsaken, because even the Light can create an undead [like Calia].
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  18. #138
    Quote Originally Posted by Magical Mudcrab View Post
    I hate to be like some of the posters in the Lore section, but posts like these make it very clear that many people are not familiar with Chronicle. Let's take a quote:



    As per Chronicle, Nature magic was an expression of Life and Necromancy was an expression of Death. The subsequent change of Necromancy from it's explicit relation to Death magic to now being more related to the application of some forms of magic is a retcon. Prior to this, instances of corpses being raised into a form of undeath were exceptions, not rules. Even things like the Infested created by the Botani, which have wrongly been used as an example of necromancy, are not undead, as the bodies were described as being host to flora instead of being raised into undeath (i.e.: the corpses are host to plants which use them to move, the corpses themselves aren't reanimated).
    Someone does not notice the difference between

    necromantic
    and necromancy

    raising the dead, and necropsy are two very different things.

  19. #139
    Quote Originally Posted by Gaidax View Post
    I think you're being intentionally obtuse here.

    Sindane's answer is simple - Undeath is Undeath and Necromancy is Necromancy, no matter how it happened or what is the patron power.

    The byproducts of the way it happened do not matter in the grand scale of things. The bottom line the person died and was reanimated. This is the key common ground here, not that in one case you have itchy nose and in other case leaky orifices.
    Not obtuse at all. It's a retcon. Here you have a girl asking if her being raised with Light magic makes her different. If the past lore was still in effect, the answer would be something along the lines of, "Yes, it makes you very different. The Light pains them, they avoid it normally, this makes the capacity for positive emotions rare for them. Those who come into contact with the Light regularly are likely to start feeling more positive emotions again, but at the cost of intense physical agony. It also sharpens their senses, which hurts them because they are so decayed, while your physicals senses are likely not painful. You are not cut off from the Light, you wield it with ease, you have serious psychological benefits, capacity for "warm" emotion, and physical benefits that most of them do not. You are different. But this difference might also make you uniquely valuable and useful to them."

    Instead, she says, "you perceive difference where this is none." Because their states of undeath carry such a crucial difference based on past lore, you're left with:

    1. The old lore is still there, and the Margrave is intentionally lying. (Unlikely, Blizzard's just wanting to bulldoze things that make Calia different).
    2. The old lore is still there, and the Margrave is just incredibly stupid, glossing over the differences which go to the heart of why Calia is asking the question.
    3. The old lore is retconned, the Margrave is telling the truth.

    No reason to think it's not number 3. Retcon.


    Quote Originally Posted by Biomega View Post
    Nonsense.

    There's plenty of difference in mental state even in non-Light resurrections, always has been. It ranges from mindless zombie/ghoul to basically the same as when alive. And it's pretty much always been that way from the start.
    Didn't say there was no variation. But the "Light" had significant effects on the state of a Forsaken under the old lore.

    Quote Originally Posted by A Chozo View Post
    It's not a retcon, it's an elaboration of a subject - something that is tremendously needed in this game and that blizzard is finally, for once, doing: explaining shit.

    Just because you don't understand a development doesn't mean it's a retcon.

    Retcons are often delivered in the context of an elaboration. It's an elaboration carrying a retcon. I understand it fine. Like I said, for the old lore to still be true, the Margrave would have to be written as an idiot or as lying. Neither strike me as likely. Here, I'm pulling up some information from the original creative team's lore statements (https://wowpedia.fandom.com/wiki/Ask_CDev)

    Is there a reason that many priest spells, especially shadow priest spells, have names that refer to psychic phenomena like " [Mind Spike]" or " [Psychic Horror]"? Are priests implicitly telepaths?

    The Light is often said to bring about feelings of positive emotion— hope, courage, comfort— and the like. Shadow abilities are just the opposite, able to impart feelings like despair, doubt, and panic. In a poetic sense, it can be said that the emotions which the Light brings about come from the "heart," whereas the emotions manipulated by shadow are often based on survival logic, and therefore affect the "mind." That said, priests and their abilities are not necessarily always psychic or telepathic in nature.

    When undead use or are healed by the Holy Light, does it cause them any actual damage or harm, or does it only cause them pain (in addition to the intended effects of the spell)?
    Channeling the Light in any way, or receiving healing from the Light, only causes pain. Forsaken priests do not disintegrate or explode from channeling the Light for an extended period of time… though they may wish they would.

    Are there long-term effects on an undead who is in regular contact with the Holy Light in a positive way?
    It is difficult to say, as there are no known records of undead wielding the Holy Light before the Third War. There are reports, however, that some Forsaken have slowly experienced a sharpening of their dulled senses of touch, smell, etc., as well as an increase in the flashes of positive emotions that have otherwise become so rare since their fall into undeath. Unfortunately, this may be the cause of the Forsaken priesthood's increased attempts at self-destruction; regaining these senses would force the priests to smell their own rotting flesh, taste the decay in their mouths and throats, and even feel the maggots burrowing within their bodies.
    Seems clear that none of that stuff I just quoted still holds. Even if there was debate about just how damaged the average Forsaken's capacity for positive emotions was and how dark they naturally were, it was clear that being a regular wielder of the Light, without accompanying pain making them want to self-destruct, would put her in a very different mental and physical state of undeath. That's EXACTLY the type of information she's seeking from the Margrave. And the Margrave's answer was, "no difference."

    We're coming off of an expansion that basically retconned the entire cosmic lore of WarCraft. The current team basically re-wrote the universal setting. They're not remotely shy about retconning and abandoning past lore, so why even doubt that's what happened here?

    I mean, I suppose they could go, "well, we're not REALLY retconning the lore, cause the old creative team just referred to these things as in-universe 'reports,' but actually they privately thought all that stuff was untrue and just posted it in response to story questions asked specifically to get information about undeath to mislead players." But that would be some next-level real world silliness.

    It's not like I'm saying they can't retcon the lore, or declaring new lore to be "wrong." Retcons are retcons. The new lore is the established lore. But it strikes me as a missed opportunity. People are so hungry though for ANY in-game screen time spent on obscure lore questions that they're appreciative even when it's an NPC retconning away interesting differences in order to make them merely cosmetic.

  20. #140
    Pit Lord Magical Mudcrab's Avatar
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    Quote Originally Posted by A Chozo View Post
    Sin'dane simply defined a word. We can samba around the meanings at any moments in this discussion, going into an endless back and forth where some think that lore developments are retcons and others think that they are just dumb developments.
    To be fair, that is essentially what this thread has been for the last 8 (9? depending on when this post gets done) pages.

    1 - Saying that Death is "equal" to Necromantic Magic doesn't mean that Necromancy can't be done with Arcane;
    No, the statement in Chronicle is that Necromancy is a manifestation of Death magic (i.e.: Necromancy is solely a discipline of Death magic), just as Nature magic is a manifestation of Life magic. As I think we can agree on, Chronicle is from the PoV of the Titans and any new interpretation of Necromancy is a change from that source. We can argue the semantics of retcon vs. deprecating the value of Chronicle all we want, but it really doesn't change the underlying problem that some people have.

    2 - We can't rightly say that Norgannon is the most powerful and knowledgeable Arcane spellcaster in the Warcraft franchise. Aluneth thinks that the ancient Kaldorei had magic that had the potential to rival the Titans.
    I don't know if I put much stock into that statement by Aluneth. First, because it doesn't appear to have much insight into Azeroth's races. The first time it was summoned by the Blue Dragonflight in the Nexus, after which it was promptly banished again. The second time it was summoned would be a long time after the War of the Ancients, being summoned by Aegwynn who would then proceed to defeat the being and bind it to the staff. The only insights it would really have are the scrolls and books created by Meitre.

    Second, we, in the meta, don't really see the ancient Kaldorei's achievements as being that substantial. Most of the progress made by the ancient Kaldorei is attributed to the Titans. Their progress as a race was influenced by (1) proximity to the Well of Eternity and (2) the finding of Titan artifacts (as outlined in Chronicle). Essentially, they've not been shown to know anything that could rival the Titans, only that they were able to form a society using power derived from the Titans (esp. the Well of Eternity). Even when the Legion came, the Legion didn't show interest in their understanding of the Arcane, only caring about the Well of Eternity and its power (i.e.: if the ancient Kaldorei could rival the Titans, or had something interesting, there would be interest in them).

    Frankly, Aluneth's statement comes off as Krasus saying that the Old Gods would drive Sargeras mad. Just an unreliable narrator being unreliable. We can even look at its quotes to know this is the case:

    Quote Originally Posted by Whispers of Aluneth
    Dalaran
    Aluneth whispers: In eons past, the titans used the language of the arcane to weave whole worlds into existence. The ability to move a city about is... insignificant.

    Eye of Azshara
    Aluneth whispers: The naga wield magics, yes, but without finesse. There was a time Azshara's people had the potential to rival the titans.
    - Link

    Essentially, the claim that the Kal'dorei at the time of the War of the Ancients had power to rival the Titans, even though they were easily be overshadowed by the Legion (keeping in mind that even Mannoroth and his knowledge of magic overshadowed most of the Kal'dorei of the time), and the Titans being able to casually create worlds, with statements from Algalon affirming that they could also casually destroy worlds with no effort, are not compatible points of view. That is, unless someone wants to start making arguments that Azshara is actually able to make planets and seed them with life without pulling from some extrinsic source of power.
    Sylvanas didn't even win the popular vote, she was elected by an indirect election of representatives. #NotMyWarchief

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