1. #2341
    Quote Originally Posted by kamuimac View Post
    if not for mtx nobody would pay 40-50 euro for it on mobile to buy it. so out of 2 evils i prefer mtx which i will spend exackly 0 euro on and play it for free
    Never heard of a P2P mobile game costing that much. I think the sweet spot for most developers tops out around $14.99 USD for mobile

    But nonetheless, that's kind of the MO of the mobile genre. F2P with engagement hooks that strongly encourage MTX at low price points but that can add quickly. Deceptive ploys to make consumers balk at at $20 price point but freely spend it without much thought on smaller transactions.

  2. #2342
    Quote Originally Posted by kamuimac View Post
    if not for mtx nobody would pay 40-50 euro for it on mobile to buy it. so out of 2 evils i prefer mtx which i will spend exackly 0 euro on and play it for free
    Again you with your black or white. It's not a zero sum game - it can be F2P and not have cancerous MTX that shits on community. Cosmetics and even convenience MTX could have carried the game easily.

    Plenty games like that or almost like that.
    All my ignores are permanently filtered out and invisible to me. Responding to my posts with nonsense or insults is pointless, you're likely already invisible and if not - 3 clicks away. One ignore is much better than 3 pages of trolling.

  3. #2343
    Quote Originally Posted by tikcol View Post
    Why even play this game free to play? I already played Diablo 3 a decade ago

    Besides all the convoluted systems that make you want to swipe your credit card, this is a stripped down Diablo 3 experience. Which obviously makes me very excited for Diablo 4 yea not really

    OH it has PvP which is basically a place to entertain whales and to make the plankton, I mean, the other players frustrated so that they can start morphing into whales of their own
    The gameplay is really fun, there is plenty of activities and routes for upgrades to keep you busy and the story drops a few nostalgia-bombs and cool lore moments.

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    Quote Originally Posted by Gaidax View Post
    You could argue it could use more skills too, but it's a mobile limitation again.
    I'm not sure the issue is just being a mobile game, I think they kept it simplified for wider appeal.

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    Quote Originally Posted by Elim Garak View Post
    I'm talking about the gambling, not the laws about it. Laws are irrelevant to what gambling is.
    Laws are pretty damn important in determining what gambling is. That's why we have things that are classed as gambling in Belgium but not in other place.

  4. #2344
    Quote Originally Posted by arkanon View Post
    Explain PoE then.
    What about POE? Explain yourself. It has heavy mtx and ppl play what they want, pay what they want. End of story. Period. So what's your point?

    Seriously, that's all you got? You just proved my point in a 3 word sentence.
    "Uh huh. So destroying southshore is meh, but camp cow is so important that you have to destroy a port city?" - Sunlily

  5. #2345
    Quote Originally Posted by Unseen Guest View Post
    What about POE? Explain yourself. It has heavy mtx and ppl play what they want, pay what they want. End of story. Period. So what's your point?

    Seriously, that's all you got? You just proved my point in a 3 word sentence.
    Sure, i can help explain it for you. PoE is a shining example of how to do MTX in game correctly - im well aware some will still cry about price, or say its not fair that the "cool looking" cosmetics are all mtx, with in game gear looking shit, but the game is a genuine F2P title. No, its not on mobile, however a F2P player can experience literally every single part of the game, at the same level, with the same gear and augments as a player who chooses to invest money. One could argue that the higher inventory allows a paid player to farm more efficiently, but its not player power. You cannot buy your way to the top of the leader-boards, its all down to the player.

    Hope that clears things up. Like i said, its not on mobile, but a comparison for people playing DI on pc, and an example of how MTX can be done in a game without limiting a f2p players ability to compete on an even playing-field with paid players, all while still making a tidy profit for the publisher/devs. No, i dont know the exact numbers, but the fact they are churning out more and more content for the game after all these years is a very strong indicator things are going well.

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    Quote Originally Posted by kamuimac View Post
    if not for mtx nobody would pay 40-50 euro for it on mobile to buy it.
    Where did you come up with that number? What makes you think that would be the price?
    Last edited by arkanon; 2022-06-17 at 10:45 PM.
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  6. #2346
    Quote Originally Posted by kamuimac View Post
    if not for mtx nobody would pay 40-50 euro for it on mobile to buy it. so out of 2 evils i prefer mtx which i will spend exackly 0 euro on and play it for free
    No one wants to play games on mobile except for china and plebs anyways.

    I'd rather have a 1 time purchase and unlimited potential versus no purchase and virtually no chance at getting what I really want out of the game (to complete it and also complete my character).

  7. #2347
    Heres an interesting question - Blizzard have done different payment models for different versions of the same game.....so question is, would you support DI being purchasable on PC - with cosmetic ONLY purchases in game, while leaving the mobile version as is. Would that change anything for anyone? To be clear, no, i dont think they actually would do that, but its just a question.
    Quote Originally Posted by Exkrementor View Post
    Nobody uses Online forums anymore.

  8. #2348
    The Undying Cthulhu 2020's Avatar
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    Quote Originally Posted by Popastique View Post
    Believing something in 2022 on the Internet without anything backing up those words or claims? Of course not
    People will make shit up, especially when this DI stuff is trending, just to get some attention. People love attention, most of them

    And what are these content walls you are speaking of? This is the first time i've heard smthing like that, got me intrigued.
    As I said, give zero shits if you believe me. You're a random nobody on the internet. It's real and it's happening. Plenty of people believe political lies because they want to, because they're invested in that ideology. If you're in love with the game, nothing is going to convince you there's anything bad in it, lol.

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    Here is one thing I genuinely just do not understand, but also do understand.


    Why do people automatically assume that if a game is on mobile, it must make its money through pay to win mechanics?

    "Oh well it's on mobile so it's gonna be pay to win!"

    In the early days of smart phones in the west, the games were largely just you buy the game, and you play it. There were all kinds of side scrolling zombie games, peggle, angry birds and whatnot. You buy the game and it's yours. No aggressive monetization.

    In China, they invented social credit scores because of human behavior. They have human behavior on lock down. They know how people work. They know how to manipulate people. Companies used this psychology to create games that had aggressive and predatory monetization, targeting the few rich people in those countries. Rather than making quality games, they went for monetization.

    During the 2010's, this model of mobile game was heavily rejected by western audiences. You go back 10 years on these forums and pay to win was universally considered a terrible game, period.



    That's the most insidious part of all of this. You think you're in control, when you're not. You know how they say the best way to manipulate someone into doing something, is to make them think it's their idea? You get someone to do something that YOU want them to do, but does not necessarily benefit them, but you convince them they want to do it, and if you're REALLY good you can convince them it was their idea. The person being duped thinks they're in control the entire time they're being duped.

    People saying "Well it's mobile so it's gonna be pay to win, duh," you guys have been duped. Mobile games exist where you can buy them and just play. They're rare now that eastern monetization has been normalized in the west, but they exist. So why do you guys just simply accept aggressive and predatory monetization as something that's "okay"? Because you've been conditioned, and that stance you used to have against pay to win has been slowly eroded away by years of normalization of the model.

    You are not in control.
    Last edited by Cthulhu 2020; 2022-06-18 at 02:35 AM.
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    Quote Originally Posted by Zython View Post
    Just came here to remind people that the right has no moral conscious. If they ever try to morally scold you, it's not because they think what you're doing is wrong. Is because it's effective, and want to discourage you from doing it.

  9. #2349
    I am Murloc! SinR's Avatar
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    Quote Originally Posted by arkanon View Post
    Heres an interesting question - Blizzard have done different payment models for different versions of the same game.....so question is, would you support DI being purchasable on PC - with cosmetic ONLY purchases in game, while leaving the mobile version as is. Would that change anything for anyone? To be clear, no, i dont think they actually would do that, but its just a question.
    I'd support it a whole lot more than F2P with MTX reminders being shoved down my throat like its Prom Night
    We're all newbs, some are just more newbier than others.

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  10. #2350
    Quote Originally Posted by arkanon View Post
    Heres an interesting question - Blizzard have done different payment models for different versions of the same game.....so question is, would you support DI being purchasable on PC - with cosmetic ONLY purchases in game, while leaving the mobile version as is. Would that change anything for anyone? To be clear, no, i dont think they actually would do that, but its just a question.
    I'd rather they changed both and yes I might actualy just buy the paid version especially if they continue to develop it and fix up a few things here and there so its a bit less of a D3 reskin

    but that also reminds me of the game I used to play for a bit years ago (my avatar is actualy one of my characters from it)

    Allods. it was a pc game but it was very. VERY pay to win. like... you would literally not be able to progress through pve, let alone pvp game after a certain point unless you bought stuff from cash shop but people didn't quite realize the extent of it until something interesting happened. the game had a lot of cool stuff going for it, so eventually company decided to create 2 different types of servers. the f2p one would stay as is, with MTX out the ass. and then there was a subscription server which would have no cash shop and you had to earn everything through gameplay only. except... they forgot to rebalance it initially and its at that point people realize the extent of how p2w that game was. because without those cash shop things, they could not progress. as far as I know it got rebalanced for subscription server at least, but... its just something I was reminded of after your suggestion.

    P.S. speaking of issues on pc. there is this thing you get to do once a day if you are with shadows. assembly - where you share buffs. and that shit is so broken on pc. at first I thought I was doing something wrong, because I couldn't share buffs, I couldn't do much but hope someone shared with me and grab the rewards. but then I decided to try assembly on my phone, since there is no combat so shouldn't be too bad. it was like night and day. icons and sharing buffs... actualy WORKED. I didn't feel like a jerk who only takes and doesn't share anymore. and you'd think they would consider these things, but the port is so damn half asses for pc.... anything that was already in d3 works fine. anything new added for DI? (other then cash shop) is varying degrees of borked :/

  11. #2351
    Quote Originally Posted by SinR View Post
    I'd support it a whole lot more than F2P with MTX reminders being shoved down my throat like its Prom Night
    HAHA, yeah its a bit much tbf. I guess what im trying to discover is, is it ONLY the monetization that concerns people? I ask because to me, the game is fine for a mobile game, but if it was pc only, i wouldnt pay a lot for it, certainly not AAA full price. Why would I when i can just play D3 which is essentially a VERY similar game, in fact i have read that the 'rifts' are literally ripped straight from D3, but I havent looked into that.

    I guess part 2 to the question is, what would you personally pay, in USD for consistency sake, for a power free shop version of DI on pc?

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    Quote Originally Posted by Witchblade77 View Post
    I'd rather they changed both and yes I might actualy just buy the paid version especially if they continue to develop it and fix up a few things here and there so its a bit less of a D3 reskin

    but that also reminds me of the game I used to play for a bit years ago (my avatar is actualy one of my characters from it)

    Allods. it was a pc game but it was very. VERY pay to win. like... you would literally not be able to progress through pve, let alone pvp game after a certain point unless you bought stuff from cash shop but people didn't quite realize the extent of it until something interesting happened. the game had a lot of cool stuff going for it, so eventually company decided to create 2 different types of servers. the f2p one would stay as is, with MTX out the ass. and then there was a subscription server which would have no cash shop and you had to earn everything through gameplay only. except... they forgot to rebalance it initially and its at that point people realize the extent of how p2w that game was. because without those cash shop things, they could not progress. as far as I know it got rebalanced for subscription server at least, but... its just something I was reminded of after your suggestion.

    P.S. speaking of issues on pc. there is this thing you get to do once a day if you are with shadows. assembly - where you share buffs. and that shit is so broken on pc. at first I thought I was doing something wrong, because I couldn't share buffs, I couldn't do much but hope someone shared with me and grab the rewards. but then I decided to try assembly on my phone, since there is no combat so shouldn't be too bad. it was like night and day. icons and sharing buffs... actualy WORKED. I didn't feel like a jerk who only takes and doesn't share anymore. and you'd think they would consider these things, but the port is so damn half asses for pc.... anything that was already in d3 works fine. anything new added for DI? (other then cash shop) is varying degrees of borked :/
    Yeah TBH i seriously considered the sub model as an option, but it would need to be substantially lower than the wow sub, a joint sub of some kind, or in the future when microsoft take over, included in gamepass. Again, i dont see this EVER happening, it was purely for conversation.
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  12. #2352
    The Undying Cthulhu 2020's Avatar
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    Quote Originally Posted by arkanon View Post
    HAHA, yeah its a bit much tbf. I guess what im trying to discover is, is it ONLY the monetization that concerns people? I ask because to me, the game is fine for a mobile game, but if it was pc only, i wouldnt pay a lot for it, certainly not AAA full price. Why would I when i can just play D3 which is essentially a VERY similar game, in fact i have read that the 'rifts' are literally ripped straight from D3, but I havent looked into that.

    I guess part 2 to the question is, what would you personally pay, in USD for consistency sake, for a power free shop version of DI on pc?
    If they got rid of most or all of the monetization, it probably would have been a halfway decent $30-$40 Diablo game, especially considering that development time for character progression might have actually gone into a cool new system, rather than just recycling D3 rifts and turning them into a paid gacha box.
    Plenty of people have been holding their breath waiting for me to fail. I think they all suffocated years ago.
    Quote Originally Posted by Zython View Post
    Just came here to remind people that the right has no moral conscious. If they ever try to morally scold you, it's not because they think what you're doing is wrong. Is because it's effective, and want to discourage you from doing it.

  13. #2353
    Quote Originally Posted by arkanon View Post
    HAHA, yeah its a bit much tbf. I guess what im trying to discover is, is it ONLY the monetization that concerns people? I ask because to me, the game is fine for a mobile game, but if it was pc only, i wouldnt pay a lot for it, certainly not AAA full price. Why would I when i can just play D3 which is essentially a VERY similar game, in fact i have read that the 'rifts' are literally ripped straight from D3, but I havent looked into that.

    I guess part 2 to the question is, what would you personally pay, in USD for consistency sake, for a power free shop version of DI on pc?

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    Yeah TBH i seriously considered the sub model as an option, but it would need to be substantially lower than the wow sub, a joint sub of some kind, or in the future when microsoft take over, included in gamepass. Again, i dont see this EVER happening, it was purely for conversation.
    I mean... there is already a sort of sub thingie in game right now. its just... not worth the money in its current state (boon of plenty). but... I agree in that I dont think they are going to rework it either. why, when people seem to be willing to frontload so much more.... >_>

  14. #2354
    Quote Originally Posted by Witchblade77 View Post
    I mean... there is already a sort of sub thingie in game right now. its just... not worth the money in its current state (boon of plenty). but... I agree in that I dont think they are going to rework it either. why, when people seem to be willing to frontload so much more.... >_>
    This is one of those issues where if you choose to devide it into two teams/sides - devs and players, BOTH are to blame. As usual, not ALL people on either team are to blame - the kid doing code for DI isnt the problem, and neither imo is the kid who bought the $0.99 pack at the beginning. But, if you choose to create a us Vs them situation, BOTH sides are to blame. Its basic supply and demand. They have only designed the game this way because they KNOW, without a doubt, many people will throw literally tens of thousands of dollars at the game.

    Using a AAA $60 purchase price, 1 medium whale = TWO HUNDRED regular players. What im saying is, at $60 it would take 200 purchases to match what they have received from that one whale spending over $10k in DI. There are MANY whales on social media, forums, and youtube showing their spend and it is not as rare as i thought it would be to spend $10k - $15k. Yes, there are extreme examples up to and exceeding $100k, but i believe (and hope) they are the tiniest of minorities.

    To be clear, im AGREEING with you, that they can make this much money in a month, why would they bother with a sub or box price? And THAT is the issue - the demand appears to be extremely high. I see no future where gamers' can unite and band together, refusing to pay, so the only option is regulation.
    Quote Originally Posted by Exkrementor View Post
    Nobody uses Online forums anymore.

  15. #2355
    Quote Originally Posted by Cthulhu 2020 View Post
    As I said, give zero shits if you believe me. You're a random nobody on the internet. It's real and it's happening. Plenty of people believe political lies because they want to, because they're invested in that ideology. If you're in love with the game, nothing is going to convince you there's anything bad in it, lol.
    Fortunately i do not play DI. But things looking good for DI so far. It got some audience, making profit, ranking up in mobile stores. Like you said : " It's real and it's happening *. From one nobody on the internet to another

  16. #2356
    The Undying Cthulhu 2020's Avatar
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    Quote Originally Posted by Popastique View Post
    Fortunately i do not play DI. But things looking good for DI so far. It got some audience, making profit, ranking up in mobile stores. Like you said : " It's real and it's happening *. From one nobody on the internet to another
    Yes, a Blizzard game is doing well in its launch month. I'm sure this will continue for years to come and won't come crashing down within the next couple of months. And this surely won't permanently damage their reputation!

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    Pretty comprehensive overview of D:I and all t he issues. Even gives it credit where credit is due. Trigger warning for those who think D:I isn't P2W.
    Last edited by Cthulhu 2020; 2022-06-18 at 10:08 PM.
    Plenty of people have been holding their breath waiting for me to fail. I think they all suffocated years ago.
    Quote Originally Posted by Zython View Post
    Just came here to remind people that the right has no moral conscious. If they ever try to morally scold you, it's not because they think what you're doing is wrong. Is because it's effective, and want to discourage you from doing it.

  17. #2357
    Quote Originally Posted by Cthulhu 2020 View Post
    Yes, the game is doing well in its launch month. I'm sure this will continue for years to come and won't come crashing down within the next couple of months.
    We'll just have to wait and see

  18. #2358
    Someone made a simulation for buying gems. Have a crack!

    How many thousands before you hit a 5 star?

    Having the visual representation of this "game" anyone getting casino slot vibes?

    https://dimi777.github.io/diablo-rift-simulator/

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    Got my first 5 star at $7300 spent!

    Bargin!
    Suri Cruise and Katie Holmes are SP's.

  19. #2359
    Quote Originally Posted by RobertoCarlos View Post

    Got my first 5 star at $7300 spent!

    Bargin!
    Got mine after 300 bucks. Super Bargain!

  20. #2360
    Quote Originally Posted by Kyanion View Post
    Got mine after 300 bucks. Super Bargain!
    Shit only 300! Well with that kind of skill you'll be at the top in no time.
    Suri Cruise and Katie Holmes are SP's.

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