Again I ask have you seen/done Hell 2 content yet? Because they do NOT have the same speed/difficulty in Hell2. Lo fucking L. A pay 2 win player doesn't even break stride when blowing up a group of mobs when a free to play player will be fighting a group of mobs for 15+ seconds or more while also having to deal with damage from those enemies. The pay 2 win player has already murdered the group, looted and ran off while the other player is winding up some abilities to do a fraction of the mob's health.
If a free to play player with a low gear rating goes into a dungeon (and trust me, it warns a player when they are doing content below their gear rating) they will get 1 shot by mechanics while the pay 2 win player can stand in said mechanics and keep on going. That is a big difference in mechanics if the free to play player has to dodge everything and the P2W just stands there dishing out damage. But hey what do I know, only witnessed it first hand many times in Hell2 as I was grinding out gear. If you are below the threshold of 1200-1220 or whatever number it has for the content the mobs do more damage to you and you do less to them. Know what bypasses this? Gems baby, the more you paid the more rating you get from those gems.
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Sounds like they haven't even played the game and are trying to tell us that know better how things work in various content levels. It is fucking laughable.

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