Except it's not.
Nothing about D:I MTX is lying to you. You're not being sold a cigarette that you're told is safe. You're not having something dumped in your drinking water. You're not being sold a supposedly safe car that catches on fire.
No, you're told exactly what you're buying and why. If you indulge in that, you're making a poor decision. If you want to regulate that, then you're talking about regulating everything from unhealthy food to foolhardy spending.
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Wait, so which guy am I now? The one that believes in regulations "the same as you", or the one that's "Trumpian" and doesn't want any regulation?
This is wrong in so many ways it's hard to know where to start.
The game lies by ommission constantly.
The game is designed specifically to encourage addictive behavior.
Addictive behavior is a well documented issue that causes massive loss around the world, and is heavily regulated in all other spheres it exists in besides online because of this.
Bad eating habits are.massively problematic and expensive and absolutely should be more heavily regulated than it is, as suggested by nearly every health body on existence.
As a start.
You are Trumpian, in that you believe only in those regulations which stand to benefit you.
Wait, so which guy am I now? The one that believes in regulations "the same as you", or the one that's "Trumpian" and doesn't want any regulation?
I'm looking back at your post history,I'm not even sure why we're arguing. Why were you agianst lost ark removing content to convince people to spend money, but you're ok with Blizzard making the game less fun to coerce people to spend money?
To be honest, when people argue like you do I go back to their history and it's almost universally formulaic, very predictable, but yours isn't. I don't really understand how you can be pro Blizzard in this instance.
Last edited by Delekii; 2022-06-10 at 12:53 AM.
Wow, you must have gone back pretty far for that one.
I hate to cross-pollinate between threads, but my main gripe about Lost Ark doing that was that the content already existed. They just chose not to include it. Granted, it wasn't some kind of game-breaker for me, but I definitely rolled my eyes at it. I have no problem with their monetization being what it is, but it's ok to be honest about their motivations, too.
D:I is definitely also doing things to get people to spend money, of course. I'm not going to deny that, naturally. I just don't see a problem with a game that lets you do all the content for free. (Which, compared with Lost Ark which wanted to gate you out of the content, isn't so bad. Not that you needed to spend in Lost Ark either, of course.)
Well, I'm a super complex and nuanced person, of course!To be honest, when people argue like you do I go back to their history and it's almost universally formulaic, very predictable, but yours isn't. I don't really understand how you can be pro Blizzard in this instance.
But for real, it's not that I particularly like the nagging nature of F2P mechanics. I'd rather just B2P most of my games and be done with it and get the full experience. But I can also just enjoy F2P games as they're presented without spending - my wife and I have played this one silly F2P city building game for like 5 years and I haven't ever spent a dime.
Last edited by Ghost of Cow; 2022-06-10 at 01:00 AM.
It isn't heavily regulated in all other sphere it exists except for online. You can buy physical loot boxes called "blind bags" even in countries that ban loot boxes online. Or Pokemon cards packs. There are plenty of other addictive behaviors that are not regulated or at least not "heavily" regulated. There are some that are even regulated because of other attributes that don't have to do with the addictive nature.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
never mind, not worth it
Last edited by Tyris Flare; 2022-06-10 at 03:53 AM.
A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore
Yeah, the online regulations are interesting.
It's like poker. Was online poker banned in the US because it was so evil, or because brick and mortar casinos were unhappy about it?
We've been told to rant and rail about loot boxes - and very specific types of loot boxes - but we seem to give other forms of the same concepts a pass, especially physical ones.
I have said entire story, I have never said entire game, these are two different things. If someone considers the game they want to play to just be the story, then yes, they can play through the "entire game". Everyone has different stopping points. The wall we're talking about isn't "acquiring perfect gear".
But I don't expect you to agree with anything I say based on your history in this thread. It feels like some people rather put their own words in my mouth to argue against than take what I say at face value.
And I don't have to accept diddly, I'm here to have mutual constructive conversations. You're welcome to disagree with my opinions and conclusions, but if you want to actually change minds you have to argue to a point. Why are things not the way we see them, why does X matter but not Y. We get nowhere circling around silly semantics. You give nothing you get nothing.
For someone who accuses people of being obsessed with BiS, you sure do bring it up a lot.
There is stuff you cannot reasonably interact with unless you pay. You won't get into the higher ranks of hell (requirement for wearing gear) or rifts. You can't awaken your 1-star gem gear let alone getting enough 5-star gems to awaken something with those because the Dawning Echos cost $$$. The big "become the immortal" PvP/Clan focus will be entirely out of reach unless you open your wallet.
You can play Diablo 3 without getting Ancient or Primal Ancient gear too, you're just going to run out of stuff to work towards very quickly. The entire game is about progressively making your character stronger through paragons and gear acquisition. But your paragon is capped to the server and your gear is locked behind pay-only upgrades.
I mean I've explained this at least a dozen different ways, and you can play the game and see for yourself, or watch basically any content creator, hardcore diablo fans, people who are pro-P2W and blizzard. Everyone has their own criticisms of the game. It doesn't mean you can't enjoy it your own way if you want to. But you enjoying the game doesn't mean there aren't things about it that could be improved to make it a better experience for everyone
We just think there are easy things they could have done (and could still do) to make the game a better experience for both paying and free players. More fun for us, more profit for them.
You guys just want to argue every point ad infinitum without contributing to the wider discussion. The game is fine because look at these other games, things don't have to change, but they could, but they don't have to, and they will if they need to. There's no valid reason to criticize anything for any reason.
Even if you aren't against loot boxes, surely that people can spend $10,000 to not get something they might want up to 36 of is madness. Especially when its basically the only thing for whales to spend on. If rates weren't so atrocious the backlash wouldn't be nearly as bad. Taking years to complete the most basic level upgrade to endgame gear is pretty terrible compared to most F2P P2W titles out there. It's bad for Blizzards already spotty reputation and the long term survival of the game.
Last edited by Jerot; 2022-06-10 at 02:01 AM.
(This signature was clearly too awesome for the Avatar & Signature Guidelines and was removed to prevent further facemelting)
This seems to be the issue for a lot of people, and I'm sure it's an emotional reaction to the number, but I guess I can't be sure. But ultimately, no, I really don't care about the "whale cap". I don't even want to think about what Genshin whales have spent, and that's their prerogative.
Would it suck to spend that much and not get what you want? Sure. Would that deter me from whaling? Well, I guess so, but I would never whale to begin with. Do I see it as a problem in and of itself? No, not really. It might be a bad choice for Blizz because of just how non-deterministic it is compared to something like Genshin that at least has somewhat more reasonable pity systems. I don't know enough of the details of their finances to be sure.
At the end of the day, would I ever even entertain the idea of spending tens of thousands - or even just thousands, or even hundreds for that matter! - on stuff in a game? Hell no. I'm a huge miser. Do I think there should be some guardrails on that kind of spending? Perhaps, but really only insofar as minors should be kept away from it. Do I think it should be illegal for adults? Of course not.