You dont get the obsession with games being competitive so that people can judge relative skill??
What is there to get? It speaks for itself. The entertainment comes from comparing yourself to others, knowing that they have access to the same things you have and comparing on equal footing.
When you can buy ranking, skill is functionally meaningless, as is comparison in any way. You claim you've been "able to compete" but it's simply not the case; you're not on the leaderboard, and even if you are you have no indication of how pay to win or not the people around you are. Even the people like wujido who play endlessly and actually are "keeping up" to any kind of degree are absolutely nowhere near keeping up with the actual whales. He has no idea of which of the people he is competing against has bought their skill or not; no idea if he is actually competitive or not. Just feelings (which in many people lead to "these people are all paying, guess I have to pay if I want to compete").
It's kind of amazing you can make the argument that comparison is meaningless, except when it comes to whales, where comparison is mandatory so that they feel compelled to spend money.
To be clear, by "you" I mean the collective, not you specifically.
The likelihood for people to compare themselves to others is even larger today than ever before, where people will constantly compare themselves to whatever online personality they happen to watch.
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Videogames used to be an artform, where creation of a great game was the goal and monitizing it was important but not at the expense of utterly undermining the product. That is very different from DI, where videogames are a platform toward extracting money from individuals to companies and not entities in their own right.