We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
I mean, I own a copy of Twilight, and I've read the whole damned thing. But I'm also trying to get a writing career off the ground, and it's a pretty great "if THIS drek can get published, I can too" motivator. Studying bad fiction is a useful thing, career-wise. But that was research/work, not reading for enjoyment.
"Uh huh. So destroying southshore is meh, but camp cow is so important that you have to destroy a port city?" - Sunlily
FOR THE DARK ORDER!
None of us should be surprised at MTX existing, but it's the extent of it that matters. No way in hell D4 is going to be the atrocious, predatory MTX apocalypse that D:I is; D:I is a mobile gacha game, made by a company with tons of experience with predatory gacha mechanics. It's far more disgusting than I anticipated but not unexpected.
D4 on the other hand is gonna be a core, non-mobile AAA release. I don't think they'll go full retard and put in ludicrous p2w mechanics like they did with D:I. If they do, I have no problems ignoring the game forever as there's tons of things out there to enjoy. I expect there to cosmetic MTX certainly and maybe stash tab BS. Things like loot chance boosts, monthly bundles with resources, etc.? Fuck that. What's the point of having an ARPG like Diablo if you give players a way to circumvent the core of the experience with money (which is what makes D:I's model so disgusting).
I doubt any will be in D4. The only one I could see would be a level boost. But that would require an account with a max level character already. But even then, I don't see that, as the exploration is one of the things that are crucial to ARPGs IMO, even though most are procedurally generated areas, seeking out every nook and cranny for those hidden areas, objectives, and enemies is important.
- - - Updated - - -
Good luck. Been around the forum long enough to know you are fully capable of being successful in writing.
It's common for any media, including games. People spend hours upon hours in games and then leave reviews how shit it is while they keep on playing it. These forums is a big testament to that tbfh.
It's something that happened when people started to think it was cool to dislike things. Everything is to made fun of nowadays, you are not allowed to enjoy it, if you crap on it you have superior tastes or whatever..
I don't get it. Just admit you like things...
Error 404 - Signature not found
NMS is a really bad example here. Game was initially a fraud, launching with less than 5% of the advertised features. 5 years later, it STILL had only about 30% of the features advertised pre-launch; now, something close to 50% - still a fraud.
The fact that they added a ton of other stuff into the game doesn’t change that. First, because that stuff is mostly useless. Second - would you want to pay in advance for a sport car, then receive only a steering wheel at agreed date, a seat one year later, a couple of wheels two years later, and finally getting an electro bike something like 6-7 years later - instead of the sports car that you paid for? This is what NMS is.
Anyone else get a survey about DIV MTX and sale bundles?
At least the options were all purely cosmetic. So I guess that's mildly re-assuring. Seems like they have a very clear idea of that the microtransactions will be.
https://news.blizzard.com/en-us/diab...te-august-2022
It will. Blog post on monetization and post-launch support. Honestly looks pretty good. Season Passes for each season and only cosmetic MTX by the looks of it. Not a bad tradeoff if seasons will actually see new content and mechanics and whatnot.