I never did much pvp other than wintergrasp in wotlk. i think the only worry is how often VoA will be open for people on the losing side of an imbalanced server.
I never did much pvp other than wintergrasp in wotlk. i think the only worry is how often VoA will be open for people on the losing side of an imbalanced server.
since I played a lot of ret paladin PVP I guess I cannot really complain lol
With that said being a Paladin was the most fun I had in PVP during WotLK
Last edited by Orby; 2022-06-28 at 02:44 PM.
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
Paladins OP? That's why i'm playing lol
Are you sure? I seem to recall WotLK being the immortal healer start. Heals were huge numbers in Wrath, due to their design philosophy at the time that healer mana was practically infinite so they tried to counter in raids by having boss hits do huge spiking values, which of course made their heals huge in pvp. Also I'm fairly positive that Wrath was the expansion that the MS effect got nerfed to 25% down from 50% for every class except Warriors whose titular ability remained at 50%.So infinite mana + Huge spikey heals and the heal reducing effect was nerfed meant healers walked around as gods.
So continue playing vanilla classic and dont play wrath. Problem avoided?
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I read the first sentence of this only and decided to reply.
If were being honest, there is absolutely NO reason that a dps class SHOULD be able to kill a healer 1v1. Its a healer.
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My guess is that you're really bad, which has scorned you.
People said the same stuff about tbc and it turned out way different that private servers.
People said private server players would destroy anyone in tbc... Weird, didnt work out that way.
People will say the same things about wrath... My guess is...... wont work out that way.
The thing is... Private servers never quite get the numbers right. They have more / less their own balancing models and are far different from the actual games balancing.
Last edited by Recovery; 2022-06-28 at 04:26 PM.
Pretty shit take, and just screams "I never played Wrath"
- Healers aren't broken, rofl. Nor are they unkillable for most of the good dps specs. Can some of them live for a long time... Sure? Literally no different to any other point in WoW's history.
- You didn't NEED pve items. There were a lot of rank 1 teams that were in full pvp gear. Hell, Vileroze Jpeg and Shouri got R1 3k rated in Season 8, using Season 6 gear.
- Paladins... Broken OP... Lmao, not really. DKs also not really after they got better tuned post Season5.
- Shadowmourne eh. I'll give you half a mark there. Season 7/8 were wizardcleave / RMP / RLS seasons. Mage/Lock/Druid absolutely ruins double healer/warrior, TSG and KFC.
- Classes were really imbalanced... In what sense? Name a season/expansion where some sort of parity was achieved between classes. I'll wait.
- Forced arenas, gear behind arena rating... Oookay... How is this any different to how it has been the past 3 or 4 expansions? You get previous season gear with honor, which is quite literally how it's been since TBC season 1. Then arena for better gear.
Generic new account shitposter, making a generic whine thread to try and stir the pot. I give it a 3/10.
If I don't respond to something you tagged me in, assume one of two things.
1) Your post was too stupid to acknowledge, or
2) Your post is cringe and not worth replying to.
Alternatively, if it happens a lot I probably have you blocked due to one of the above things. Thank you.
So, when in Vanilla Warriors, Rogues and Mages were OP af, this was just fine. And those few Rets who dared to play, had to suffer all way long if they wanted any PvP title.
And when in TBC Resto Druid, SL Warlock, same Rogues and Mages are once again OP af, well... RMP / RMD, CC CC CC, can't control your character, poly kidney blind fear rinse & repeat, CC CC CC, reset, again CC CC CC...
I guess RM players really believe that dominating PvP for years long is their sacred privilege.
I'll tell you what. Paladins (especially Rets) deserve to be OP, at least once per 4-5 expansions. It doesn't happen too often, and it did happen in WoTLK. And I can't wait to experience it once again and give all these Rogues and Mages middle finger. Justice of a sort, you know.
Also, I kinda think that one of the reason WoTLK is so liked (among many others) is that RM is not the most OP combo in Arenas this expansion, at least till last seasons, and even then it can be dealt with (unlike Cata).
Seasons 5-6 is a melee world, plate DPS grounds. A fresh breeze in-between caster / rogue dominated TBC, caster / rogue dominated Cata, caster / rogue dominated MoP. Next time melee cleaves will reign supreme is WoD, but it's highly unlikely to happen again, so..
The class is completely broken and requieres no skill but it also is boring as fuck to play.
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Only an idiot or a healer player would say that.
There are a lot of post about how bad the pvp is in current classic TBC, they will make the same or more about WOTLK. All your add hominems you can jus shove them you know were healer player.My guess is that you're really bad, which has scorned you.
People said the same stuff about tbc and it turned out way different that private servers.
People said private server players would destroy anyone in tbc... Weird, didnt work out that way.
People will say the same things about wrath... My guess is...... wont work out that way.
The thing is... Private servers never quite get the numbers right. They have more / less their own balancing models and are far different from the actual games balancing.
No he was probably banned on his other account, lol.
I'm going to guess he played warrior and just shoves DK/Paladin into the fire, instead of talking about how broken warriors were in S8 with Shadowmourne as well.
What I remember from WoTLK (playing as the game updated) were DKs and paladins being busted in S5, and hunters being broken in S5 as well. S7 you saw a massive rise of beast cleave becoming prominent, while a lot of S8 was double healer warrior or caster cleaves. I played double healer DK and got plenty of angry whispers from double healer warrior teams because they usually got hard countered by my composition (meanwhile, if DBW lined up at the proper time within CDs the warrior could global most cloth wearers).
I predominately played 2s in the first couple seasons, but 3s in the last seasons. You literally saw everything in the game in 3s during S8. Tons of RMP, TSG, RLS and Wizards everywhere. What more do you really want?
"Good players" would still get gladiator and R1 regardless of PvE items, people who did both would have an edge over people of similar skill though. PvE items didn't really stop being a thing in PvP until recently though.
I'll take this from what I learned in TBC arena. The same things that were strong in S4 are mostly the same things that are strong in S3/S4 back when TBC was a thing. I doubt this is going to be different in WoTLK, private server or not. The thing is, most 'good PvP' players are actively playing real versions of the game (classic, or retail) and not playing shitty WoTLK private servers where they will be dunked on by people who are actually fucking good at the game. So OPs claim to just go play on a pserver means nothing, considering most people who are actually good at the game sort of well.. move on.
Using classic as a comparison is just a dumb joke. Most people use it to gear and then never go back. At least there's MM in arena and people actually play to play against good people. When you hit R14 in classic WoW you just fucking stop doing BGs forever. Forced arena is dumb too. It's been like this forever except like WoD, and to a lesser extent SL (which they keep making easier), so I don't even see how this is a complain.
It's just odd and there's tons of fallacies in his posts. Apparently everybody can one shot people with broken damage, but healers are unkillable. If that level of damage exists, no healer is going to be able to live in situations where properly setup double CC happens to keep themselves alive, or their partners alive. But isn't that the design intent of the game? Healers shouldn't realistically die easily 1v1 because it breaks the entire point of competitive arena, or hell, even BGs. Proper setup by your team in 2s or 3s (or BGs) should always obliterate healers, and that's typically the difference between good and bad players (or duelists, gladiators and R1 players). He just sounds like somebody who only cares about duels and that his class has little self healing, and no real proper opportunity to kill a healer. Good thing the game isn't balanced around that.
I've seen worse things in this game. Launch MoP was awful and the end of Cataclysm with the disgusting trinkets available were arguably even worse than anything that came out of ICC. It was sure fun having warriors sit in sword/board, building up taste for blood stacks then unleashing a heroic strike for 75% of your life, a shockwave then following it up with a GCD that would kill you. Then ghostcrawler saying it's fine because getting 4+ stacks only happens like 5% of the time anyway. Never forget how strong stampede was at the start of MoP either (granted half of that was a bug where temporary pets weren't flagged to have proper damage reductions).
Last edited by Tojara; 2022-06-28 at 06:39 PM.
Jumping into PvP absolutely sucked. So the first couple of dozen of games where you have no PvP gear is gonna suck. But if PvP balance is what it was duing season 8 I cant wait to get into it again. Season 8 was 100% the golden era for PvP. Plus gear being locked behind Arena wasnt even an issue. Even someone as super f*cking casual as me could get full Relentless during S8 (That was when Wrathful was the current prefix) with a bit of 3s every week.
Though in all fairness OP did say Vanilla was the best time of PvP so I dunno. Maybe this whole thread is just trolling.
Full in denial with nothing to back i up, mad as fuck because he knows all i am saying is the truth.
Go to a pserver right now, see who is right and who is lying, all you need to know people.
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People are already moving the goalpost to no deny but to admit they were OP and now they are justifying it.
I AM RIGHT.
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Go to any pserver right now, you get free 80 with relentless gear, see how much you last compared to people in full BIS gear LMAO. Saying gear is not a problem is a lie.
Sounds like someone started playing WOTLK as a Lock.
I remember being quite competent in my Relentless geared Warlock.
Of course exceptions existed, Warriors walked right over me and Rogues usually got the upper hand.
Also you're using private servers as a benchmark? I know I'm breaking my own rule by feeding the troll but sheesh.
PvP started hilarously in Wrath, with rating requirements on just about everything, even honor gear (I think the libram slot was the only exception). They walked that back pretty quickly, I think, or at least they changed the rating system.
Wintergrasp was fun, though.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
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