lots a salty cry babies here lol
Avatar and Sig by Serryn. Amazing TY
please go AFK TBC against pre nerf bosses and see how long before your team replaces you.
you didnt think this through...
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and if you could never trade loot, the game would be over, people would stop raiding, they would lose a BIG portion of the game left over.
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100% this, GDKPS are a differnt form of loot system used by a lot of people.
if you dont like it, form your own group, or get with the fold.
Originally Posted by Ghostcrawler
GDKP is optional. Don't you want it? Join a different group.
Classic is easy enough. Asking for it to be easier is ridiculous.
GDKP doesn't make sense in retail since you can already have most of the loot outside the raid.
This topic is lazy and pointless.
2 loot systems I wish were standard, GDKP and that weighted loot system Rift had back when it came out.
So it's not a guaranteed drop.
They're really not. Also, "four hours of uninterrupted game time" is wrong, because a guild is not required to raid four hours. Some raid for two hours. Some for three. Some for four. Some raid two days a week. Some raid three. Some raid just one.Raids are toxic and bad game design.
If you're having trouble in your guild to get everyone to show up at the same time, it's not a game problem, it's a player problem. Find more people that can raid at that same time, or leave and find another guild that raids at your hours.
I've raided since Everquest, in many top-end guilds. where GDKP was literally created. I raided mythic top 100 in Legion in wow, did Savage raids in FFXIV up thru 5.4. Not to mention other MMO's, currently clearly lost ark Hard mode raids. so yeah, never raided anything relevant. Cool story bro.
this is the most 3head take ive seen in my life what on earth lmaooo
It wouldn't be nearly as bad if Blizzard actually laid down the hammer on gold buying. Should be an instant perma ban.
Heavens... that is where we are at now?
MMOs get worse because they have MMO mechanics and expect you to play with others?
Ooooh the humanity...
The problem of Blizzard doing nothing against botters is not a problem because raiding exists.... i know people here like to tell everyone how raiding is the worst and no one who plays wow likes raiding and gear should come maxxed out in the mail....
But come on. If you don't like group content... how about you either
1) don't play a fucking MMO
or 2) play a MMO where group content doesn't matter like Swtor or ESO or BDO and leave one of the few MMO who actually try to create good group content alone?
And before people pile up: Yes is know GDKP is a problem. But it is a problem easily avoidable by just not PARTICIPATING!!! there are literally tons of raids which are not GDKP open on every classic era server i have ever played on or.... you know...open your own raid? It is possible you know.
For PvP, obviously.
PvE items in PvP - this is indeed bad game design. Equipping PvE items in PvP, especially weapons and trinkets, should have been disabled from TBC onwards - at least in Arenas and other forms of rated PvP.
Instead, profession pre-Honor sets with PvP stats should have been available from TBC (we do have such sets in Wrath, a-la Savage Saronite, Eviscerator, etc.) to wear in PvP, so they could start getting Honor and later Conquest using those. Rep. sets are limited only to 5-pieces and they do require Honored reps with factions; also, there is no off-set rep PvP items as well as no weapons to get.
Btw, GDKPs are going to florish in the end of Wrath. And, as much as I dislike it, I am already saving gold (and gonna save more during WoTLK first phases) so I would be able to purchase Bryntroll HC and DBW, cause, apparently, having these vs. not having these in PvP is gonna be a huge difference. I would prefer, of course, if all these items, as well as Smourne, would be disabled in Arenas, but, since it's unlikely to happen, seems that as a casual & PvP-focused player, who doesn't really like heroic raiding, I won't have any other options.
GDKP solve two big issue with pug raiding. First, If I have all the items in a raid, why should have keep raiding? Answer, I get pay at the end. Second, We just pass that one boss that drop the loot I want, why should I stay in raid with the last 2 that are harder and we might wipe, Answer, the pay only happen at the end.
So you have pugs with better raider and with more chance of success. And with the shitty loot system right now, we need pugs. I was in every week of every Hyjal there was with my guild, I just never got any tier set from this place. My tokken just never dropped. I had to get it from a pug. It was a SR pug, but SR pug have those 2 issue.
The only issue with GDKP is that someone in there might have bought gold and might drop a stupid amount of gold for a single item. But people won't do it for non-broken OP item like DST. I got a shield from the BIS list on my shaman for 600g with a payout of 300g, so it only costed me 300g. We have far from gold buyer richness here...
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Totally agree with your whole comment. GDKP is the best thing which can happen with pug raiding, and when I was mostly pugging back in WotLK I've almost exclusively attended those. It was a much better experience.
My only remark would be:
I don't see that as a problem. If somebody pays a stupid amount of gold for a single item that means that my pay at the end will be also higher.
Generally I think this is the best in GDKP: the only raiding format where are guaranteed to leave with a loot (if you attend the full raid). Yes, it may be "just" a substantial amount of gold, but there is no chance that you spend X hours without any meaningful reward.