Why did you bump this terrible, pointless thread?
It's not a come back. It's quite literally telling you that you are, repeatedly, wrong. Because you can't be bothered to have basic knowledge on something before "confidently" posting something you believe you are correct about.
Multiple people, including myself, have told you WoW Mage =\= Diablo Wizard and are fundamentally different.
You can't be bothered to to find out why? You expect to sit there and just say "why?" and be spoon fed commonly understood information?
You're very inconsistent with being able to cite information you can actually back up and information you just... think you're right about.
Last edited by KOUNTERPARTS; 2022-07-16 at 01:12 PM.
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
https://www.wowhead.com/talent-calc/mage/arcane
https://eu.diablo3.blizzard.com/en-g...wizard/active/
It doesn't take an einstein to see that.
The context of the spell matters.
They don't shoot arrows nor do they cast lunar spells.
They do, however, cast Arcane, Fire and Frost spells like the Wizard does.
Last edited by username993720; 2022-07-16 at 01:19 PM.
Last edited by KOUNTERPARTS; 2022-07-16 at 01:22 PM.
I mean Disintegrate is part of D3 and HotS Wizard abilities because it's a classic D&D wizard spell. Like almost every other spell in that list.
The context matters indeed, so what is it that makes arcane mages suitable for disintegrate? So far they're more about raw force, manipulating time and space(all through "high" magic of course) than purely destructive stuff.
And it does nothing to adress that "disintegrating" things fits the name and fantasy of a destruction warlock best, even if the formal typing of the damage would have ti be changed (but that's a purely administrative change in the context if the game).
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
A mage in WoW is just a spell caster, they can technically use any magic they want, but for game purposes they are limited, a warlock is just a different version of a mage since most warlocks started off as a mage to begin with anyway. Warlock is just a definition on what magic they specialise in, just like frost mage, fire mage or arcane mage.
Mages will get whatever spells blizzard want them to have for the game, why do you have such a boner for mages having a spell thats never been in a mages spellbook to begin with in WoW.
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You can't say they're the same and at the same time define a boundary of why they aren't the same.
Wizards in the diablo universe manipulate and dominate the elemental forces of sanctuary. They go for control, power, and domination. They're the dark shaman of arcane spell casters.
Mages in the warcraft universe, using arcane magic to channel only some of the elemental forces, but they rarely dominate them.
Well for starters, arcane power isn't a resources mages use, its an ability. Arcane charges and mana and the only resource mages use.
Secondly they do not control the same elements. Mages harness, wizards controls. There is a big difference with the lore. Not to mention that the very nature of arcane magic is drastically different in both diablo and warcraft. Arcane in diablo is extremely chaotic and more comparable to fel magic, where arcane magic in warcraft is orderly.
The "relationship" between warcraft mage and diablo wizard is a at most a ven-diagram and disintegrate is an ability that falls outside the scope of a warcraft mage, just like water elemental falls outside the scope of a diablo wizard
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Arcane magic in the diablo universe is closer to warcraft fel magic than warcraft arcane magic in nature.
It is blue dragon base ability blue dragons = mages thats it.
The method of wielding or its characterisation is of no relevance as even in WoW different races have different approaches to wielding the Arcane.
You mean like a familiar?The "relationship" between warcraft mage and diablo wizard is a at most a ven-diagram and disintegrate is an ability that falls outside the scope of a warcraft mage, just like water elemental falls outside the scope of a diablo wizard
Sure, buddy. Whatever you say.Arcane magic in the diablo universe is closer to warcraft fel magic than warcraft arcane magic in nature.
And yet those different approaches to welding arcane completely change everything. Balance druids wield arcane magic, but they aren't mages.
No, I don't mean like a familiar. You're really showing your ineptitude with these terms. Familiars are much weaker than full elemental summons in lore. They're spirits that are either sacrificed power or used as guides and protection. Water elementals are actual full-blown elementals that are bound into service by a mage.
At least I actually know what I'm talking about. Diablo arcane magic is chaotic, Warcraft arcane magic is orderly.