Thread: Disintegrate

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  1. #61
    Why did you bump this terrible, pointless thread?

  2. #62
    I am Murloc! KOUNTERPARTS's Avatar
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    Quote Originally Posted by username993720 View Post
    When you don't have a comback, you write "wrong" but fail to explain.

    It's not a come back. It's quite literally telling you that you are, repeatedly, wrong. Because you can't be bothered to have basic knowledge on something before "confidently" posting something you believe you are correct about.


    Multiple people, including myself, have told you WoW Mage =\= Diablo Wizard and are fundamentally different.


    You can't be bothered to to find out why? You expect to sit there and just say "why?" and be spoon fed commonly understood information?


    You're very inconsistent with being able to cite information you can actually back up and information you just... think you're right about.
    Last edited by KOUNTERPARTS; 2022-07-16 at 01:12 PM.

  3. #63
    Quote Originally Posted by username993720 View Post
    Potential future Mage abilities.
    You know all of thesw qualify as Mage abilities, right? Frost, Fire and Arcane.



    Because it is an Arcane spell.



    https://wowpedia.fandom.com/wiki/Wizard



    She doesn't have to.
    Blizzard has never taken inspiration from their other IPs?



    Got more than a picture?
    An actual ability description of a Dragon?
    Arcane for now yeah, obviously they'd just change the typing to fel, fire, shadow or whatever else would fit the class using it.

    I mean should mages know arcane shot just because it does arcane damage? Moonfire? Arcane is not their exclusive domain.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  4. #64
    Quote Originally Posted by KOUNTERPARTS View Post
    It's not a come back. It's quite literally telling you that you are, repeatedly, wrong. Because you can't be bothered to have basic knowledge on something before "confidently" posting something you believe you are correct about.


    Multiple people, including myself, have told you WoW Mage =\= Diablo Wizard and are fundamentally different.


    You can't be bothered to to find out why? You expect to sit there and just say "why?" and be spoon fed commonly understood information?


    You're very inconsistent with being able to cite information you can actually back up and information you just... think you're right about.
    https://www.wowhead.com/talent-calc/mage/arcane
    https://eu.diablo3.blizzard.com/en-g...wizard/active/

    It doesn't take an einstein to see that.

    Quote Originally Posted by loras View Post
    Arcane for now yeah, obviously they'd just change the typing to fel, fire, shadow or whatever else would fit the class using it.

    I mean should mages know arcane shot just because it does arcane damage? Moonfire? Arcane is not their exclusive domain.
    The context of the spell matters.
    They don't shoot arrows nor do they cast lunar spells.
    They do, however, cast Arcane, Fire and Frost spells like the Wizard does.
    Last edited by username993720; 2022-07-16 at 01:19 PM.

  5. #65
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    Quote Originally Posted by username993720 View Post

    Not but apparently it takes a village to explain to you the difference between each universe's spellcasters... and why it's still not the same. Please try again.


    I'll even add to that: in both WoW's universe and Diablo's universe... both are human!
    Last edited by KOUNTERPARTS; 2022-07-16 at 01:22 PM.

  6. #66
    I mean Disintegrate is part of D3 and HotS Wizard abilities because it's a classic D&D wizard spell. Like almost every other spell in that list.

  7. #67
    Quote Originally Posted by username993720 View Post
    https://www.wowhead.com/talent-calc/mage/arcane
    https://eu.diablo3.blizzard.com/en-g...wizard/active/

    It doesn't take an einstein to see that.



    The context of the spell matters.
    They don't shoot arrows nor do they cast lunar spells.
    They do, however, cast Arcane, Fire and Frost spells like the Wizard does.
    The context matters indeed, so what is it that makes arcane mages suitable for disintegrate? So far they're more about raw force, manipulating time and space(all through "high" magic of course) than purely destructive stuff.

    And it does nothing to adress that "disintegrating" things fits the name and fantasy of a destruction warlock best, even if the formal typing of the damage would have ti be changed (but that's a purely administrative change in the context if the game).
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  8. #68
    Quote Originally Posted by username993720 View Post
    Gul'dan is a Warlock.
    A mage in WoW is just a spell caster, they can technically use any magic they want, but for game purposes they are limited, a warlock is just a different version of a mage since most warlocks started off as a mage to begin with anyway. Warlock is just a definition on what magic they specialise in, just like frost mage, fire mage or arcane mage.

    Mages will get whatever spells blizzard want them to have for the game, why do you have such a boner for mages having a spell thats never been in a mages spellbook to begin with in WoW.
    STAR-J4R9-YYK4 use this for 5000 credits in star citizen

  9. #69
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    Quote Originally Posted by username993720 View Post
    Doesn't have to be called Disintegrate. And the Evoker's one looks like Ray of Frost more than any Disintegration.
    Nope! You just don't get it at all.

    Enjoying all that howling into the wind.
    Here is something to believe in!

  10. #70
    Quote Originally Posted by KOUNTERPARTS View Post
    Not but apparently it takes a village to explain to you the difference between each universe's spellcasters... and why it's still not the same. Please try again.


    I'll even add to that: in both WoW's universe and Diablo's universe... both are human!
    I know, right? Impossible to imagine.

    Quote Originally Posted by Nymrohd View Post
    I mean Disintegrate is part of D3 and HotS Wizard abilities because it's a classic D&D wizard spell. Like almost every other spell in that list.
    Which makes sense why it would end up in the Mage class.

    Quote Originally Posted by loras View Post
    The context matters indeed, so what is it that makes arcane mages suitable for disintegrate? So far they're more about raw force, manipulating time and space(all through "high" magic of course) than purely destructive stuff.

    And it does nothing to adress that "disintegrating" things fits the name and fantasy of a destruction warlock best, even if the formal typing of the damage would have ti be changed (but that's a purely administrative change in the context if the game).
    No, actually. Arcane power is very destructive.

  11. #71
    Quote Originally Posted by username993720 View Post
    \
    How so?
    Except for electricity, they do the same things use the same spells.
    You can't say they're the same and at the same time define a boundary of why they aren't the same.

    Wizards in the diablo universe manipulate and dominate the elemental forces of sanctuary. They go for control, power, and domination. They're the dark shaman of arcane spell casters.

    Mages in the warcraft universe, using arcane magic to channel only some of the elemental forces, but they rarely dominate them.

  12. #72
    Quote Originally Posted by Shaqthefat View Post
    You can't say they're the same and at the same time define a boundary of why they aren't the same.

    Wizards in the diablo universe manipulate and dominate the elemental forces of sanctuary. They go for control, power, and domination. They're the dark shaman of arcane spell casters.

    Mages in the warcraft universe, using arcane magic to channel only some of the elemental forces, but they rarely dominate them.
    A mute point.
    They control the same elements, use very similar spells, and even have a Resource called Arcane Power.

  13. #73
    Quote Originally Posted by username993720 View Post
    I know, right? Impossible to imagine.



    Which makes sense why it would end up in the Mage class.



    No, actually. Arcane power is very destructive.
    Yes, but nothing close to the fel.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  14. #74
    Quote Originally Posted by loras View Post
    Yes, but nothing close to the fel.
    It doesn't need to.
    Disintegrate comes from raw Arcane power. It's not dark in any way.

  15. #75
    Quote Originally Posted by username993720 View Post
    A mute point.
    They control the same elements, use very similar spells, and even have a Resource called Arcane Power.
    Well for starters, arcane power isn't a resources mages use, its an ability. Arcane charges and mana and the only resource mages use.


    Secondly they do not control the same elements. Mages harness, wizards controls. There is a big difference with the lore. Not to mention that the very nature of arcane magic is drastically different in both diablo and warcraft. Arcane in diablo is extremely chaotic and more comparable to fel magic, where arcane magic in warcraft is orderly.


    The "relationship" between warcraft mage and diablo wizard is a at most a ven-diagram and disintegrate is an ability that falls outside the scope of a warcraft mage, just like water elemental falls outside the scope of a diablo wizard

    - - - Updated - - -

    Quote Originally Posted by username993720 View Post
    It doesn't need to.
    Disintegrate comes from raw Arcane power. It's not dark in any way.

    Arcane magic in the diablo universe is closer to warcraft fel magic than warcraft arcane magic in nature.

  16. #76
    It is blue dragon base ability blue dragons = mages thats it.

  17. #77
    Quote Originally Posted by Shaqthefat View Post
    Secondly they do not control the same elements. Mages harness, wizards controls. There is a big difference with the lore. Not to mention that the very nature of arcane magic is drastically different in both diablo and warcraft. Arcane in diablo is extremely chaotic and more comparable to fel magic, where arcane magic in warcraft is orderly.
    The method of wielding or its characterisation is of no relevance as even in WoW different races have different approaches to wielding the Arcane.

    The "relationship" between warcraft mage and diablo wizard is a at most a ven-diagram and disintegrate is an ability that falls outside the scope of a warcraft mage, just like water elemental falls outside the scope of a diablo wizard
    You mean like a familiar?

    Arcane magic in the diablo universe is closer to warcraft fel magic than warcraft arcane magic in nature.
    Sure, buddy. Whatever you say.

  18. #78
    Quote Originally Posted by username993720 View Post
    She's a Wizard. It couldn't be anymore clear than that.
    Why is the demon hunter in wow not a 2 1 handed crossbow weilding rogue who deals with animals and traps and ballista and arrows bombs and explosives.

  19. #79
    Quote Originally Posted by username993720 View Post
    Why is Disintegrate an Evoker ability instead of a Mage one?
    It is an iconic Li-Ming ability:

    Disintegrate
    80 Mana Cooldown: 20 seconds
    Channel a powerful beam, dealing 480 damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.

    I could ask the same question saying: Why does Demon Hunter in WoW can turn into a demon and the one in Diablo 3 can't? Different universes, different lore. It doesn't matter if they appear together in the Nexus.

  20. #80
    Quote Originally Posted by username993720 View Post
    The method of wielding or its characterisation is of no relevance as even in WoW different races have different approaches to wielding the Arcane.



    You mean like a familiar?



    Sure, buddy. Whatever you say.

    And yet those different approaches to welding arcane completely change everything. Balance druids wield arcane magic, but they aren't mages.


    No, I don't mean like a familiar. You're really showing your ineptitude with these terms. Familiars are much weaker than full elemental summons in lore. They're spirits that are either sacrificed power or used as guides and protection. Water elementals are actual full-blown elementals that are bound into service by a mage.


    At least I actually know what I'm talking about. Diablo arcane magic is chaotic, Warcraft arcane magic is orderly.

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