
Originally Posted by
Dejiko
The sad thing is that they already have it, it`s just heavily underutilized.
Imagine Torghast without player power necessarily tied to it.
You could have branching floors with rich vistas and changing biomes.
Sometimes you`d get a choice between a regular floor where you`d fight enemies, other times it could be a jumping puzzle.
And on occasion you`d get the chance to relive an old raid encounter, scaled to your group size, or for solo play.
It doesn`t just have to be drab and dull corridors of a tower, infuse it with creativity, have it drop mounts and pets and cosmetic transmog stuff.
I mean if you`re into fishing, why can`t you do that in Torghast? Fish up a really strong enemy, and it doesn`t have to be from a pool of water either.
Have it be class specific, turn into Ursoc as a guardian druid, or Ashamane as a feral druid.
Offer players cross class skills while in there, maybe you could conjure weapons that shoot spells at your enemies as a mage if you borrowed
the skill from a blood death knight.
Imagine a survival hunter with druid shapes etc.
If you make content that`s not just relevant to one expansion, and for one purpose, creativity really sets the limits for what you can craft.