Originally Posted by
Syegfryed
That is a problem on then, by joining a setting with pre-dated races, if you have a reason, people will not get "mad", i Joined a Dragonlance group once with a guy baning almost all possible races, you could only be the lord of the rings troop, but it made sense with the scenario, if you play FR, the biggest skinhole of D&D, there is no reason to ban something when you can find literally anything.
You must be playing in a totally different game, or with some curious people, but there is not a single group that i play/dm that at least one person is not playing one kind of elf or half-elf and a human.
If people want to paly something unusual, i personally don't see how it will affect other enjoyment. My only problem would be a party entire of one race, i love the diversity in a today party.
A tomb of annihilation game i play - kobold, lizardfolk, dragonborn, half-orc, and elf, great interactions
you don't need to find a way to top, im just saying there is the "right" ways to tame it, and even if you manage to do so, still will be ridiculous weaker and lame compared to a beastmaster ranger can do.
Like all of those things you said, you can do, you don't need to be that subclass, but the subclass will be much stronger in that department, you being an alchemist still will be miles inferior to an actual artificer alchemist, the pet that you tamed would be miles inferior to the beastmaster options and, they can bring back, you can't, i think that makes perfectly sense as a balance scenario.