1. #1

    Dragonflight Hunter Talents and Abilities Update

    Dragonflight Hunter Talents and Abilities Update
    Blizzard has provided a few updates to the initial Dragonflight Hunter Talents and Abilities Preview from a few days ago.
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Butchery has more damage frontloaded, but by choosing it, it invalidates like 4 or 5 other talents that only affect Carve, not Butchery. And those talents are required to access better talents, one of the talents you get negatively impacted to choose Butchery for is Coordinated Assault - our main cooldown. So we essentially have to choose completely dead talents if we spec into Butchery, in order to access better talents.

    This is likely just a problem with the text on the blog post. Anything that affects Carve or Butchery will affect both of them. The text on the tooltip will switch.

    The only thing that sticks out to me is Serpentstalker’s Trickery is available, yet in order to access Explosive Shot, you have to spec into Serpent Sting, meaning if MM wants Explosive Shot, Serpentstalkers is useless to them. Perhaps add some interaction with Serpentstalkers if you spec into Serpent Sting? Like, if you spec into Serpent Sting, Serpentstalkers will fire a Sting at one additional target?

    A change has already been made to no longer have Serpent Sting be the only path to Explosive Shot.

  2. #2
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard

  3. #3
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    They really can never win with you idiots, can they ?
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  4. #4
    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    Cant tell if troll or just stupid

  5. #5
    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    good thing they arent listening to you
    Quote Originally Posted by TheOne01 View Post
    I believe your hands should be cut off. As I feel your opinions prove your not fit to type.
    Gen Off-Topic being hella ruthless

  6. #6
    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    Not sure if serious...or not....

  7. #7
    Fortunately they're already working on this and on player feedback. Hunter talents so far are the most underwhelming one - but mostly because the class is really "simple", as in it hasn't a huge amount of things to keep an eye on or use. There are also not many playstyle options available that make things interesting.

    Imho the starter point would be moving the choices between ranged/melee and pet/no pet (excluding beastmastery) into the class tree and make so one could choose its own playstyle and would shake things much more.

  8. #8
    Hopefully they will fix being required to spec into germination to get circle of life and death for druids.

  9. #9
    Quote Originally Posted by Coldkil View Post
    Fortunately they're already working on this and on player feedback. Hunter talents so far are the most underwhelming one - but mostly because the class is really "simple", as in it hasn't a huge amount of things to keep an eye on or use. There are also not many playstyle options available that make things interesting.

    Imho the starter point would be moving the choices between ranged/melee and pet/no pet (excluding beastmastery) into the class tree and make so one could choose its own playstyle and would shake things much more.
    It doesn';t need 700 things to keep an eye on to be fun or interesting.What makes it good is that you don't have much to keep an eye on. Also, there are alreadty a number of playstyles that I can see with several builds I have come up with.

  10. #10
    Quote Originally Posted by ellieg View Post
    Hopefully they will fix being required to spec into germination to get circle of life and death for druids.
    Is Circle of Life and Death a talent any Resto Druid wants at all? With how the mastery works, isn't it literally just counter productive?

    - - - Updated - - -

    Quote Originally Posted by rrayy View Post
    It doesn';t need 700 things to keep an eye on to be fun or interesting.What makes it good is that you don't have much to keep an eye on. Also, there are alreadty a number of playstyles that I can see with several builds I have come up with.
    It all comes down to balance. The current talent system has some variation in playstyle as well, but most of it never sees any use because it's not balanced.

  11. #11
    Herald of the Titans
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    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    The abortion that is melee survival hunter still exists so "listening to player feedback" is a fucking lie.
    O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening

  12. #12
    Quote Originally Posted by ArenaDk View Post
    Annnnd they already start ruining the expansion by listening to feedback of players.

    Well gg Blizzard
    id rather they listen to players than having EVERY hunter ability as talent and no covenant ability

    - - - Updated - - -

    Quote Originally Posted by Coldkil View Post
    Fortunately they're already working on this and on player feedback. Hunter talents so far are the most underwhelming one - but mostly because the class is really "simple", as in it hasn't a huge amount of things to keep an eye on or use. There are also not many playstyle options available that make things interesting.

    Imho the starter point would be moving the choices between ranged/melee and pet/no pet (excluding beastmastery) into the class tree and make so one could choose its own playstyle and would shake things much more.
    1st thing id like them to fix is the bm ability bloat as talents every ability bar kill command needs points spent on them and its frustrating imo

  13. #13
    Quote Originally Posted by rrayy View Post
    It doesn';t need 700 things to keep an eye on to be fun or interesting.What makes it good is that you don't have much to keep an eye on. Also, there are alreadty a number of playstyles that I can see with several builds I have come up with.
    My point was more about the fact the class tree talent has only a handful of damage impacting talents and the majority of it is prerequistes to the interesting ones. On the opposite side there's the rogue with really great talent trees and stuff like shadow dance becoming a class talent and not sub exclusive. That's why i was wondering about lone wolf and/or dual pet being class talents

    Anyway it's just the start, changes are already rolling, we'll see what we get later on
    Non ti fidar di me se il cuor ti manca.

  14. #14
    Quote Originally Posted by Segus1992 View Post
    Is Circle of Life and Death a talent any Resto Druid wants at all? With how the mastery works, isn't it literally just counter productive?

    - - - Updated - - -



    It all comes down to balance. The current talent system has some variation in playstyle as well, but most of it never sees any use because it's not balanced.
    Its really good for m+ and its what the top druids use. Less available gcds but the hots heal faster but more importantly your dots are faster. In m+ you aim for 0 mastery since it dsnt add dmg.

    And thats why germination being a requirement is dumb. Hots are ticking faster so why would you want to be able to double rejuv someone? The 2 extra seconds is ok i guess but circle is a dps talent mainly.

    I know its not amazing compared to shams and holy priest but im doing 6k+ dps overall in m+ because of it.

  15. #15
    Quote Originally Posted by kasuke06 View Post
    The abortion that is melee survival hunter still exists so "listening to player feedback" is a fucking lie.
    Meele hunter was a good design until player tried to force change to it. Legion survibal was the best hunter i ever played

  16. #16
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    Quote Originally Posted by ArenaDk View Post
    Meele hunter was a good design until player tried to force change to it. Legion survibal was the best hunter i ever played
    No. It never was a good design to steal a bunch of people's favorite class and skullfuck it for people who wouldn't have even played hunter if it didn't have a braindead whack-a-mole melee spec.
    O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening

  17. #17
    Quote Originally Posted by kasuke06 View Post
    No. It never was a good design to steal a bunch of people's favorite class and skullfuck it for people who wouldn't have even played hunter if it didn't have a braindead whack-a-mole melee spec.
    Iam sorry you feel that way, but for me and many others it opend the class up. As specially in legion it promoted a versitile arena play style that was lots of fun and wasnt picking the currently better spec between 3 range and just kite.

  18. #18
    Herald of the Titans
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    Quote Originally Posted by ArenaDk View Post
    Iam sorry you feel that way, but for me and many others it opend the class up. As specially in legion it promoted a versitile arena play style that was lots of fun and wasnt picking the currently better spec between 3 range and just kite.
    Well good for you. Of course it's pretty fucking telling about the spec that it's the been the absolute and unquestionable king of hunter DPS pretty much since it's introduction, and it's still not only the least played hunter spec, but one of the least played specs in the game! The only time the other specs that are actually hunters come close in terms of DPS, is when the fights specifically shit on melee in general!
    O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening

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