Dragonflight Hunter Talents and Abilities Update
Blizzard has provided a few updates to the initial Dragonflight Hunter Talents and Abilities Preview from a few days ago.
Dragonflight Hunter Talents and Abilities Update
Blizzard has provided a few updates to the initial Dragonflight Hunter Talents and Abilities Preview from a few days ago.
Annnnd they already start ruining the expansion by listening to feedback of players.
Well gg Blizzard
Fortunately they're already working on this and on player feedback. Hunter talents so far are the most underwhelming one - but mostly because the class is really "simple", as in it hasn't a huge amount of things to keep an eye on or use. There are also not many playstyle options available that make things interesting.
Imho the starter point would be moving the choices between ranged/melee and pet/no pet (excluding beastmastery) into the class tree and make so one could choose its own playstyle and would shake things much more.
Hopefully they will fix being required to spec into germination to get circle of life and death for druids.
Is Circle of Life and Death a talent any Resto Druid wants at all? With how the mastery works, isn't it literally just counter productive?
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It all comes down to balance. The current talent system has some variation in playstyle as well, but most of it never sees any use because it's not balanced.
O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening
id rather they listen to players than having EVERY hunter ability as talent and no covenant ability
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1st thing id like them to fix is the bm ability bloat as talents every ability bar kill command needs points spent on them and its frustrating imo
My point was more about the fact the class tree talent has only a handful of damage impacting talents and the majority of it is prerequistes to the interesting ones. On the opposite side there's the rogue with really great talent trees and stuff like shadow dance becoming a class talent and not sub exclusive. That's why i was wondering about lone wolf and/or dual pet being class talents
Anyway it's just the start, changes are already rolling, we'll see what we get later on
Non ti fidar di me se il cuor ti manca.
Its really good for m+ and its what the top druids use. Less available gcds but the hots heal faster but more importantly your dots are faster. In m+ you aim for 0 mastery since it dsnt add dmg.
And thats why germination being a requirement is dumb. Hots are ticking faster so why would you want to be able to double rejuv someone? The 2 extra seconds is ok i guess but circle is a dps talent mainly.
I know its not amazing compared to shams and holy priest but im doing 6k+ dps overall in m+ because of it.
O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening
Well good for you. Of course it's pretty fucking telling about the spec that it's the been the absolute and unquestionable king of hunter DPS pretty much since it's introduction, and it's still not only the least played hunter spec, but one of the least played specs in the game! The only time the other specs that are actually hunters come close in terms of DPS, is when the fights specifically shit on melee in general!
O Flora, of the moon, of the dream. O Little ones, O fleeting will of the ancients. Let the hunter be safe. Let them find comfort. And let this dream, their captor, Foretell a pleasant awakening