Originally Posted by
korijenkins
Healers are dramatically overtuned, which is the main issue with WoW PvP and has been for a while, in addition to time to kill being too high. The fact that dampening even exists is a problem. Why not just weaken them across the board in PvP to prevent dampening from even needing to exist? A 40% nerf on all healing would resolve a lot of problems.
So basically, every arena match at high rating is lasting 10 to 15 minutes.
For some reason they think a healer needs to be able to match 3 players' damage output. Throw in line of sight breaking and running around posts and you create a garbage viewing experience and un-fun gameplay if you're participating.