Originally Posted by
Sagenod
I was super excited for combat styles, primarily because I thought it was a “class fusion” system like in Guild Wars, only to discover it’s more akin to dual spec in World of Warcraft.
The new system is still cool and I’m enjoying the game again (played in 2015-2016) but I was a little disappointed when I discovered this aspect of combat styles. To be clear I don’t necessarily think they should do such a thing, considering the balancing nightmare that would likely follow. However, I really love the idea of my Pureblood Sith Warrior being a hybrid of a Juggernaut and Sorcerer/Assassin. A Juggernaut with heals or one with stealth, which do you think would be more OP? (Prob the former lol). Combat style fusions would be super cool! A single character could mix and match the 4 unique combat styles, along with their 3 disciplines, allowing players to tinker with all sorts of powerful and/or interesting builds. I doubt the feasibility of this happening, again because of the balancing nightmare. One thing is for sure, though; combat style fusions would be a huge boost to player power, so endgame content would probably need some sort of difficulty spike to prevent all the gigachads from wreaking too much havoc with their otherwise brokenly OP builds.
Anyways I’m done rambling [for now]. Did anyone else make the same mistake I did, thinking we would be able to fuse combat styles? I'm sure I’ll feel kind of dumb about this in retrospect but meh... Ignorance is [was] bliss.