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    Dragonflight Alpha - Build 44795

    Dragonflight Alpha - Build 44795
    A new alpha build is on the way!

    New Icons







    New Loading Screen - The Dragon Isles



    Dragonflight Alpha Development Notes - July 26, 2022
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Hello! Here are this week’s notes for Dragonflight Alpha:

    Discover the Dragon Isles
    • The Waking Shores

    New Features
    • Dragonriding
      • The Dragonriding Talent Tree is now available.
      • Dragonriding now features advanced turning tech that helps the drakes feel more weighty and turning more of a decision.
      • While boosted to very fast speeds, new tech will adjust the camera’s field-of-view. This can be disabled with the “Reduce Camera Motion” option inside the “Motion Sickness” section of the “Accessibility” menu.
      • When running into objects and walls, velocity is now lost based on angle and collision duration.
      • Dragon Glyphs are hidden throughout the skies over the Waking Shores! Fly through them to unlock achievements.
      • The Dragonriding Skill Track is now accessible at the dragonriding trainer Lithragosa located in Skytop Observatory.
        • Not all skills are displayed or implemented, but the player may earn points by collecting Dragon Glyphs and spend them for progression.
      • The Renewed Proto-Drake is now customizable in the Rostrum of Transformation.

    New Dungeons
    Developers’ note: Throughout the testing period, character levels will be scaled when entering Dragonflight dungeons. When this happens, the amount of talent points that your character will have available will reflect the original level, not the scaled level.

    • Ruby Life Pools

    Character Level
    Developers’ note: With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state . After making a new template character, make sure to talk to Questzertauren and he will prepare you for any available content.

    • Maximum Level: 62

    Classes
    • NEW TALENT SYSTEM
      • Mage
        • Developers’ note: The Mage trees in Dragonflight are focused on offering new talents to explore, supporting underrepresented archetypes and builds, and allowing for cross-specialization abilities. We want Mages to feel like they aren’t limited to their primary school of magic, and with enough commitment, they are capable of harnessing powerful abilities from a variety of different magic sources at once. The specialization trees are built to maintain the core fantasy of each specialization while tidying up existing gameplay through talents such as a reworked Alexstrasza’s Fury for Fire Mages, Wintertide for Frost Mages, and introducing a new major cooldown, Arcane Surge, for Arcane Mages. In addition to the talent changes above, we’re making several baseline changes to spells such as Ignite spreading via Fire Blast instead of Phoenix Flames and Flurry moving to a default instant cast, charge-based design. We’re hoping these new trees and talent designs allow you to customize your character in new and exciting ways and we’re looking forward to your feedback!
      • Paladin: Protection and Retribution
        • Developers’ note: With the Paladin talent trees in Dragonflight, we wanted to embrace the class’ knight heritage and the full breadth of its group stewardship. In the class tree, Paladins will see your utility front-and-center, and whether you prefer the fantasy of the crusader or the guardian, we hope that new options such as Seal of the Templar, Recompense, and Afterimage will help you lean into your vision. Blessing of Spellwarding has additionally been made class-wide. Protection Paladins will find a returning Eye of Tyr in your spec tree, as well as an array of options to tailor and enhance many of your signature abilities (both offensive and defensive) to best emphasize your own playstyle. Retribution Paladins will find options that integrate Consecration into their core rotation, a new vision for the returning ability, Exorcism, and other ways of obtaining Holy Power depending on playstyle in addition to new and returning enhancements to their iconic abilities.
          In this week’s build, Paladins will have access to their new Class, Protection and Retribution talent trees. While we’re still working on the Holy specialization, we wanted to bring our other specialization trees online early so we can get community feedback as early as possible. The Holy tree currently in this week’s Alpha is the existing Shadowlands’ talent tree, in addition to containing all of their other abilities. This is placeholder and not indicative of their final tree, and we will be bringing the Holy tree to Alpha as soon as its ready.
        • Known Issue: Unlearning the Crusade talent while also having the Avenging Wrath talent from the Class tree will cause you to keep Crusade and it’s override effect on Avenging Wrath. This can be fixed via relogging and will be corrected in a future Alpha build.

    Professions
    • Jewelcrafting
      • Developers’ note: Developers’ note: In this Alpha build, Jewelcrafting has been enabled and can be trained by the Associate Professor Instructaur in Orgrimmar and Stormwind. While cutting gems and Prospecting remain the focus of Jewelcrafting in Dragonflight, we’re also expanding the amount of novelty items that Jewelcrafting can craft, with new Statues, toys and other consumables. We’re also interested in feedback on the new Primalist gems and the Tiered Medallion Setting consumable, which will allow you to add additional sockets to your Dragonflight Necklaces.
    • Leatherworking
      • Developers’ note: In this Alpha build, Leatherworking has been enabled and can be trained by the Associate Professor Instructaur in Orgrimmar and Stormwind. In addition to feedback on the recipes and consumable items from Leatherworking, we’re also interested in feedback on the new Equip and Set effects that can be found on multiple crafted Leathworking pieces.
    • Specializations
      • Jewelcrafting
        • Faceting — Improve at cutting gems, gaining + 1 Crafting Skill for all gem cuts per point in this specialization.
          • Fire — Improve at cutting gems with fire, gaining +1 Crafting Skill for all fire cuts per point in this specialization.
        • Enterprising — Improve in the business of jewelcrafting, gaining +1 Crafting Skill for miscellaneous crafts per point in this specialization.
          • Prospecting — Improve in the delicate task of prospecting to increase yield and efficiency, gaining +1 Resourcefulness when prospecting per point in this specialization.
      • Leatherworking
        • Chain Armor Crafting — Improve at making mail armor, gaining +1 Crafting Skill per point in this specialization.
          • Intricate Chain — Improve at making intricate chain armor for the hands, feet, shoulders and waist, gaining + 1 Crafting Skill per point in this specialization.
        • Primordial Leatherworking — Improve at Primordial Leatherworking, gaining + 1 Crafting Skill when crafting elemental, bestial, and decay Leatherworking patters per point in this specialization.
          • Decaying Grasp — Improve at crafting decay patterns, gaining + 1 Crafting Skill per point in this specialization.
    • Known Issues
      • Existing Specialization trees will be wiped for this week’s Alpha build. Players will need to re-learn their specialization paths, which can be expedited by buying Specialization points via the Professor Instructataur’s Top Secret Guide consumable on the Associate Professor Instructaur vendor.
      • Leatherworking: Feral Hide Drums cannot be crafted. This will be fixed in a later build.
      • Jewelcrafting: Prospecting Ore does not currently differentiate between different Quality, resulting in the same prospecting output regardless of Ore Quality. This will be fixed in a later build.

    User Interface and Accessibility
    • New HUD UI — Get ready for a fully updated and customizable Heads Up Display (HUD) User Interface (UI) that’s been created with contemporary displays in mind, designed to be effective, attractive, and accessible.
      • Unit frames are now in a new default location near the player.
      • Edit Mode
        • Added the grid checkbox and slider
        • Added Player, Target and Focus frame
        • Added stance bar
        • Added “Snap to Right Side” to the right action bar settings
    • The Barbershop services are now free of cost.

    Achievement Changes
    Originally Posted by MMO-Champion
    Dragon Isles
    Expansion Features

    Dragon Isles Hidden
    Professions

    Dragon Racing
    Expansion Features
    • Ohn'ahran Plains - Advanced - Bronze Name changed from "Ohn'ahren Plains - Advanced - Bronze" to "Ohn'ahran Plains - Advanced - Bronze". Complete all advanced races in Ohn'ahren Plains. Ohn'ahran Plains.
    • Ohn'ahran Plains - Advanced - Gold Name changed from "Ohn'ahren Plains - Advanced - Gold" to "Ohn'ahran Plains - Advanced - Gold". Obtain gold in all advanced races in Ohn'ahren Plains. Ohn'ahran Plains.
    • Ohn'ahran Plains - Advanced - Silver Name changed from "Ohn'ahren Plains - Advanced - Silver" to "Ohn'ahran Plains - Advanced - Silver". Obtain silver in all advanced races in Ohn'ahren Plains. Ohn'ahran Plains.
    • Ohn'ahran Plains - Bronze Name changed from "Ohn'ahren Plains - Bronze" to "Ohn'ahran Plains - Bronze". Complete all normal races in Ohn'ahren Plains. Ohn'ahran Plains.
    • Ohn'ahran Plains - Gold Name changed from "Ohn'ahren Plains - Gold" to "Ohn'ahran Plains - Gold". Obtain gold in all normal races in Ohn'ahren Plains. Ohn'ahran Plains.
    • Ohn'ahran Plains - Silver Name changed from "Ohn'ahren Plains - Silver" to "Ohn'ahran Plains - Silver". Obtain silver in all normal races in Ohn'ahren Plains. Ohn'ahran Plains.

    Dragonflight
    Reputation

    Dragonflight Dungeon
    Dungeons & Raids



    Spell Changes
    Originally Posted by MMO-Champion
    Death Knight (Forums, Talent Calculator)
    Blood
    • Blood Death Knight Increases damage/healing by 24%: Death and Decay Death Knight - Blood Spec. Death Knight - Blood Spec.

    Frost
    • Frost Death Knight Increases damage/healing by 5%: Avalanche, Blood Plague, Breath of Sindragosa, Chill Streak, Cold Heart, Death and Decay, Death Coil, Festering Wound, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Inexorable Assault, Rune of Razorice, Rune Strike Increases periodic damage/healing by 5%: Avalanche, Blood Plague, Breath of Sindragosa, Chill Streak, Cold Heart, Death and Decay, Death Coil, Festering Wound, Frost Fever, Frostscythe, Frozen Pulse, Glacial Advance, Inexorable Assault, Rune of Razorice, Rune Strike Death Knight - Frost Spec. Death Knight - Frost Spec.

    Unholy
    • Unholy Death Knight Increases damage/healing by 2%: Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Defile, Festering Wound, Frost Fever, Rune of Razorice, Rune Strike Bursting Sores, Clawing Shadows, Defile, Soul Reaper, Unholy Blight, Unholy Pact Increases periodic damage/healing by 2%: Blood Plague, Bursting Sores, Clawing Shadows, Death and Decay, Death Coil, Defile, Festering Wound, Frost Fever, Rune of Razorice, Rune Strike Bursting Sores, Clawing Shadows, Defile, Soul Reaper, Unholy Blight, Unholy Pact Death Knight - Unholy Spec. Death Knight - Unholy Spec.

    Demon Hunter (Forums, Talent Calculator)
    Havoc
    • Havoc Demon Hunter Increases damage/healing by 8%: Blade Dance, Burning Hatred, Chaos Nova, Chaos Strike, Demon's Bite, Essence Break, Eye Beam, Fel Barrage, Fel Rush, Felblade, Glaive Tempest, Immolation Aura, Insatiable Hunger, Metamorphosis, Throw Glaive Insatiable Hunger, Trail of Ruin, Vengeful Retreat Increases periodic damage/healing by 8%: Blade Dance, Burning Hatred, Chaos Nova, Chaos Strike, Demon's Bite, Essence Break, Eye Beam, Fel Barrage, Fel Rush, Felblade, Glaive Tempest, Immolation Aura, Insatiable Hunger, Metamorphosis, Throw Glaive Insatiable Hunger, Trail of Ruin, Vengeful Retreat Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec.

    Druid (Forums, Talent Calculator)
    Balance
    • Balance Druid Decreases damage/healing by 8%: Fury of Elune, Moonfire, New Moon, Star Burst, Stellar Flare, Sunfire, Thorns, Wrath Decreases periodic damage/healing by 8%: Fury of Elune, Moonfire, New Moon, Star Burst, Stellar Flare, Sunfire, Thorns, Wrath Increases damage/healing by 40%: Regrowth Increases periodic damage/healing by 40%: Regrowth Thorns, Wrath Druid - Balance Spec. Druid - Balance Spec.

    Feral
    • Feral Druid Increases damage/healing by 32%: Brutal Slash, Feral Frenzy, Ferocious Bite, Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Primal Wrath, Shred, Thrash Increases periodic damage/healing by 32%: Brutal Slash, Feral Frenzy, Ferocious Bite, Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Primal Wrath, Shred, Thrash Increases damage/healing by 40%: Regrowth Increases periodic damage/healing by 40%: Regrowth Druid - Feral Spec. Druid - Feral Spec.

    Guardian
    • Guardian Druid Increases damage/healing by 16%: Brambles, Mangle, Pulverize, Thrash and Pulverize Increases periodic damage/healing by 16%: Brambles, Mangle, Pulverize, Thrash Increases damage/healing by 40%: Regrowth Increases periodic damage/healing by 40%: Regrowth Increases damage/healing by 300%: Thrash Increases periodic damage/healing by 300%: Thrash Increases damage/healing by 10%: Mangle and Pulverize Druid - Guardian Spec. Druid - Guardian Spec.

    Restoration
    • Restoration Druid Restoration Druid core passive Increases damage/healing by 10%: Cenarion Ward, Cultivation, Efflorescence Cultivation, Incarnation: Tree of Life, Nourish, Reactive Resin, Regrowth, Spring Blossoms, Tranquility Spring Blossoms Increases periodic damage/healing by 10%: Cenarion Ward, Cultivation, Efflorescence Cultivation, Incarnation: Tree of Life, Nourish, Reactive Resin, Regrowth, Spring Blossoms, Tranquility Increases damage/healing by 37%: Ferocious Bite, Mangle, Moonfire, Shred, Thrash, Wrath Increases periodic damage/healing by 37%: Ferocious Bite, Mangle, Moonfire, Shred, Thrash, Wrath Spring Blossoms Druid - Restoration Spec. Druid - Restoration Spec.

    Evoker
    Devastation
    • Firestorm An explosion bombards the target area with white-hot cinders embers, dealing [ 140% of Spell Power ] Fire damage to enemies over 12 sec. Devastation Evoker - Level 30 Talent. Devastation Evoker - Level 30 Talent. 25 yd range. 2 sec cast. 20 sec cooldown.

    Preservation
    • Dream Projection Summon a flying projection of yourself that heals allies you pass through for [ 200% of Spell Power ]. Detonating your projection dispels all nearby allies of Magical effects, and heals for [ 1,400% of Spell Power ] over 20 sec. PvP Talent. PvP Talent. 40 yd range. 1.5 0.5 sec cast. 1.5 min cooldown. Requires Evoker. Requires level 10.
    • Temporal Anomaly Send forward a vortex of temporal energy, healing 3 injured allies within 15 12 yards every 1 sec for [ 65% of Spell Power ]. Lasts 8 sec. Preservation Evoker - Level 15 Talent. Preservation Evoker - Level 15 Talent. 13% of Base Mana. 1.5 sec cast. 6 sec cooldown.

    Hunter (Forums, Talent Calculator)
    Beast Mastery
    • Beast Mastery Hunter Increases damage/healing by 11%: A Murder of Crows, Arcane Shot, Barrage, Bloodshed, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Stampede, Steady Shot, Steel Trap, Stomp, Volley, Wailing Arrow Barrage, Bloodshed, Chimaera Shot, Dire Beast: Hawk, Stampede, Stomp Increases periodic damage/healing by 11%: A Murder of Crows, Arcane Shot, Barrage, Bloodshed, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Stampede, Steady Shot, Steel Trap, Stomp, Volley, Wailing Arrow Increases damage/healing by 50%: Volley Barrage, Bloodshed, Chimaera Shot, Dire Beast: Hawk, Stampede, Stomp Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec.

    Marksmanship
    • Chimaera Shot A two-headed shot that hits your primary target for [ 65% of Attack Power ] Nature damage and another nearby target for [ 32.5% of Attack Power ] Frost damage. Replaces Arcane Shot. Requires Ranged Weapon. Marksmanship Hunter - Level 35 Talent. Marksmanship Hunter - Level 35 Talent. 20 40 Focus. 40 yd range. Instant.

    Survival
    • Survival Hunter Increases damage/healing by 5%: A Murder of Crows, Arcane Shot, Butchery, Chakrams, Death Chakram, Flanking Strike, Mongoose Bite, Steady Shot, Steel Trap, Terms of Engagement, Volley, Wailing Arrow Butchery, Chakrams, Flanking Strike, Mongoose Bite, Steel Trap, Terms of Engagement Increases periodic damage/healing by 5%: A Murder of Crows, Arcane Shot, Butchery, Chakrams, Death Chakram, Flanking Strike, Mongoose Bite, Steady Shot, Steel Trap, Terms of Engagement, Volley, Wailing Arrow Butchery, Chakrams, Flanking Strike, Mongoose Bite, Steel Trap, Terms of Engagement Hunter - Survival Spec. Hunter - Survival Spec.
    • Terms of Engagement Harpoon Harpoon has a 10 sec reduced cooldown, and deals [ 50% of Attack Power ] Physical damage and generates 20 Focus over 10 sec. Killing an enemy resets the cooldown of Harpoon. Survival Hunter - Level 15 Talent. Survival Hunter - Level 15 Talent.
    • Viper's Venom Mongoose Bite has a chance to make your next Serpent Sting cost no Focus and deal an additional 250% initial damage Raptor Strike and Mongoose Bite have a 15% chance to apply Serpent Sting to your target. Survival Hunter - Level 15 Talent. Survival Hunter - Level 15 Talent. Approximately 3 procs per minute.
    • Wildfire Infusion Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it: Shrapnel Bomb: Shrapnel pierces the targets, causing Mongoose Bite and Butchery to apply a bleed for 9 sec that stacks up to 3 times. Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones. Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings applies Serpent Stings to up to 5 targets. Survival Hunter - Level 50 Talent. Survival Hunter - Level 50 Talent.

    Mage (Forums, Talent Calculator)
    Fire
    • Fire Mage Decreases damage/healing by 6%: Arcane Explosion, Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frostbolt, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Blast Wave, Conflagration, Fireball, Flame Patch, Living Bomb, Meteor Decreases periodic damage/healing by 6%: Arcane Explosion, Arcane Missiles, Blast Wave, Blazing Barrier, Conflagration, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Nova, Frostbolt, Frozen Orb, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Pyroblast, Scorch Blast Wave, Conflagration, Fireball, Flame Patch, Living Bomb, Meteor Mage - Fire Spec. Mage - Fire Spec.
    • Fireball Throws a fiery ball that causes [ 78% of Spell Power ] Fire damage. Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Effect ends when Fireball critically strikes. Mage - Fire Spec. Mage - Fire Spec. 2% of Base Mana. 40 yd range. 2.2 sec cast.
    • Mastery: Ignite Your target burns for an additional [ 75% of Spell Power ]% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast, Meteor, Phoenix Flames, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames Fire Blast causes your Ignites to spread to 8 4 nearby enemies. Mage - Fire Spec. Mage - Fire Spec.

    Frost
    • Chain Reaction Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% 2% for 10 sec, stacking up to 5 times. Frost Mage - Level 35 Talent. Frost Mage - Level 35 Talent.
    • Frost Mage Decreases damage/healing by 9%: Arcane Explosion, Arcane Missiles, Blizzard, Comet Storm, Cone of Cold, Ebonbolt, Fire Blast, Flurry, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Ice Nova, Living Bomb, Mastery: Icicles, Nether Tempest Comet Storm, Ebonbolt, Glacial Spike, Ice Nova, Mastery: Icicles, Ray of Frost Decreases periodic damage/healing by 9%: Arcane Explosion, Arcane Missiles, Blizzard, Comet Storm, Cone of Cold, Ebonbolt, Fire Blast, Flurry, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Ice Nova, Living Bomb, Mastery: Icicles, Nether Tempest Comet Storm, Ebonbolt, Glacial Spike, Ice Nova, Mastery: Icicles, Ray of Frost Mage - Frost Spec. Mage - Frost Spec.

    Monk (Forums, Talent Calculator)
    Brewmaster
    • Brewmaster Monk Increases damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fists of Fury, Flying Serpent Kick Eye of the Tiger, Keg Smash, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Tiger Palm Increases periodic damage/healing by 11%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fists of Fury, Flying Serpent Kick Eye of the Tiger, Keg Smash, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Tiger Palm Decreases damage/healing by 44%: Rushing Jade Wind Decreases damage/healing by 10%: Chi Burst, Chi Wave, Tiger Palm and Chi Wave Decreases periodic damage/healing by 10%: Eye of the Tiger Monk - Brewmaster Spec. Monk - Brewmaster Spec.

    Mistweaver
    • Mistweaver Monk Mistweaver Monk core passive Decreases damage/healing by 12%: Rising Sun Kick Increases damage/healing by 10%: Tiger Palm Increases damage/healing by 150%: Spinning Crane Kick Increases periodic damage/healing by 400%: Crackling Jade Lightning Monk - Mistweaver Spec. Monk - Mistweaver Spec.

    Windwalker
    • Cyclone Strikes Brewmaster, Mistweaver, Initial: Spin while kicking in the air, dealing [ 40% of Attack Power ] Physical damage over 1.5 sec to all enemies within 8 yds. Deals reduced damage beyond 5 targets. Windwalker: Spin while kicking in the air, dealing [ 26.7% of Attack Power + 26.7% of Off-hand Attack Power ] Physical damage over 1.5 sec to all enemies within 8 yds. Deals reduced damage beyond 5 targets. Spinning Crane Kick's damage is increased by 18% for each unique target you've struck in the last 20 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Stacks up to 5 times. Monk - Windwalker Spec. Monk - Windwalker Spec.
    • Windwalker Monk Decreases damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning Chi Burst, Chi Wave, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Decreases periodic damage/healing by 7%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning Chi Burst, Chi Wave, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Tiger Palm, Whirling Dragon Punch Increases damage/healing by 26%: Blackout Kick, Rising Sun Kick, Tiger Palm Rising Sun Kick Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 140%: Spinning Crane Kick Increases damage/healing by 10%: Blackout Kick Increases damage/healing by 10%: Blackout Kick, Fist of the White Tiger, Tiger Palm 10%: Fist of the White Tiger Increases damage/healing by 10%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Fist of the White Tiger Increases damage/healing by 20%: Rising Sun Kick Increases damage/healing by 20%: Fists of Fury Monk - Windwalker Spec. Monk - Windwalker Spec.

    Paladin (Forums, Talent Calculator)
    • Fist of Justice Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 1 sec. Paladin - Level 30 Talent. Paladin - Level 30 Talent.
    • Unbreakable Spirit Holy, Initial: Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%. Protection: Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%. Retribution: Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%. Paladin - Level 35 Talent. Paladin - Level 35 Talent.

    Holy
    • Crusader Strike Crusader Strike now has 2 charges. Paladin - Holy & Retribution Spec. Paladin - Holy & Retribution Spec. Spec. Paladin - Holy Spec.
    • Divine Protection Reduces all damage you take by 20% for 8 sec. Paladin - Holy & Protection Spec. Paladin - Holy & Protection Spec. Paladin - Holy Spec. 3.5% of Base Mana. Instant. 60 sec cooldown.
    • Holy Paladin Holy Paladin core passive Increases damage/healing by 6%: Bestow Faith, Flash of Light, Glimmer of Light, Holy Light, Holy Prism, Holy Shock, Judgment of Light, Light of Dawn, Light of the Martyr, Light's Hammer, Word of Glory Increases periodic damage/healing by 6%: Bestow Faith, Flash of Light, Glimmer of Light, Holy Light, Holy Shock, Judgment of Light, Light of Dawn, Light of the Martyr, Light's Hammer, Word of Glory Decreases damage/healing by 8%: Consecration, Crusader Strike, Glimmer of Light, Hammer of Wrath Decreases damage/healing by 8%: Glimmer of Light, Holy Prism, Holy Shock, Judgment, Light's Hammer, Shield of the Righteous Decreases damage/healing by 20%: Hammer of Wrath and Judgment Increases damage/healing by 110%: Consecration Decreases damage/healing by 20%: Judgment Paladin - Holy Spec. Paladin - Holy Spec.

    Protection
    • Judgment Judges the target, dealing [ 112.5% of Spell Power ] Holy damage, and causing them to take 25% increased damage from your next Holy Power ability. Generates 1 Holy Power. 1 charge. Paladin - Protection Spec. Paladin - Protection Spec. 3% of Base Mana. 30 yd range. Instant. 12 sec recharge. 1 charge.
    • Judgment Judgment generates 1 Holy Power. Paladin - Protection & Retribution Spec. Paladin - Protection & Retribution Spec. Spec. Paladin - Protection Spec.
    • Protection Paladin Increases damage/healing by 4%: Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Holy Prism, Holy Shield, Holy Shock, Judgment, Light's Hammer, Shield of the Righteous Blessed Hammer, Holy Shield, Judgment Increases periodic damage/healing by 4%: Avenger's Shield, Blessed Hammer, Consecration, Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Holy Prism, Holy Shield, Holy Shock, Judgment, Light's Hammer, Shield of the Righteous Increases damage/healing by 39%: Flash of Light Blessed Hammer, Holy Shield, Judgment Decreases damage/healing by 30%: Judgment Paladin - Protection Spec. Paladin - Protection Spec.

    Retribution
    • Crusade Call upon the Light and begin a crusade, increasing your damage done and haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and haste by an additional 3%. Maximum 10 stacks. 1 charge. Retribution Paladin - Level 50 Talent. Retribution Paladin - Level 50 Talent. Instant. 2 min recharge. 1 charge.
    • Retribution Paladin Decreases damage/healing by 24%: Blade of Justice, Consecration, Crusader Strike, Divine Storm, Execution Sentence, Eye for an Eye, Final Reckoning, Hammer of Wrath, Holy Prism, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Sanctified Wrath, Shield of the Righteous, Templar's Verdict, Wake of Ashes Justicar's Vengeance, Sanctified Wrath, Templar's Verdict, Zeal Decreases periodic damage/healing by 24%: Blade of Justice, Consecration, Crusader Strike, Divine Storm, Execution Sentence, Eye for an Eye, Final Reckoning, Hammer of Wrath, Holy Prism, Holy Shock, Judgment, Justicar's Vengeance, Light's Hammer, Sanctified Wrath, Shield of the Righteous, Templar's Verdict, Wake of Ashes, Zeal Increases damage/healing by 39%: Flash of Light Increases damage/healing by 20%: Word of Glory Justicar's Vengeance, Sanctified Wrath, Templar's Verdict, Zeal Paladin - Retribution Spec. Paladin - Retribution Spec.

    Priest (Forums, Talent Calculator)
    Discipline
    • Discipline Priest Discipline Priest core passive Decreases damage/healing by 25%: Smite Increases periodic damage/healing by 7%: Shadow Word: Pain Increases damage/healing by 7%: Shadow Word: Pain Decreases damage/healing by 19%: Mind Blast Decreases damage/healing by 6%: Mind Blast, Shadow Word: Pain, Smite Decreases periodic damage/healing by 6%: Mind Blast, Shadow Word: Pain, Smite Priest - Discipline Spec. Priest - Discipline Spec.

    Holy
    • Holy Priest Holy Priest core passive Increases damage/healing by 16%: Cosmic Ripple, Flash Heal, Greater Heal, Holy Words Increases periodic damage/healing by 16%: Cosmic Ripple, Flash Heal, Greater Heal, Holy Words Increases damage/healing by 44%: Holy Words, Mind Blast, Shadow Word: Pain, Smite Increases periodic damage/healing by 44%: Holy Words, Mind Blast, Shadow Word: Pain, Smite Increases damage/healing by 47%: Shadow Word: Pain Increases periodic damage/healing by 47%: Shadow Word: Pain Priest - Holy Spec. Priest - Holy Spec.

    Shadow
    • Shadow Priest Increases periodic damage/healing by 50%: Shadow Word: Pain Increases damage/healing by 50%: Shadow Word: Pain Priest - Shadow Spec. Priest - Shadow Spec.

    Rogue (Forums, Talent Calculator)
    • Elusiveness Feint also reduces all damage you take from non-area-of-effect attacks by [ 30 + 25% of Spell Power ]% for 6 sec Evasion also reduces damage taken by [ 10 + 25% of Spell Power ]%, and Feint also reduces non-area-of-effect damage taken by [ 20 + 25% of Spell Power ]%. Rogue - Level 35 Talent. Rogue - Level 35 Talent.

    Assassination
    • Assassination Rogue Increases damage/healing by 51%: Ambush, Crimson Tempest, Deadly Poison, Death from Above, Envenom, Eviscerate, Instant Poison, Internal Bleeding, Main Gauche Crimson Tempest, Death from Above, Envenom, Fan of Knives, Garrote, Internal Bleeding, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock, Wound Poison System Shock Increases periodic damage/healing by 51%: Ambush, Crimson Tempest, Deadly Poison, Death from Above, Envenom, Eviscerate, Instant Poison, Internal Bleeding, Main Gauche Crimson Tempest, Death from Above, Envenom, Fan of Knives, Garrote, Internal Bleeding, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Shiv, Sinister Strike, System Shock, Wound Poison System Shock Rogue - Assassination Spec. Rogue - Assassination Spec.
    • Fan of Knives Sprays knives at all enemies within 10 yards, dealing [ 32% of Attack Power ] Physical damage and applying your active poisons at their normal rate. Deals reduced damage beyond 8 targets. Awards 1 combo points. Rogue - Assassination Spec. Rogue - Assassination Spec. 35 Energy. Instant. 1 sec global cooldown.
    • Garrote Garrote the enemy, causing [ 108% of Attack Power ] Bleed damage over 18 sec. Awards 1 combo points. Requires One-Handed Melee Weapon. Rogue - Assassination Spec. Rogue - Assassination Spec. 45 Energy. Melee range. Instant. 6 sec cooldown. 1 sec global cooldown.
    • Iron Wire Increase the duration of Garrote's silence effect by 3 sec Garrote silences the target for 6 sec when used from Stealth. Enemies silenced by Garrote deal 15% reduced damage for 8 sec. Assassination Rogue - Level 40 Talent. Assassination Rogue - Level 40 Talent.
    • Poison Bomb Envenom and Rupture have a [ 40 Envenom has a [ 50 / 10% ]% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals [ 44% of Attack Power ] Nature damage over 2 sec to all enemies within it. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent.
    • Venom Rush Ambush and Mutilate refunds 8 Energy when used against a poisoned target. Assassination Rogue - Level 45 Talent. Assassination Rogue - Level 45 Talent.

    Assassination, Initial, Subtlety

    Outlaw
    • Blade Flurry Blade Flurry now instantly strikes up to 5 nearby targets for [ 40% of Attack Power ] Physical damage. Rank 2. Rank 2. Rogue - Outlaw Spec. Rogue - Outlaw Spec.
    • Blinding Powder Reduces the cooldown of Blind by 30 sec and increases its range by 15 5 yds. Outlaw Rogue - Level 40 Talent. Outlaw Rogue - Level 40 Talent.
    • Outlaw Rogue Increases damage/healing by 17%: Ambush, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Blade Flurry, Blade Rush, Death from Above, Dispatch, Ghostly Strike, Killing Spree, Mastery: Main Gauche, Pistol Shot, Sinister Strike Increases periodic damage/healing by 17%: Ambush, Blade Rush, Deadly Poison, Death from Above, Dispatch, Eviscerate, Ghostly Strike, Instant Poison, Killing Spree, Main Gauche, Mastery: Main Gauche, Mutilate, Pistol Shot, Shiv, Sinister Strike, Wound Poison Blade Flurry, Blade Rush, Death from Above, Dispatch, Ghostly Strike, Killing Spree, Mastery: Main Gauche, Pistol Shot, Sinister Strike Rogue - Outlaw Spec. Rogue - Outlaw Spec.

    Subtlety
    • Dark Shadow Shadow Dance increases damage by an additional 15% 20%. Subtlety Rogue - Level 45 Talent. Subtlety Rogue - Level 45 Talent.
    • Shuriken Storm Normal: Sprays shurikens at all enemies within 10 yards, dealing [ 16.2% of Attack Power + 16.2% of Off-hand Attack Power ] Physical damage and reducing movement speed by 50% for 8 sec. Deals reduced damage beyond 8 targets. Awards 1 combo points per target hit. Shuriken Storm: Sprays shurikens at all enemies within 10 yards, dealing [ 16.2% of Attack Power + 16.2% of Off-hand Attack Power ] Physical damage and reducing movement speed by 50% for 8 sec. Deals reduced damage beyond 8 targets. Critical strikes with Shuriken Storm apply Find Weakness for 10 sec. Awards 1 combo points per target hit. Shadow Blades: Sprays shurikens at all enemies within 10 yards, dealing [ 16.2% of Attack Power + 16.2% of Off-hand Attack Power ] Physical damage and reducing movement speed by 50% for 8 sec. Deals reduced damage beyond 8 targets. Awards 1 combo points per target hit plus an additional 1 Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.
    • Subtlety Rogue Increases damage/healing by 21%: Ambush, Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Instant Poison, Main Gauche, Mutilate Backstab, Death from Above, Eviscerate, Gloomblade, Rupture, Second Shuriken, Secret Technique, Shadowstrike, Shiv, Shuriken Toss, Sinister Strike, Wound Poison Shuriken Storm, Shuriken Toss Increases periodic damage/healing by 21%: Ambush, Backstab, Deadly Poison, Death from Above, Eviscerate, Gloomblade, Instant Poison, Main Gauche, Mutilate Backstab, Death from Above, Eviscerate, Gloomblade, Rupture, Second Shuriken, Secret Technique, Shadowstrike, Shiv, Shuriken Toss, Sinister Strike, Wound Poison Shuriken Storm, Shuriken Toss Rogue - Subtlety Spec. Rogue - Subtlety Spec.

    Shaman (Forums, Talent Calculator)
    Elemental
    • Aftershock Earth Shock, Elemental Blast and Earthquake have a 25% chance to refund all Maelstrom spent. Elemental Shaman - Level 25 Talent. Elemental Shaman - Level 25 Talent.
    • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield Echoing Shock, Elemental Blast, Icefury, Liquid Magma Totem, Maelstrom, Static Discharge, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 5%: Earthen Rage, Earthquake, Echoing Shock, Elemental Blast, Flame Shock, Flametongue Attack, Icefury, Lightning Bolt, Lightning Shield Echoing Shock, Elemental Blast, Icefury, Liquid Magma Totem, Maelstrom, Static Discharge, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases damage/healing by 13%: Healing Surge and Increases damage/healing by 13% Swelling Waves Increases damage/healing by 68%: Earth Shield Increases damage/healing by 150%: Elemental Blast Shaman - Elemental Spec. Shaman - Elemental Spec.
    • Surge of Power Casting Earth Shock also enhances Earth Shock, Elemental Blast, and Earthquake enhance your next spell cast within 15 sec: Flame Shock: The next cast also applies Flame Shock to 1 additional target within 8 yards of the target. Lightning Bolt: Your next cast will cause an additional 1-3 Elemental Overloads. Lava Burst: Reduces the cooldown of your Fire and Storm Elemental by 6.0 sec. Frost Shock: Freezes the target in place for 6 sec. Elemental Shaman - Level 45 Talent. Elemental Shaman - Level 45 Talent. 100 yd range.

    Enhancement
    • Enhancement Shaman Increases damage/healing by 3%: Ascendance, Crashing Storm, Earthen Spike, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Hailstorm, Ice Strike, Lashing Flames, Lightning Bolt, Lightning Shield, Ride the Lightning, Stormflurry, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Hailstorm, Ice Strike, Lashing Flames, Ride the Lightning, Stormflurry, Sundering Increases periodic damage/healing by 3%: Ascendance, Crashing Storm, Earthen Spike, Earthquake, Elemental Assault, Elemental Blast, Elemental Spirits, Feral Lunge, Fire Nova, Flame Shock, Flametongue Attack, Hailstorm, Ice Strike, Lashing Flames, Lightning Bolt, Lightning Shield, Ride the Lightning, Stormflurry, Stormstrike, Stormstrike Off-Hand, Sundering, Windfury Attack, Windstrike, Windstrike Off-Hand Hailstorm, Ice Strike, Lashing Flames, Ride the Lightning, Stormflurry, Sundering Decreases damage/healing by 35%: Elemental Blast, Lightning Bolt and, Ride the Lightning Increases damage/healing by 68%: Earth Shield Increases damage/healing by 13%: Healing Surge and Swelling Waves Shaman - Enhancement Spec. Shaman - Enhancement Spec.

    Restoration
    • Earthen Wall Totem Summons a totem at the target location with Total Health health for 15 sec. [ 35% of Spell Power ] damage from each attack against allies within 10 yards of the totem is redirected to the totem. Restoration Shaman - Level 35 Talent. Restoration Shaman - Level 35 Talent. 11% of Base Mana. 40 yd range. Instant. 60 sec cooldown. 1 sec global cooldown.
    • Restoration Shaman Restoration Shaman core passive Decreases damage/healing by 4%: Ascendance, Downpour, Healing Surge, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Decreases periodic damage/healing by 4%: Ascendance, Downpour, Healing Surge, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Increases damage/healing by 15%: Earthquake, Flame Shock, Flametongue Attack, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Increases periodic damage/healing by 15%: Earthquake, Flame Shock, Flametongue Attack, Lightning Bolt, Lightning Shield, Stormstrike, Stormstrike Off-Hand, Windfury Attack, Windstrike, Windstrike Off-Hand Shaman - Restoration Spec. Shaman - Restoration Spec.

    Warlock (Forums, Talent Calculator)
    Affliction
    • Affliction Warlock Increases damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Malefic Rapture, Phantom Singularity, Rain of Fire, Seed of Corruption, Shadow Bolt Seed of Corruption, Siphon Life, Unstable Affliction, Vile Taint Increases periodic damage/healing by 14%: Agony, Corruption, Drain Life, Drain Soul, Grimoire of Sacrifice, Haunt, Malefic Rapture, Phantom Singularity, Rain of Fire, Seed of Corruption, Shadow Bolt Seed of Corruption, Siphon Life, Unstable Affliction, Vile Taint Warlock - Affliction Spec. Warlock - Affliction Spec.

    Demonology
    • Demonology Warlock Increases damage/healing by 3%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul'dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Demonbolt, Doom, Hand of Gul'dan, Implosion Increases periodic damage/healing by 3%: Bilescourge Bombers, Corruption, Demonbolt, Doom, Drain Life, Hand of Gul'dan, Implosion, Rain of Fire, Seed of Corruption, Shadow Bolt Demonbolt, Doom, Hand of Gul'dan, Implosion Warlock - Demonology Spec. Warlock - Demonology Spec.

    Destruction
    • Destruction Warlock Increases damage/healing by 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Increases periodic damage/healing by 10%: Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Corruption, Drain Life, Grimoire of Sacrifice, Immolate, Incinerate, Rain of Fire, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Soul Fire Warlock - Destruction Spec. Warlock - Destruction Spec.

    Warrior (Forums, Talent Calculator)
    Arms
    • Arms Warrior Increases damage/healing by 13%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Demolition, Dreadnaught, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory Cleave, Colossus Smash, Demolition, Dreadnaught, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Overpower, Raging Blow, Ravager, Rend, Shattering Throw, Shield Slam, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand Ravager, Rend, Skullsplitter, Storm Bolt, Warbreaker, Warbringer Increases periodic damage/healing by 13%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Demolition, Dreadnaught, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory Cleave, Colossus Smash, Demolition, Dreadnaught, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Overpower, Raging Blow, Ravager, Rend, Shattering Throw, Shield Slam, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand Ravager, Rend, Skullsplitter, Storm Bolt, Warbreaker, Warbringer Increases damage/healing by 40%: Bladestorm and Bladestorm Off-Hand Increases damage/healing by 20%: Slam Warrior - Arms Spec. Warrior - Arms Spec.
    • Martial Prowess Name changed from "Overpower" to "Martial Prowess".

    Arms & Protection
    • Execute Execute no longer has a cooldown and if your foe survives, 20% of the Rage spent is refunded. Warrior - Arms & Protection Spec. Warrior - Arms & Protection Spec.

    Fury
    • Bloodthirst Assault the target in a bloodthirsty craze, dealing [ 65% of Attack Power ] Physical damage and restoring 3% of your health health.?s385,735[ Increases the critical chance of your next Bloodthirst by 10%][] Stacking up to 1 times. Generates 8 Rage. Requires Melee Weapon. Warrior - Fury Spec. Warrior - Fury Spec. Melee range. Instant. 4.5 sec cooldown.
    • Fury Warrior Increases damage/healing by 29%: Bladestorm, Bladestorm Off-Hand, Bloodthirst, Bloodthirst Heal, Charge, Deep Wounds Bloodthirst, Demolition, Dragon Roar, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Onslaught, Raging Blow, Rampage, Ravager, Shattering Throw, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush Siegebreaker, Storm Bolt, Warbringer, Whirlwind, Whirlwind Off-Hand Increases periodic damage/healing by 29%: Bladestorm, Bladestorm Off-Hand, Bloodthirst, Bloodthirst Heal, Charge, Deep Wounds Bloodthirst, Demolition, Dragon Roar, Execute, Execute Off-Hand, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Onslaught, Raging Blow, Rampage, Ravager, Shattering Throw, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush Siegebreaker, Storm Bolt, Warbringer, Whirlwind, Whirlwind Off-Hand Increases damage/healing by 21%: Bladestorm and Bladestorm Off-Hand Decreases damage/healing by 7%: Dragon Roar Warrior - Fury Spec. Warrior - Fury Spec.
    • Improved Execute Name changed from "Execute" to "Improved Execute". Execute no longer costs Rage and now generates 20 Rage. Warrior - Fury Spec. Warrior - Fury Spec.
    • Improved Whirlwind Name changed from "Whirlwind" to "Improved Whirlwind". Whirlwind causes your next 2 single-target attacks to strike up to 4 additional targets for 45% damage. Whirlwind no longer costs Rage. Instead it generates 3 Rage, plus an additional 1 per target hit. Maximum maxRage Rage. Warrior - Fury Spec. Warrior - Fury Spec.

    Protection
    • Protection Warrior Increases damage/healing by 17%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Devastate, Devastator, Dragon Charge, Dragon Roar, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Raging Blow, Ravager, Revenge, Shattering Throw Impending Victory, Ravager, Revenge, Shield Bash, Shield Slam, Shockwave, Slam, Storm Bolt, Thunder Clap, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Storm Bolt, Thunder Clap, Warbringer Increases periodic damage/healing by 17%: Bladestorm, Bladestorm Off-Hand, Bloodthirst Heal, Charge, Deep Wounds, Demolition, Devastate, Devastator, Dragon Charge, Dragon Roar, Execute, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Raging Blow, Ravager, Revenge, Shattering Throw Impending Victory, Ravager, Revenge, Shield Bash, Shield Slam, Shockwave, Slam, Storm Bolt, Thunder Clap, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand Storm Bolt, Thunder Clap, Warbringer Warrior - Protection Spec. Warrior - Protection Spec.

    Covenant Abilities
    Paladin (Forums, Talent Calculator)
    • Divine Toll Holy, Protection, Initial: Instantly cast Holy Shock, Avenger's Shield, or : Instantly cast Holy Shock on up to 5 targets within 30 yds. Protection: Instantly cast Avenger's Shield on up to 5 targets within 30 yds. Retribution: Instantly cast Judgment on up to 5 targets within 30 yds (based on your current specialization). Retribution: Instantly cast Holy Shock, Avenger's Shield, or Judgment Divine Toll's Judgment deals 100% increased damage. Initial: Instantly cast on up to 5 targets within 30 yds (based on your current specialization). Divine Toll's Judgment deals 100% increased damage. Kyrian. Kyrian. 15% of Base Mana. 30 yd range. Instant. 60 sec cooldown.

    Soulbind Conduits
    Mage (Forums, Talent Calculator)
    • Incantation of Swiftness Arcane: Greater Invisibility increases your movement speed by 8% for 6 sec. Fire, Frost, Initial: Invisibility increases your movement speed by 20% for 6 sec.Greater Invisibility: Greater Invisibility increases your movement speed by 20% for 6 sec.

    Raid & Dungeon Abilities
    • Cold Claws Name changed from "Frost-Infused Laceration" to "Cold Claws". Melidrussa's Infused Whelp inflicts 6 12 Physical damage to its current player target. Applies Primal Chill. Unlimited range. 1.5 sec cast.
    • Ember Eruption Inflicts 50 Inflicts 30 Fire damage to enemies within 7 yards of the target upon expiring. 100 yd range. Instant.
    • Frost Overload Melidrussa overloads with primal frost energy for 10 8 sec. While channeling, she inflicts 11 Frost damage and applies Primal Chill every 2.5 sec to all players. 10 sec cast (Channeled). 2 sec to all players. 8 sec cast (Channeled).
    • Ice Blast Inflicts 40 Frost damage to all players in a large cone in front of Melidrussa. Applies 5 stacks of Primal Chill. 7% of Total Mana. Unlimited range. 6 sec cast. 3.5 sec cast.
    • Lightning Strike A massive Lightning Strike that inflicts 12 18 Nature damage to all players within 20 yards. Unlimited range. Instant. 10 yards. Unlimited range. Instant.
    • Living Flamebolt Diurna conjures orbs of sentient flame, striking all players within 50 yards, inflicting 20 8 Fire damage and an additional 5 Fire damage every 1 sec. for 6 sec. This effect stacks. Players struck by Living Flamebolt splash additional flames to nearby locations, triggering Living Flamebolt on players within 2 yards of the point of impact. Unlimited range. Instant.
    • Living Flamebolt Diurna conjures orbs of sentient flame, striking all players within 50 yards, inflicting 20 8 Fire damage and an additional 5 Fire damage every 1 sec. for 6 sec. This effect stacks. Players struck by Living Flamebolt splash additional flames to nearby locations, triggering Living Flamebolt on players within 2 yards of the point of impact. Unlimited range. Instant.
    • Protoform Barrier Empowers the caster, inflicting 1 Cosmic damage to all players every 3 sec. Upon removal this barrier manifests as one attackable enemy, casting a shared 1,250 1,600 absorb shield with all other enemies for 15 sec. A second unit manifests that also can be healed to reduce the shared shield. Upon expiration the barrier explodes, inflicting 50 Cosmic damage and an additional 5 Cosmic damage every 1 sec. to all players for 8 sec. If broken this effect backfires, inflicting all damage done to each enemy during the barrier as Cosmic damage, and additionally grants all players up to 25% increased damage done, 25% healing done, and 25% 20% increased damage done, 20% healing done, 30% total health, and 20% increased absorbs done for 40 sec. Unlimited range. Instant.
    • Searing Clap Inflicts 60 Inflicts 45 Fire damage to all enemies in front of the caster. Afflicts all enemies with Burning Heat, this spell inflicts additional fire damage over time. 2 sec cast. 2 sec cooldown.
    • Seeking Flame Launches a ball of fire at a random player's location, inflicting 45 40 Fire damage on impact. 100 yd range. Instant.
    • Tremors The Earthreaver slashes with elemental-infused blades, sending earthen debris in a frontal direction. Upon contact these explode, inflicting 20 Nature damage and an additional 2 Nature damage every half-second for 6 sec to all players within 20 10 yards. This effect stacks. 100 yd range. Instant.



    Misc Changes
    Originally Posted by MMO-Champion
    Battle Masters
    • [TEMP] RaceTrackBG - Domination. Players: 5-10. Rated players: 10. Map: [TEMP] RaceTrackBG.
    • 8.0 BG Temp - Domination. Players: 8-15. Rated players: 10. Map: 8.0 BG Temp.
    • AI Test - Arathi Basin - Players: 8-15. Rated players: 10. Map: AI Test - Arathi Basin.
    • AI Test - Warsong Gulch - Players: 5-10. Rated players: 10. Map: AI Test - Warsong Gulch.
    • CTF3 - Players: 5-10. Rated players: 10. Map: CTF3.
    • Epic Battleground - Warfront Arathi (PvP) - Players: 10-40. Rated players: 40. Map: 8.3 Epic Battleground - Warfront Arathi (PvP).
    • Programmer Map - Battlefield - Players: 1-20. Map: Programmer Map - Battlefield.
    • Small Battleground D - Various. Players: 5. Rated players: 5. Map: Small Battleground D.
    • The Battle for Gilneas (Old City Map) - Brawl. Players: 5-10. Rated players: 10. Map: The Battle for Gilneas (Old City Map).

    Char Customization Options
    Unknown Unknown
    • Chest Spikes - None - Name changed from "Torso Spikes - None" to "Chest Spikes - None".
    • Chest Spikes - Spikes - Name changed from "Torso Spikes - Spikes" to "Chest Spikes - Spikes".
    • Horns - Arched - Name changed from "Horn Style - Arched" to "Horns - Arched".
    • Horns - Arched - Name changed from "Horn Style - Arched" to "Horns - Arched".
    • Horns - Bolt - Name changed from "Horn Style - Bolt" to "Horns - Bolt".
    • Horns - Bolt - Name changed from "Horn Style - Bolt" to "Horns - Bolt".
    • Horns - Broken - Name changed from "Horn Style - Broken" to "Horns - Broken".
    • Horns - Broken - Name changed from "Horn Style - Broken" to "Horns - Broken".
    • Horns - Coiled - Name changed from "Horn Style - Coiled" to "Horns - Coiled".
    • Horns - Coiled - Name changed from "Horn Style - Coiled" to "Horns - Coiled".
    • Horns - Curled - Name changed from "Horn Style - Curled" to "Horns - Curled".
    • Horns - Curled - Name changed from "Horn Style - Curled" to "Horns - Curled".
    • Horns - Curved - Name changed from "Horn Style - Curved" to "Horns - Curved".
    • Horns - Curved - Name changed from "Horn Style - Curved" to "Horns - Curved".
    • Horns - Grand - Name changed from "Horn Style - Grand" to "Horns - Grand".
    • Horns - Grand - Name changed from "Horn Style - Grand" to "Horns - Grand".
    • Horns - High Stag - Name changed from "Horn Style - High Stag" to "Horns - High Stag".
    • Horns - High Stag - Name changed from "Horn Style - High Stag" to "Horns - High Stag".
    • Horns - Hook - Name changed from "Horn Style - Hook" to "Horns - Hook".
    • Horns - Hook - Name changed from "Horn Style - Hook" to "Horns - Hook".
    • Horns - Jagged - Name changed from "Horn Style - Jagged" to "Horns - Jagged".
    • Horns - Jagged - Name changed from "Horn Style - Jagged" to "Horns - Jagged".
    • Horns - Low Stag - Name changed from "Horn Style - Low Stag" to "Horns - Low Stag".
    • Horns - Low Stag - Name changed from "Horn Style - Low Stag" to "Horns - Low Stag".
    • Horns - None - Name changed from "Horn Style - None" to "Horns - None".
    • Horns - None - Name changed from "Horn Style - None" to "Horns - None".
    • Horns - Plated - Name changed from "Horn Style - Plated" to "Horns - Plated".
    • Horns - Plated - Name changed from "Horn Style - Plated" to "Horns - Plated".
    • Horns - Ridged - Name changed from "Horn Style - Ridged" to "Horns - Ridged".
    • Horns - Ridged - Name changed from "Horn Style - Ridged" to "Horns - Ridged".
    • Horns - Scythe - Name changed from "Horn Style - Scythe" to "Horns - Scythe".
    • Horns - Scythe - Name changed from "Horn Style - Scythe" to "Horns - Scythe".
    • Horns - Sickle - Name changed from "Horn Style - Sickle" to "Horns - Sickle".
    • Horns - Sickle - Name changed from "Horn Style - Sickle" to "Horns - Sickle".
    • Horns - Sleek - Name changed from "Horn Style - Sleek" to "Horns - Sleek".
    • Horns - Sleek - Name changed from "Horn Style - Sleek" to "Horns - Sleek".
    • Horns - Subtle - Name changed from "Horn Style - Subtle" to "Horns - Subtle".
    • Horns - Subtle - Name changed from "Horn Style - Subtle" to "Horns - Subtle".
    • Horns - Swept - Name changed from "Horn Style - Swept" to "Horns - Swept".
    • Horns - Swept - Name changed from "Horn Style - Swept" to "Horns - Swept".
    • Horns - Thorns - Name changed from "Horn Style - Thorns" to "Horns - Thorns".
    • Horns - Thorns - Name changed from "Horn Style - Thorns" to "Horns - Thorns".
    • Wing Decoration - None - Name changed from "Wing Jewelry - None" to "Wing Decoration - None".
    • Wing Decoration - Ring - Name changed from "Wing Jewelry - Ring" to "Wing Decoration - Ring".
    • Wing Decoration - Talon - Name changed from "Wing Jewelry - Talon" to "Wing Decoration - Talon".

    Currency Types
    Dragon Racing UI (Hidden)
    • Dragon Racing - Tracking [DNT] - Name changed from "Dragon Racing - Tracking" to "Dragon Racing - Tracking [DNT]".
    • Dragon Racing - Versioning [DNT] - Name changed from "Dragon Racing - Versioning" to "Dragon Racing - Versioning [DNT]".

    Dragonflight
    • Purified Arcane Energy - This arcane energy has been stabilized and can be used throughout the Cobalt Assembly.Max Quantity: 500.

    Hidden
    • Artisan's Consortium (New) - Grants Reputation with the Artisan's Consortium.
    • Iskaara Tuskarr (New) - Grants Reputation with the Iskaara Tuskarr.
    • Maruuk Centaur (New) - Grants Reputation with the Maruuk Centaur.
    • Valdrakken Accord (New) - Grants Reputation with the Valdrakken Accord.

    Factions
    Dragonflight
    • Iskaara Tuskarr (Paragon) (New)
    • Valdrakken Accord (Paragon) (New)

    Flight Masters
    10.0 Dragon Isles

    Group Finder Activities
    Raids
    • Battle for Stromgarde (Heroic) - 30 players. Map: The Battle for Stromgarde. Difficulty: Heroic. . Difficulty: Heroic.

    LFG Dungeons
    Dungeons
    • [TEST] PvE Battleground - Map: AI Test - Arathi Basin. Roles: 15 damage.
    • AI Test WSG - It's Warsong Gulch! Map: AI Test It's - Warsong Gulch. Roles: 1-15 damage.
    • Expedition to Crescent Isle - Head out for adventure on Crescent Isle. Map: Crescent Isle (Islands Prototype). Roles: 1-3 damage. Roles: 1-3 damage.
    • Strike Back! - You have embarked on a mission to stop the repeated bounties on your head. Map: 8.0 Assassins Scenario - Drustvar. Roles: 1 damage. Roles: 1 damage.
    • Warfront Prototype - Destroy the Horde! Map: Warfronts Prototype. Roles: 1 damage. ! Roles: 1 damage.

    Map Areas
    10.0 Dragon Isles
    • Ohn'ahran Plains > Deadsnare Caverns (New)
    • The Azure Span > Slyvern Plunge - Name changed from "The Azure Span > Giant Caves" to "The Azure Span > Slyvern Plunge".

    Brackenhide Hollow
    • Brackenhide Hollow > Den of Decay (New)
    • Brackenhide Hollow > Gutshot's Overlook (New)
    • Brackenhide Hollow > Lost Kanniak (New)
    • Brackenhide Hollow > The Rotwood (New)

    Ruby Life Pools
    • Ruby Life Pools > Flashfrost Incursion (New)
    • Ruby Life Pools > Infusion Chambers (New)
    • Ruby Life Pools > Ruby Lifeshrine (New)
    • Ruby Life Pools > Ruby Overlook (New)

    Map Difficulties
    • Dragon Isles - Heroic Raid (New) - Max players: 30.
    • Dragon Isles - Looking For Raid (New) - Max players: 30.
    • Dragon Isles - Mythic Raid (New) - Max players: 20.
    • Dragon Isles - Normal Raid (New) - Max players: 30.

    Maps
    10
    • Dragon Isles (New) - Directory: 2574. Type: Raid.

    Mounts
    Flying Mounts

    Ground Mounts
    • [PH] Black Vorquin (New) - Ground Mount. [PH] Black Vorquin. "PH" Source: Drop: PH
    • [PH] Blue Vorquin (New) - Ground Mount. [PH] Blue Vorquin. "PH" Source: Drop: PH
    • [PH] Bronze Vorquin (New) - Ground Mount. [PH] Bronze Vorquin. "PH" Source: Drop: PH
    • [PH] Pale Vorquin (New) - Ground Mount. [PH] Pale Vorquin. "PH" Source: Drop: PH
    • Iskaara Trader's Ottuk - Name changed from "[PH] Black River Otter" to "Iskaara Trader's Ottuk".
    • Ivory Trader's Ottuk - Name changed from "[PH] White River Otter" to "Ivory Trader's Ottuk".

    Scenarios
    Grand Hunt
    • 02: Frozen River Hunt - Name changed from "02: [DNT]Step 2" to "02: Frozen River Hunt". Hunt creatures west or on the frozen river.
    • 02: West River Hunt - Name changed from "02: [DNT]Step 2" to "02: West River Hunt". Hunt creatures west of the river.
    • 03: [DNT]Interact - Name changed from "03: [DNT]Step 3" to "03: [DNT]Interact".
    • 03: [DNT]Interact - Name changed from "03: [DNT]Step 3" to "03: [DNT]Interact".
    • 04: Parched Shortcoats - Name changed from "04: [DNT]Step 4" to "04: Parched Shortcoats". Clear out the Parched Shortcoat Bears.
    • 04: Rowdy Goats - Name changed from "04: [DNT]Step 4" to "04: Rowdy Goats". Clear out the Rowdy Goats.
    • 05: Hunt Moskhoi - Name changed from "05: [DNT]Step 5" to "05: Hunt Moskhoi". Find and Hunt Moskhoi.
    • 05: Hunt Yamakh - Name changed from "05: [DNT]Step 5" to "05: Hunt Yamakh". Find and hunt Yamakh.
    • 06: East River Hunt - Name changed from "06: [DNT]Step 6" to "06: East River Hunt". Hunt creatures to the east of the frozen river.
    • 06: River Hunt - Name changed from "06: [DNT]Step 6" to "06: River Hunt". Hunt beavers and ottuks around the river.
    • 07: [DNT]Interact - Name changed from "07: [DNT]Step 7" to "07: [DNT]Interact".
    • 07: [DNT]Interact - Name changed from "07: [DNT]Step 7" to "07: [DNT]Interact".
    • 08: Raging Ice Burrowers - Name changed from "08: [DNT]Step 8" to "08: Raging Ice Burrowers". Clear out the Raging Ice Burrowers.
    • 08: Vicious Crystalspine - Name changed from "08: [DNT]Step 8" to "08: Vicious Crystalspine". Clear out the Vicious Crystalspine.
    • 09: Hunt Mantai - Name changed from "09: [DNT]Step 9" to "09: Hunt Mantai". Hunt Mantai.
    • 09: Hunt Yaankhi - Name changed from "09: [DNT]Step 9" to "09: Hunt Yaankhi". Hunt Yaankhi.
    • 10: Hills Hunt - Name changed from "10: [DNT]Step 10" to "10: Hills Hunt". Hunt creatures in the hills east of the river.
    • 10: Hunt Arkhuu - Name changed from "13: [DNT]Step 13" to "10: Hunt Arkhuu". Hunt Arkhuu.
    • 11: [DNT]Interact - Name changed from "11: [DNT]Step 11" to "11: [DNT]Interact".
    • 11: East River Hunt - Name changed from "10: [DNT]Step 10" to "11: East River Hunt". Hunt creatures east of the river.
    • 12: [DNT]Interact - Name changed from "11: [DNT]Step 11" to "12: [DNT]Interact".
    • 12: Berserk Yetis - Name changed from "12: [DNT]Step 12" to "12: Berserk Yetis". Clear out the Berserk Yetis.
    • 13: Frantic Ottuk - Name changed from "12: [DNT]Step 12" to "13: Frantic Ottuk". Clear out the Frantic Wildwater Ottuk.
    • 13: Hunt Tevgai - Name changed from "13: [DNT]Step 13" to "13: Hunt Tevgai". Hunt Tevgai.

    Siege on Dragonbane Keep
    • 03: We Stand! - Name changed from "03: We Stand" to "03: We Stand!".

    The Tuskarr Feast
    • 01: Wait for Instructions (New) - Wait for instructions from Big Kinook.
    • 02: Salted Fish (New) - Fetch some Salted Fish Scraps from Lukoturukk, then throw them into the pot!
    • 03: Peppered Smelt (New) - Fetch some Peppered Smeltlings from Elder Kinaa, then throw them into the pot!



    Strings Changes
    Originally Posted by MMO-Champion
    • BASIC_REAGENT_TOOLTIP_CLICK_TO_ALLOCATE (New) - Left Click to allocate reagent qualities.
    • CHARACTER_SPECIFIC_KEYBINDINGS - Character Specific Key Bindings Keybindings
    • ERR_INFORM_SUGGEST_INVITE_S (New) - %s suggested that their group invites you.
    • ERR_INFORM_SUGGEST_INVITE_SS (New) - %1$s suggested that %2$s invite you to their group.
    • ERR_INVITE_PARTY_BUSY_PENDING_REQUEST (New) - You already have a pending invite request
    • ERR_INVITE_PARTY_BUSY_PENDING_SUGGEST (New) - You already have a pending group referral
    • ERR_TALENT_FAILED_UNSPENT_TALENT_POINTS (New) - You must spend all available talent points to apply changes.
    • HUD_EDIT_MODE_COLLAPSE_OPTIONS (New) - Collapse options |A:editmode-up-arrow:16:11|a
    • HUD_EDIT_MODE_EXPAND_OPTIONS (New) - Expand options |A:editmode-down-arrow:16:11:0:-5|a
    • HUD_EDIT_MODE_FOCUS_FRAME_LABEL (New) - Focus Frame
    • HUD_EDIT_MODE_GRID_SPACING (New) - Grid Spacing
    • HUD_EDIT_MODE_PET_ACTION_BAR_LABEL (New) - Pet Action Bar
    • HUD_EDIT_MODE_PLAYER_FRAME_LABEL (New) - Player Frame
    • HUD_EDIT_MODE_SETTING_UNIT_FRAME_BUFFS_ON_TOP (New) - Buffs On Top
    • HUD_EDIT_MODE_SETTING_UNIT_FRAME_CAST_BAR_UNDERNEATH (New) - Cast Bar Underneath
    • HUD_EDIT_MODE_SETTING_UNIT_FRAME_HIDE_PORTRAIT (New) - Hide Portrait
    • HUD_EDIT_MODE_SETTING_UNIT_FRAME_USE_LARGER_FRAME (New) - Use Larger Frame
    • HUD_EDIT_MODE_STANCE_BAR_LABEL (New) - Stance Bar
    • HUD_EDIT_MODE_TARGET_AND_FOCUS (New) - Target and Focus
    • HUD_EDIT_MODE_TARGET_FRAME_LABEL (New) - Target Frame
    • ICON_SELECTION_CLICK (New) - Click to view in the list
    • ICON_SELECTION_DRAG (New) - Drag an icon here to use it as your display
    • ICON_SELECTION_NOTINLIST (New) - This icon is not in the list
    • ICON_SELECTION_TITLE_CURRENT (New) - Currently Selected
    • ICON_SELECTION_TITLE_CUSTOM (New) - Custom Icon
    • MOUNT_JOURNAL_DRAGONRIDING_HELPTIP (New) - Dragonriding mounts are found at the top of your list
    • PROFESSIONS_ADD_RECRAFT (New) - Select Item to Recraft
    • PROFESSIONS_CRAFTING_EXPECTED_QUALITY - Expected Quality: %s |cnHIGHLIGHT_FONT_COLOR:Expected Quality:|r %s
    • PROFESSIONS_CRAFTING_EXPECTED_QUALITY_WITH_NEXT_SKILL (New) - |cnHIGHLIGHT_FONT_COLOR:Expected Quality:|r %s|n|nWith current Recipe Difficulty, reach Crafting Skill %d to guarantee Quality: %s
    • PROFESSIONS_FINISHING_CRAFTING_REAGENT_DESCRIPTION - When crafting:%s
    • PROFESSIONS_FLYOUT_SHOW_NAME (New) - Show Name
    • PROFESSIONS_MODIFIED_CRAFTING_REAGENT_DESCRIPTION - Provides the following property:%s
    • PROFESSIONS_SPECIALIZATION_CONFIRM_CLOSE (New) - Do you want to apply your changes before exiting?
    • PROFESSIONS_SPECS_CAN_UNLOCK_SPEC (New) - You can unlock a new specialization.
    • PROFESSIONS_SPECS_PENDING_POINTS (New) - You have unapplied changes to your specializations.
    • RECRAFT_REAGENT_TOOLTIP_CLICK_TO_ADD (New) - Left Click to select a Reagent to recraft
    • RECRAFT_REAGENT_TOOLTIP_CLICK_TO_REMOVE (New) - |cnDISABLED_FONT_COLOR:Right Click to remove this Reagent|r
    • SPELL_FAILED_CUSTOM_ERROR_798 (New) - That player is currently not interested in engaging with your shenanigans.
    • SPELL_FAILED_CUSTOM_ERROR_799 (New) - Can't be cast on Non Player Characters.
    • SPELL_FAILED_CUSTOM_ERROR_800 (New) - A signal flare was recently fired at this location.
    • UNLEARN_SKILL - Do you want to unlearn %s, and lose all associated recipes? recipes?|n|nType "UNLEARN" into the field to confirm.
    • UNLEARN_SKILL_CONFIRMATION (New) - UNLEARN
    Last edited by Lumy; 2022-07-26 at 11:10 PM.

  2. #2
    I wish there was an easier way to see how big of a change "aura" buffs/nerfs are, it looks like a blob to me.

  3. #3
    Alex seems to suffer from a slight of case of resting bitch face.

  4. #4
    Mass Polymorph for mages incoming...

  5. #5
    I'm confused - did Paladin's Crusade lose its enhancements to damage, or no? The new tooltip only mentions the haste increase, but the textbox beneath it still has the 30% buff for damage and healing highlighted.

    Also sad to see the Hammer of Justice talent nerfed, it was perfectly fine as it was.
    Quote Originally Posted by Larry Gungus View Post

    You think the girl born with eight limbs is now a spider?

  6. #6
    Epic Battleground - Warfront Arathi (PvP) - Players: 10-40. Rated players: 40. Map: 8.3 Epic Battleground - Warfront Arathi (PvP).

    looks like they are turning the old warfront into an epic battleground. decent use of assets. IIRC that was supposedly the original plan in BFA to include a PVP mode but was scrapped.

  7. #7
    Ysera's daughter finally getting the spotlight she deserves, her character art on the loading screen looks so good!

  8. #8
    Warchief Alayea's Avatar
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    Originally Posted by Blizzard Entertainment
    • The Barbershop services are now free of cost.
    This isn't just an alpha-only change, right? Please say yes.


    Quote Originally Posted by Kralljin View Post
    Alex seems to suffer from a slight of case of resting bitch face.
    It does look that way. Maybe just the lighting in the artwork?
    Alayea - Enhance/Resto (Main) Lithala - BM Gekkani - Holy/Shadow
    Mathrie - Fury/Prot Mayae - Resto/Bal Elita - Frost/Blood
    Chrystie - Frost Draika - Combat Ioreth - Ret/Prot
    Vexbolt - Destruction Yin - WW/MW Yolis
    Urwenn

  9. #9
    So Avenger's Shield no longer interrupts, or is that just a tooltip bug?

  10. #10
    Quote Originally Posted by ExtremelyCrusty View Post
    So Avenger's Shield no longer interrupts, or is that just a tooltip bug?
    My bet is it being a selectable talent for the Protection tree
    Quote Originally Posted by Larry Gungus View Post

    You think the girl born with eight limbs is now a spider?

  11. #11
    Pandaren Monk cocomen2's Avatar
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    Quote Originally Posted by Kralljin View Post
    Alex seems to suffer from a slight of case of resting bitch face.
    wow art style died, so they just copied ff14 style.
    Please, there a perfect example of hypocritical thinking:
    Quote Originally Posted by Teriz View Post
    If Tinkers had anything to do with Hunters, but they don’t. Unlike Bards which are linked to Rogues.

  12. #12
    Looks like they forgot to cover the belly of Nozdormu, clearly that bodytype 1 needs to be covered up just like bodytype 2?

  13. #13
    Bloodsail Admiral Plehnard's Avatar
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    Quote Originally Posted by Aerisot View Post
    Ysera's daughter finally getting the spotlight she deserves, her character art on the loading screen looks so good!
    Yeah, she's beautiful there. Hope she'll have her own model as well

  14. #14
    Quote Originally Posted by Sialina View Post
    Looks like they forgot to cover the belly of Nozdormu, clearly that bodytype 1 needs to be covered up just like bodytype 2?
    Dude's been MIA since the end of Cata, he didn't get the memo that shirts have become trendy.
    confirmed by my uncle nitnendo and masahiro samurai

  15. #15
    I finally checked out the new Paladin talents, and Long Arm of the Law is back, at least for Retribution Paladins. It took ages, but holy christ, thank you for this small win Blizzard.
    Quote Originally Posted by Larry Gungus View Post

    You think the girl born with eight limbs is now a spider?

  16. #16
    Kalecgos looks like he comes straight out of Ishgard in FFXIV

  17. #17
    Quote Originally Posted by ONCHEhap View Post
    Kalecgos looks like he comes straight out of Ishgard in FFXIV
    To make things funnier unless they are changing what all his current models to look like the loading screen picture will not match up because his model is "Human" while the loading screen version looks like they are changing him to what looks like an elf, but his outfit has been that back since the Kalecgos side story books.

  18. #18
    Legendary! SinR's Avatar
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    Quote Originally Posted by Cosmicpreds View Post
    That first bullet point makes me kinda happy
    The Waking Shores?
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  19. #19
    Quote Originally Posted by Plehnard View Post
    Yeah, she's beautiful there. Hope she'll have her own model as well
    After saying this, I'm now thinking it is Ysera lol

    Ysera's horns, Head Crest, and Ardenweld Blue Eyes.

    So unless they are changing Merithra's model, to look identical to her mother, this is Ysera.

    Ysera is also listed on the Collectors Pin

  20. #20
    Quote Originally Posted by Aerisot View Post
    Ysera's daughter finally getting the spotlight she deserves, her character art on the loading screen looks so good!
    That's Ysera... not her daughter.... Ysera , the life/green flight dragon, ; alextrasza: red, calecgos; blue, etc.

    - - - Updated - - -




    Alextrasza looks awful on that picture; like she has a swollen face or something. Doesn't look like her other than the outfit.

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