Originally Posted by
Varaben
It's a great move in the right direction, but I don't understand why it's in the ret tree. Put SOV and DP in the class tree instead.
Also I assume unbreakable spirit reduces the CD from 2m to 1.4m, so that isn't THAT bad, but a 20% wall on a 1.4min CD is sort of a bare minimum. I know you can't compare these abilities exactly, but rogues get elusiveness that reduces damage by 20% for 6s and it's on a FIFTEEN (15) second cooldown. Ours is 80 second CD for an extra 2 seconds for duration. I'd take feint any day of the week over SOV or DP.
It just seems odd to me that they want Ret to wear plate but also have paper defenses? It's so easy to remove bubble and this point that I'd rather make it a talent choice and let me take something else. Between spellwarding, bubble, and DP, it does look like our defenses against spells will be better overall, I just feel like 20% damage reduction skills shouldn't have such a long CD. Maybe improve unbreakable spirit to 40% or 50% reduction? Maybe make it a 2 pt talent for 25/50% so we'd have to really trade it for something good that deep, but in return we get a 1 min DP, 2.5m bubble, and a 5 min LOH (making it usable in arena).