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  1. #81
    I can see this being implemented before WoW even going F2P.

    That's how low of an opinion Blizzard has of our intellect.

    But yeah, nice try, Bobby OP, but these are bad ideas. You got enough yachts.

  2. #82
    Quote Originally Posted by rrayy View Post
    AHh the "I'm right and anyoen who disagrees with me is wrong" approach. I hate to break it to you,k but their absolutely are people who love WQ's/dailies. You are looking at one right here in me. None of what you say is true. That is nothing but something you made up to try to turn your opinion into fact. But your opinion stays just that, an opinion.
    Ahh, the old "I can't read English to save my life, or worse, I intentionally misread so I can try to convince myself I'm an enlightened genius" approach.

    I said most. Most. Most people do not love doing dailies (and quit trying to act like a world quest isn't just another form of daily quest, FFS). It's been complained about--and rightfully so--since they were first formalized all the way back in The Burning Crusade. Sure, there were quasi-dailies back in vanilla that you could repeat, but not daily quests of the "you 'have' to do" like TBC introduced.

    The saddest part of this conversation is that not only do you think you're a hyper intellectual, but you're also one of those people who genuinely believe "well it's my opinion, so it must be the general opinion, because I'm me!" You're the one with the (grossly) minority opinion here. You.

    Not that it matters, as it doesn't change the brunt of what I said in my previous post one iota. Daily quests are for the benefit of the developers, not the players. Lazy game design at its finest. Which is a fact, no matter how much you want to stomp your feet and cry foul.

  3. #83
    Quote Originally Posted by Strawberry View Post
    EDIT:
    After reading the first page, I'm beginning to think people just want to be force fed things and told what to do instead of having a choice of doing things their way.
    I'm advocating for being able to play whatever content you want and everyone getting rewarded for it instead of having to do dailies, every day.
    Also, you might want to take a deep breath and wait a couple of minutes before you go bananas with the keyboard.

    Original post:
    Let's be honest. How many of you play the game (not log in, play) because of daily/weekly quests?
    Now that Blizzard has bought a company to improve WoW quality, there should be more focus put on it being a game instead of a chore.
    Removing dailies/weeklies would mean less players online, which would mean lower population for pugs in dungeons/raids.

    But there is a solution for this - free season pass which levels up when you gain XP from killing monsters, doing raids, dungeons, pvp, gathering/crafting, etc.
    This would increase player interactivity instead of everyone playing on their own. The thing MMO is about. Or they could do that by just doing their solo activities.

    And voila, suddenly players feel rewarded for playing the game their way. No need to do the dailies anymore. No one forced into things they don't want to do. Awesome, right?
    This season/battle pass could include everything from gold to crafting mats to transmog items, mounts and currency you need to improve gear.
    Who wouldn't love this?

    But there's also potential to earn more money
    by making it a $10 paid season pass for those who want. This does not need to be on a monthly basis and instead be something that's rotated every 3 months. That would make it some $3.5/month which is most likely accessible to 90+% of WoW players.
    Rocket League has a great season pass system. You pay once and when you level up you earn the currency and at a certain level you have enough to buy the next season battle pass without paying more real money.


    I'm sure someone else thought about this? But I don't see any downsides to it. Do you?
    I agree with this. I believe it would help bring back community to a MMORPG that needs it.

    I would go one step further and also remove the weekly vault. Why? Because this, ME: To anyone on friends list or in guild "do you wanna run this M+?" Them: "No im good my vault is full, im playing another game"

    Everything in this game is login daily do X, login weekly do X. Or my best option for gear is weekly vault, so i login tuesday fill vault, log out and log back in next tuesday, rinse and repeat. TIMEGATED BULLSHIT

    All this bullshit was created so Blizzard can leech sub money monthly. We all know it. Now that the game went to shit, MAU went to shit, they should make huge changes to make things better, I think removing all the time gated crap and adding a season pass would be great, also get rid of that logout not play till next week shit vault.

    Adding season pass would mean making game F2P however, no more monthly sub.

    End rant.
    Last edited by Goat7; 2022-08-06 at 06:08 PM.

  4. #84
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    Quote Originally Posted by Strawberry View Post
    So you'd rather waste your time on things you don't want to do instead of wasting your time on things you want to do?
    I'm not sure many people share the same idea.
    And before you comment "I like dailies" - this thread is not about me or you.
    If i don't want to do things i don't do them. I haven't been in Korthia or ZM in months. WoW has enough timegated rewards as is, adding battlepass system to the game will just make things worse.

  5. #85
    Quote Originally Posted by Rocksteady 87 View Post
    Ahh, the old "I can't read English to save my life, or worse, I intentionally misread so I can try to convince myself I'm an enlightened genius" approach.

    I said most. Most. Most people do not love doing dailies (and quit trying to act like a world quest isn't just another form of daily quest, FFS). It's been complained about--and rightfully so--since they were first formalized all the way back in The Burning Crusade. Sure, there were quasi-dailies back in vanilla that you could repeat, but not daily quests of the "you 'have' to do" like TBC introduced.
    Prove it. All you are doing is projecting your opinion and claiming it as the majority with nothing to back it up.

    Quote Originally Posted by Rocksteady 87 View Post
    The saddest part of this conversation is that not only do you think you're a hyper intellectual, but you're also one of those people who genuinely believe "well it's my opinion, so it must be the general opinion, because I'm me!" You're the one with the (grossly) minority opinion here. You.
    The one that is doing that is you. To wit read the bolded in your next paragraph:

    Quote Originally Posted by Rocksteady 87 View Post
    Not that it matters, as it doesn't change the brunt of what I said in my previous post one iota. Daily quests are for the benefit of the developers, not the players. Lazy game design at its finest. Which is a fact, no matter how much you want to stomp your feet and cry foul.
    Everything you said in bold is your OPINION, not fact no matter how many times you personally attack me after it. In fact, the bolded makes you guilty of everything you accuse me of. YOU are the one who is "think you're a hyper intellectual, but you're also one of those people who genuinely believe "well it's my opinion, so it must be the general opinion, because I'm me!" YOU declared your opinion to be majority opinion because you are you. You literally declared me wrong and that you were right. So who is the one that thinks they are hyper intellectual? Talk about the pot calling the kettle black.

  6. #86
    So... the problem is the season pass creates FOMO (fear of missing out) and you will feel forced to grind it out asap.
    It's a different approach, but not necessarily better.

  7. #87
    So a subscription inside a subscription based game?

    Subscripception?

  8. #88
    Quote Originally Posted by Strawberry View Post
    EDIT:
    After reading the first page, I'm beginning to think people just want to be force fed things and told what to do instead of having a choice of doing things their way.
    I'm advocating for being able to play whatever content you want and everyone getting rewarded for it instead of having to do dailies, every day.
    Also, you might want to take a deep breath and wait a couple of minutes before you go bananas with the keyboard.

    Original post:
    Let's be honest. How many of you play the game (not log in, play) because of daily/weekly quests?
    Now that Blizzard has bought a company to improve WoW quality, there should be more focus put on it being a game instead of a chore.
    Removing dailies/weeklies would mean less players online, which would mean lower population for pugs in dungeons/raids.

    But there is a solution for this - free season pass which levels up when you gain XP from killing monsters, doing raids, dungeons, pvp, gathering/crafting, etc.
    This would increase player interactivity instead of everyone playing on their own. The thing MMO is about. Or they could do that by just doing their solo activities.

    And voila, suddenly players feel rewarded for playing the game their way. No need to do the dailies anymore. No one forced into things they don't want to do. Awesome, right?
    This season/battle pass could include everything from gold to crafting mats to transmog items, mounts and currency you need to improve gear.
    Who wouldn't love this?

    But there's also potential to earn more money
    by making it a $10 paid season pass for those who want. This does not need to be on a monthly basis and instead be something that's rotated every 3 months. That would make it some $3.5/month which is most likely accessible to 90+% of WoW players.
    Rocket League has a great season pass system. You pay once and when you level up you earn the currency and at a certain level you have enough to buy the next season battle pass without paying more real money.


    I'm sure someone else thought about this? But I don't see any downsides to it. Do you?
    After i rad throught the first site, i see that you have a picture of a system in mind, but seems like you cant put it to words, so everyone sees the positives.

    But you forget one big issue. It's blizzard we are talking about. They get really good in the last years with taking good ideas and implementing it in a really shitty way.

    If they would so something like this, you would need in insane amount to unlock all that everybody except Hardcores can Clear it or you only get credit for it when doing raid bosses or m+.

    Furthermore... You should stop being a little child and realize that your idea is crap as you put it.
    If 80% of the user's are disagreeing with you, it's either your idea is shit or you put it so bad in OP that nobody can understand the whole picture. Either way, the fault is at you and not everybody else.

  9. #89
    Quote Originally Posted by Loreth88 View Post
    Yes because many ppl many here to like the blizz excuse like: to much time taken away with those, to many resources taken away with that or this so they will find excuse easily for any new system or improvements because we players/ costumers let them to do so.
    tbh, i couldn’t figure out, what exactly you said. i just understand your english not very well, cause of missing commas, confusing „to“ with „too“, and so on. sorry, i just not really got what’s your statment about. or my english is just too bad and it’s an understanding-problem on my side. sorry, if that’s the case. maybe you can repeat it, in some other words?
    Last edited by Niwes; 2022-08-08 at 07:48 AM.

  10. #90
    fuck no tenchars

  11. #91
    Quote Originally Posted by Strawberry View Post
    EDIT:
    After reading the first page, I'm beginning to think people just want to be force fed things and told what to do instead of having a choice of doing things their way.
    I'm advocating for being able to play whatever content you want and everyone getting rewarded for it instead of having to do dailies, every day.
    Also, you might want to take a deep breath and wait a couple of minutes before you go bananas with the keyboard.

    Original post:
    Let's be honest. How many of you play the game (not log in, play) because of daily/weekly quests?
    Now that Blizzard has bought a company to improve WoW quality, there should be more focus put on it being a game instead of a chore.
    Removing dailies/weeklies would mean less players online, which would mean lower population for pugs in dungeons/raids.

    But there is a solution for this - free season pass which levels up when you gain XP from killing monsters, doing raids, dungeons, pvp, gathering/crafting, etc.
    This would increase player interactivity instead of everyone playing on their own. The thing MMO is about. Or they could do that by just doing their solo activities.

    And voila, suddenly players feel rewarded for playing the game their way. No need to do the dailies anymore. No one forced into things they don't want to do. Awesome, right?
    This season/battle pass could include everything from gold to crafting mats to transmog items, mounts and currency you need to improve gear.
    Who wouldn't love this?

    But there's also potential to earn more money
    by making it a $10 paid season pass for those who want. This does not need to be on a monthly basis and instead be something that's rotated every 3 months. That would make it some $3.5/month which is most likely accessible to 90+% of WoW players.
    Rocket League has a great season pass system. You pay once and when you level up you earn the currency and at a certain level you have enough to buy the next season battle pass without paying more real money.


    I'm sure someone else thought about this? But I don't see any downsides to it. Do you?
    This might very well be one of the worst ideas i've read on here.
    Have you considered giving vanilla classic a spin? Becausr that's the sort of flavorless grinding you're setting yourself up for, even if rewards keep rolling in.

    Now what we DO need is a way to make dailies/weeklies/world quests rewarding without making them mandatory, as well as a way to integrate them into the world without making them too mundane and while we're at it we should think about the way they can be made more accessible for those with limited time.

    Personally i would opt for a daily "inventory" or backlog, allowing you to access those you've missed for a given time (allowing, say, 7 dailies and two weeklies to be stored).

    As to the integration: Incorporate them into the goings on of your zone! I've suggested a supply mechanic in another thread, escorting supplies through the area could be a great mechanism for pvp dailies / pvp activities in general.

    As to mandatoriness: Stop being stingy with player power based on "skill" and cut off the head of the problem. Mythic needs no better gear than heroic; it's a challenge mode, idem for m+ and high pvp; the cosmetics can carry that just fine and the higher ilvl just contributes to statbloat and serves to obstruct those willing to try.


    Also: I have noticed some ideas seen on this forum making their way into the game, is suggesting something terrible your way to entice people to give better suggestions? Because it's certainly working that way.
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    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  12. #92
    Light comes from darkness shise's Avatar
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    No, simply no.

    Daily quests and such are okay. As long as they are nothing forced onto people. Reputation through dungeons and grinds should be the way to go with new mounts, mogs, etc.

    The the insane title for example, even though it got a huge nerf many years ago with the DKF rep.. but still, that´s an example of how certain thigns should be obtainable in the game, and not by paying money...


    It sucks that all game content is slowly becoming a pay to unlock in most games. It is easily going to happen in wow too but it sucks, so it should be as delayed as possible and, ideally, never arrive.

  13. #93
    I like it, would incentivize me to play more
    Mighty one, never forget.

  14. #94
    Im guessing this went down in flames.

    We already pay a subscription so fuck a battle pass unless they make this game ftp.

    also knowing wow players someone would make a guide for the fastest most optimal way to level up your pass, people would google 'how to finish my pass fastest' and players would play the most degenerate way possible just to be optimal even if they hate it. Players will farm kobolds in elwyn forest for 5 hours straight to finish their pass, bitch that its awful that it FORCES them to play like that and also bitch that they have nothing to do for the rest of the month because they finished their battlepass.

    Dont believe me? nobody is forcing you to do dailies, you do them because it is optimal for time spent while waiting for other content. They are easy and offer decent rewards.

    When i hear things like this suggested i assume that players are just hoping blizz will roll the dice to shake up the game and they hope their favored content will luck out and be on top. If its not they will bitch that blizz fucked it up, if it is then they claim blizz did a good job and listened to all player feedback. If they change it they will bitch that it was changed.

    Now with all that aside i actually wouldnt mind a battlepass IN PLACE OF A SUBSCRIPTION. FTP models are generally degenerate though but blizz have been pushing FTP shit into wow anyway with the money for gold shit, cosmetics in shop and other things, so it would hardly be a big change and wow already has degenerately bad luck systems like trying to get low percentage transmog drops or mount drops. Honestly seeing them offer reroll purchaces for real money wouldnt be too surprising.

  15. #95
    its equal parts lame and ignorant to think that what is best for you as a gamer is best for everyone.
    please do tell, what content are you going to be grinding instead of dailies/weeklies? because the method that works best for you is just as or even more grindy than our current one, only you have no activities to be doing to acquire said scaling. what are you going to be doing for progress? spamming dungeons? raids? crafting? open world mobs? don tell me that you would make a series and set of quests that could be done every day or whenever you had time. ya know, dailies... its content, dont like it, dont play it...

  16. #96
    No, I dont want the game to be more convoluded than it needs to be. Buy game, pay sub. Ideally, everything they put into the game should be obtainable in-game. Meaning, no mounts, pets, gear(tmog)++ should be in the shop. Create wast and big content features within the game, use the old zones of the world(s) to justify putting a new mount into the game. Heck, make that grind/questline long and even tedious, but obtainable.

    Dailies/weeklies are more or less fine enough. The thing is, do you have to do it or is it optional? often times, these things gets quickly annoying when you are forced to grind it for whatever reason. Thats happend plenty of times in wow. Gotta grind it for rep, gotta grind it for X/Y item++.

    Keep the game clean & simple. Thats always been the strength of wow, more convoluded shite is not required and theres been enough of that already.

  17. #97
    a game that has a season pass in order to just login is not a game that needs to add another edition that provides mandatory content for more money.

  18. #98
    Quote Originally Posted by Motorman View Post
    I very much like this idea. First of all it works well with any game that shares this system.
    What does “it works well with other games” even mean? WoW doesn’t need to plug into other games. Do you have to physically shift gears in your brain coming from Battlefield into World of Warcraft?

    Quote Originally Posted by Motorman View Post
    Second and most important, it allows for an individual player pace instead of the obligatory daily crap for petty rewards.
    1. If the rewards are petty, how can the daily crap be obligatory?

    2. Who is to say that an individual player pace is a good thing? What’s wrong with people playing the same game to be working on the same thing? Furthermore, who says there isn’t “individual player pace” now? I for one am not doing any Shadowlands dailies, for instance.

  19. #99
    As a progression/achievement system its fine I suppose but the idea of paying for it on top of a monthly subscription and paid expansions is laughable. Slap yourself.

  20. #100
    I am Murloc! Oneirophobia's Avatar
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    Quote Originally Posted by Strawberry View Post
    This season/battle pass could include everything from gold to crafting mats to transmog items, mounts and currency you need to improve gear.
    Who wouldn't love this?
    So you want pay to win, basically. On top of a sub fee, a box fee, and a microtransactions shop.

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