Icebound Fortitude, Chains of Ice, Brain Freeze, Death Strike among many others were already available to all specs.
If we're not "sacrificing anything", then what's the point? Just keep them baseline.You can still get these abilities in your build just fine, and without sacrificing really anything in order to get them,
Except you still are forced to re-buy what you previously had as baseline to reach any of those "10 thinks you would never had access to previously" so, again, what's the point? As a DK tank, I'm still forced to buy Chains of Ice and Mind Freeze to get my tank cooldown, Icebound Fortitude. Oh, hey, Lichborne! My anti-MC/charm CD! Looks like I'll have to go ham into the Unholy side of the basic DK tree to get it.Even looking at the worst of cases, you might be giving up guaranteed access to one thing to get potential access to 10 things you would have never had access to previously.
I guess the ui didnt feel good, because they literally went back to this format.
Idk there were just these underlying things back then because it was new, back then thinking whats better ob or scourge strike, but oo wait scourge strike has a magic portion and a melee portion so both can induvidually critt from eachother? O wow cool.
That stuff is gone.
"stop puting you idiotic liberal words into my mouth"
-ynnady
and todays mop rework onward does?
The worst thing about this is that you need to go through people's talents before letting them in your m+. I can already see dpses who skip utility talents trying to join.
Obviously when riot scores settle a bit, the ones skipping utility will be on the low end thus no risk of taking them in at that point.
I mean, the Vanilla-Wrath trees didn't really lock "core abilities" they usually provided an enhanced ability of sorts.
Take DKs for example: There were some cool abilities in the talent trees like the spec specific cooldowns, but most of what you'd think of as a core ability were really just replacement abilities for the class.
Dks started off with Death Coil to spend Runic Power, Blood Strike to spend Blood Runes, and Death Strike to spend Frost/Unholy runes.
Frost DKs gained Frost Strike as an alternative Runic Power spending ability, Blood DKs gained Heart Strike as an alternative to Blood Strike, and Unholy got Scourge Strike as an alternative to Death Strike. Yes, you were "learning core abilities" but they were just replacements for already existing abilities for the most part.
You didn't need to buy things like Chains of Ice or Mind Freeze with talent points before, you just got them as baseline.
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Not borrowed power. Borrowed power is stuff you have to earn throughout the expansion that goes away by the end of it.
You don't lose talents at the end of an expansion, you lose tier sets, legendary items, Azurite abilities, and things like that where you can't just opt to keep them as part of your spec.
Again, vast majority of cases. You don't get to be special and keep all your abilities baseline when other classes are doing the same thing to greater reward. The other major point is that these are meant to be levelling trees as well as end level trees. These abilities should be available around the same level you would get them regularly during the levelling process. The difference is that you now have a choice, and other classes with vastly different playstyles get the option to use abilities from other specs to great benefit.
Like I said, if you want to just make up definitions for terms that are different from what everyone else means when they use those terms, you aren't being nearly as clever as you think you are. It's a demonstration of intellectual weakness, not strength, to try to play word games to avoid actual conversations. It's a way that people without the mental fortitude to have a real conversation cover for their ineptitude.
"stop puting you idiotic liberal words into my mouth"
-ynnady
There will be a right way and a wrong way and we can only hope that we can sort out people who want to be " experimental ". I tend to only do Mythic plus so making sure everyone has a kick is important since the less healers have to heal means more chain lightening or judgements or whatever damaging spells they can provide. Now if they just made kick baseline i would largely not care since i will just go to Subcreation and copy so i can finish as soon as possible to move onto another game, wow is cyclical at this point. I also expect the same balance as they have had this expansion without the obvious outliers since they have coming on 18 years of experience.
What is the difference between hitting lvl 28 and getting the ability for free --- or hitting level 28 and putting a talent point into the ability? It's essentially the exact same thing --- except now you can choose to bypass it for something else entirely, if you so wish.
Originally Posted by Zaelthon
A woman is a person who identifies more with femininity than masculinity.
Borrowed power systems are temporary power gain systems that require you to lose that power later to move forward.
By your silly, circular definition, borrowed power would include everything that is power, including leveling because I could delete my character and remake it. Congratulations, you've taken a term everyone else understands, pretended to not understand it, redefined it because of your own fake confusion, and then declared victory. Wow, what an accomplishment.
"stop puting you idiotic liberal words into my mouth"
-ynnady