1. #1
    Fluffy Kitten Stoy's Avatar
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    Raid System Adjustments in Wrath of the Lich King Classic

    Raid System Adjustments in Wrath of the Lich King Classic
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Greetings!

    We’ve been working on getting the raids in Wrath of the Lich King Classic ready in these past weeks and wanted to touch on a few systemic adjustments we plan to make to raids in Wrath of the Lich King Classic.

    Buff “Audit” System
    One interesting quirk of the Original Wrath of the Lich King Dual Spec system was that certain buffs could be gained or snapshotted at a larger magnitude in one specialization and then in some situations retained after swapping talents to a second saved spec. While in many cases authentic, this has been pointed out to us as a bug multiple times during Beta and we agree that this undoubtedly would have been something we would have tried to fix in 2009. As a result, we are implementing a system that checks all talents and abilities at certain times and will clear or reduce the magnitude of buffs that either should not be present in your current group, or are too powerful based on your current specialization. This is very complicated under the hood, but the general effect is that players can no longer expect to snapshot more powerful buffs when swapping specs around before an encounter, or retaining buffs that their raid group should otherwise not have access to in its current composition. One specific thing to call out with this fix though is this will not interfere with interactions such as buff “high-fives” that happen when, say, a mage and a priest pass each other on the road and give each other Arcane Intellect and Power Word: Fortitude respectively. Single target buffs that don’t require players to be in a group with each other will be unaffected outside of instances to preserve these uniquely Classic interactions.

    Long Cooldowns
    One of the more arduous things that we’ve gotten feedback on–and indeed many members of our team experienced ourselves during progression in raids such as Sunwell Plateau–was dealing with long cooldowns on certain abilities after wipes. In situations where a wipe would occur early in a fight such as Mu’ru, many raids would often find themselves waiting around for several minutes for buffs such as Bloodlust or Heroism to come off cooldown so it was available for the next attempt. This didn’t feel particularly engaging and could have a very negative effect on motivation and morale during progression raid nights. In later versions of World of Warcraft, this problem was solved with a system that allows long CDs to refresh after an encounter ends, and while we want to take care about any modern features and systems we include in WoW Classic, we also recognize that there’s very little value in having to wait for multiple minutes after your raid has resurrected, run back, and is fully buffed for an arbitrary cooldown on abilities to be confident that you can perform properly. As a result we are going to be implementing a similar system in Wrath of the Lich King Classic where class abilities with a base cooldown of 2 minutes or more (with some exceptions, such as Reincarnation, Ritual of Doom, Astral Recall, and Lay on Hands) will reset when an encounter ends. This is a fairly big change for Wrath Classic, and we didn’t make it lightly, but the downtime between boss pulls during progression can be significant even without considering cooldowns, so this feels like a solid improvement to overall flow and time management within raids.

    Exhaustion/Sated
    Along with the adjustment above, we are also going to be implementing a complementary system where the Exhaustion and Sated debuffs caused by Heroism and Bloodlust will persist through death, but then will clear when the encounter ends along with the cooldown on the ability itself. This largely feels like it make sense as part of the adjustment above, and also prevents degenerate behavior where players may intentionally die to clear Exhaustion/Sated and benefit from multiple Heroism or Bloodlust buffs in a single encounter.

    We hope you like these adjustments and as always, thank you so much for the feedback you’ve provided on these and other issues during the Wrath of the Lich King Classic Beta!
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Can we expect this change on the next Beta/PTR update this week? Or will this take longer to implement?

    Good callout. Yes these changes should be out in this week’s beta build (likely arriving around 8/17).
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    is this a prepatch 3.4.0 change or coming at a later date?

    This will be in place when the 3.4.0 pre-patch launches.

  2. #2
    I am Murloc! SinR's Avatar
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    We have nice QOL changes, but AT WHAT COST?

  3. #3
    Man, they should have left these in. It's really ruining the sense of community.

  4. #4
    Good #SomeChanges# moment. If only they kept it to changing only stuff like this where pretty much everyone unanimously agrees...cough RDF...cough.

  5. #5
    Quote Originally Posted by Varitok View Post
    Man, they should have left these in. It's really ruining the sense of community.
    Ngl after reading posts here for the last week or so it’s really hard to tell what’s satire and what’s not lol

  6. #6
    I am Murloc! SinR's Avatar
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    Quote Originally Posted by Somic View Post
    Ngl after reading posts here for the last week or so it’s really hard to tell what’s satire and what’s not lol
    The Downtime waiting for Lust to come off CD and/or Sated to go away is for the S O C I A L I N T E R A C T I O N S Blizzard seems to think we all need.

    /s
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  7. #7
    I am Murloc! Sting's Avatar
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    Good changes

  8. #8
    omg this is gonna remove as much or more social interaction than RDF did. shame blizzard, no QOL because we need to socialize!!!! /s

  9. #9
    What happened to players? Why do they suck so much today despite supposedly being so good, optimized?

    Its like they cant play anything else than a mindless drone.

    Dont like having to wait for long cooldowns? Stop being bad, its that easy.

  10. #10
    Woltk classic gets worse and worse

  11. #11
    funny how people, who never played wotlk, or wow in general (most of their programmers and balance tards dont even game) f this game up.
    its fin woltk, you guys had one job, release it as it was, cant be that certain servers from 10 years ago did it better.

  12. #12
    Quote Originally Posted by banelocky View Post
    Good #SomeChanges# moment. If only they kept it to changing only stuff like this where pretty much everyone unanimously agrees...cough RDF...cough.
    RDF was the best change they ever made. Get over it. If you want to afk Netflix then play live.

  13. #13
    Quote Originally Posted by Drench View Post
    RDF was the best change they ever made. Get over it. If you want to afk Netflix then play live.
    dont worry, they will put it in half way through when numbers drop, and that will actually be the best change they ever made

  14. #14
    Quote Originally Posted by Drench View Post
    RDF was the best change they ever made. Get over it. If you want to afk Netflix then play live.
    I don't want to afk netflix, I want to be able to do dungeons reliably. Spamming lfg for hours to get a group together is not fun.

  15. #15
    Quote Originally Posted by dandan View Post
    I don't want to afk netflix, I want to be able to do dungeons reliably. Spamming lfg for hours to get a group together is not fun.
    but think about all 0 life long friends you will make without rdf /s

  16. #16
    I am Murloc! SinR's Avatar
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    Quote Originally Posted by Drench View Post
    RDF was the best change they ever made. Get over it. If you want to afk Netflix then play live.
    Because Blizzard thinks "LF1M TANK DAILY HEROIC" helps build MEANINGFUL FRIENDSHIPS.

    spoiler: It Doesn't.
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  17. #17
    Quote Originally Posted by The Oblivion View Post
    dont worry, they will put it in half way through when numbers drop, and that will actually be the best change they ever made
    It will be the second best change the ever made, after the original RDF. It's the sole reason numbers stayed static over the year long drought.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  18. #18
    Quote Originally Posted by SinR View Post
    Because Blizzard thinks "LF1M TANK DAILY HEROIC" helps build MEANINGFUL FRIENDSHIPS.

    spoiler: It Doesn't.
    Spoiler you're wrong and you won't get RDF. End of story. They have retail wow for people who like mobile games.

    - - - Updated - - -

    Quote Originally Posted by dandan View Post
    I don't want to afk netflix, I want to be able to do dungeons reliably. Spamming lfg for hours to get a group together is not fun.
    Spamming for hours never happened. Never happened back in the day and doesn't happen on current live servers.

    Just admit you are lazy and don't want to play a mmo. You want a single player game. Then go play retail wow so you can enjoy your mobile collect EZ-items game.

  19. #19
    Quote Originally Posted by Drench View Post
    Spoiler you're wrong and you won't get RDF. End of story. They have retail wow for people who like mobile games.

    - - - Updated - - -



    Spamming for hours never happened. Never happened back in the day and doesn't happen on current live servers.

    Just admit you are lazy and don't want to play a mmo. You want a single player game. Then go play retail wow so you can enjoy your mobile collect EZ-items game.
    If you honestly think it never happened then you never played the same game I did.
    Also, stop with the "RDF = retail" cope. RDF was introduced in wrath, and it was something they had been planning for a while.
    Last edited by dandan; 2022-08-16 at 03:35 PM.

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