Originally Posted by
chrisisvacant
Well, Torghast and the symbol maze thing in Minas Tirith or whatever would make for solid variety that, conceptually, can be brought forward.
For example, they could call the final season of every expansion the Season of Mastery, and then every dungeon has the torghast-style shuffling of routes. And you can build puzzles to progress back into the dungeons rather than trash fests that seemed to become the norm after Wrath (which is why MgT had much stronger packs of trash and more competitive placement).
The problem with these features is they don't support them even when the expansion is current. They release it and let it go, only to return a season or two later in response to massive negative feedback/crying. Hence the changes to every single expansion system to date.
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Well, Torghast and the symbol maze thing in Minas Tirith or whatever would make for solid variety that, conceptually, can be brought forward.
For example, they could call the final season of every expansion the Season of Mastery, and then every dungeon has the torghast-style shuffling of routes. And you can build puzzles to progress back into the dungeons rather than trash fests that seemed to become the norm after Wrath (which is why MgT had much stronger packs of trash and more competitive placement, no idea why they backpedaled).
The problem with these features is they don't support them even when the expansion is current. They release it and let it go, only to return a season or two later in response to massive negative feedback/crying. Hence the changes to every single expansion system to date.