Maximum Interview with Ion Hazzikostas
Liquid's Maximum is interviewing Ion Hazzikostas about Dragonflight.
- Season 4 Success
- The team is super happy with how Season 4 has turned out. There was some kinks to work out, but they have been addressed and they now see this as something that can happen towards the end of every expansion.
- Having a way to address bad RNG is something the team wants to keep in some way going forward.
- They are not necessarily keeping the same vendor system that they have used in Season 4 as purchasing a BIS item from a vendor when you haven't killed the boss yet on week 3 would diminish the value.
- Raiding and Social Updates
- There is some social value in keeping Mythic lockouts as it encourages people to stick with a team instead of bailing right when something goes wrong.
- The team wants to make more and more things cross-server. They are moving in the direction of having Mythic raids potentially being cross-realm enabled earlier, but not on day one.
- Cross-server guilds are potentially on the table.
- Cross-faction guilds is something the team wants to do before the end of Dragonflight, but there is tricky coding involved that they have to solve.
- The team is looking to solve faction changes nuking your raid lockout.
- Class Buffs
- "Bring the player not the class" was too extreme. The team wants there to be reasons to seek out a class for a raid, but they also don't want their raid buffs to be too powerful that you feel you need them to succeed.
- Evoker will bring Bloodlust in Dragonflight.
- The team is looking to give a battle resurrection to another class in Dragonflight.
- The Team might pull back on some buffs that they have introduced in the Alpha.
- The team doesn't want to design encounters that absolutely require certain utility (such as Death Grip), but they also want to add more unique utility to classes that might make encounters a little easier.
- Mythic Plus
- Season 2 will have the other 4 dungeons and 4 other dungeons from prior expansions.
- The team would like to cycle through all dungeons over the course of an expansion.
- One of the problems faced by Heroic and Normal guilds right now is the repeatability of Mythic + loot that in on par with those difficulties.
- The team wants to make gear between Mythic Plus, Raiding, and PvP more unique from one another.
- Dragonriding
- The team wants to preserve the importance of all mounts collected up until Dragonflight.
- Dragonriding has been well-received and the team wants to look into how to take that forward after the expansion.
- Talent Trees
- Druid and priests - they hear you and will have an update on your talent trees soon.
- The team would like all feedback to be equal, but life happens and there are certain situations that may hold back communication.
- The team recognizes that at least communicating that they are listening even if they have nothing to update is something that they can do better.
- Testing the talent trees in raids and content is what is ahead of the team in the Alpha. They will listen, respond, and iterate on the trees based on feedback and testing.
- Raid Release
- Ion wants to know how the community feels about releasing all difficulties of raids on the same day instead of having Mythic launch a week later.