So edited/pruned for clarity:
200--Naxx 10
213--Naxx 25
219--Ulduar 10
226--KT 25, Malygos 25, Sarth + 2 drakes, Uld 10 H, Uld 25 N
232--Uld 10 H Weapons, TotC 10 N, Ony 10
239--Uld 25 H
245--TotC 10 H, TotC 25 N, Ony 25,
258--TotC 25 Hard, Halion 10 N
251--ICC 10 N
264--ICC 10 H, ICC 25 N
271--LK 10 H, Halion 25, Halion 10 H
277--ICC 25 H
284--LK 25 H, Halion 25 H
So then the proposals are, and I'm not the least bit sure these are right...
200--Naxx 10
213--Naxx 25
219--Ulduar 10
226--KT 25, Malygos 25, Sarth + 2 drakes, Uld 10 H, Uld 25 N, TotC 10 N????
232--Uld 10 H Weapons, Ony 10, ???TotC 10 H, TotC 25 N, Ony 25???
239--Uld 25 H
245--TotC 25 Hard, Halion 10 N
248?--ICC 10 N
251?--ICC 10 H, ICC 25 N
258?--LK 10 H, Halion 25, Halion 10 H
264?--ICC 25 H
271?--LK 25 H, Halion 25 H
I am curious how hard LK 25 H is by modern standards, and how hard it would be doing it with 13 ilvls lower.
But then again can you imagine if a modern WoW raid had a scaling buff that went up to THIRTY percent DPS, Stam, and Healing? I mean that's by modern standards ENORMOUS.