Originally Posted by
StillMcfuu
I know their reasoning, it's really not much more than a bottled excuse. The state pvp is in is not indicative of a pvp state that had been done and polished 2 years ago (when pve dev woes started) and then had a further 2 years of internal development.
They really did a piss poor job with OW1 and now OW2 pvp. They could have easily made and tested changes within OW1 cycling things in and out as they are seen to work or not and then come Oct5 they could have dropped the F2P patch that updates all OW1 into an OW2 state and changed the model to battle pass. And continued with plans. If the last 2 years of overwatch were Sojurn 67 and JQ getting released with changes to a less CC game, maybe a new mode, balance changes and tests, etc... no one would bat an eye at Oct5 and the implementation of battle passes. Hell they'd probably be welcome as it would be a more regimented new content/skin/map/character schedule and all the players wouldn't feel like they've been ignored for 2+ years and now Blizz is going to drop a ton of changes which a good majority aren't even welcome and people are largely pessimistic on how it will work out.
It's just been real piss poor project management. Surprisingly poor honestly.