Mind spike replacing mind flay would make it a bit better imo. Having two filler spells with an empowered version each that compete against each other makes shadow feel more like whac-a-mole than it ever has.
I really don't know whats going on with that. Why did they change it in the first place and how did it not get nerfed already? Not even on the 0.7 ptr.
Destro Locks crying themselfes to sleep right now.
Right now I'm stuck in a situation where I have to throw a wide-area heal if I want one of my three damage spells to fire at full power. I have literally no idea what is going on in the room where priest decisions are being made but I'm starting to think it's all done with a dartboard and a mountain of cocaine.
Last edited by Soulsinger; 2024-02-08 at 12:03 AM. Reason: Wrong text color...ohGodmyeyes
My shadow priest is just sitting in Valdrakken where she puts in profession orders for my other toons. Maybe when spriests get a better rotation she can see more of the world.
Here is the thing: Shadowpriests assumed the Void identity during Legion and since SL they keep backing off, reaching the point of having Voidform as an optional suboptimal talent that doesn't even use the core insanity mechanic from back then on top of insanity now being a resource to cast Devouring Plague which is simply dumb.
Meanwhile, if you ask for the return of the old Voidform, you will see the local vocal Priest community talking back at you. If you ask for a new Void class as I do, people will tell you "Spriest is already covering that".
Honestly, I cannot even blame the devs when the community bears the most unhinged opinions to begin with.
Void theme is lacking, that's true. But the backlash is not to the idea of void, but specifically void form. And that ability has the highest sunk cost trigger for wow devs I've ever seen. Sometimes it feels it's easier to convince them to remove pyroblast(!) from fire mage than to admit that void form was a terrible idea that nobody could balance for shit.
I'm quite enjoying shadow priest right now but if my dreams were to come true, we'd go back to early Legion shadow priest. MAN was that f*cking fun with Surrender to Madness!
All I know is that shadow priest no longer has oppressive dot damage in PVP.
I've always enjoyed DPSing as shadow but it became really boring in DF and TWW is DF. Just more flashy splashy. It's SOOOO boring.
It's basically a completely redesigned class, and it's in a bad way.
If I shadow word: pain another player they will autoregen faster than my dot does damage. It's like 5k dmg ticks on 1000k+ hp.
Pressing VT is like farming insanity for the setup, because you need to cast a devouring plague for the setup.
All about the setup, nothing else.
So fine if you enjoy doing a setup every time you play then its fun, but I don't. I like when my spells do damage, but that doesn't quite fit into the m+ brain thing where everything is about dumping on target dummies in setups. Can't compete with those WW/DH instant burst classes without every class being exactly like that, boring.
Like, have you even seen the new TWW hero talents, it's just a bunch more SPLASH. It's just so stupid. Do a fear, into halo, into dark ascension(void volley) into 1 more auto fear into 2 more auto halos into another returning halo, it's so stupid. What is even this game now.
I'm convinced I won't buy TWW(first expansion I won't buy) Even if the new hero talents are flash and cool looking, it's what remains from DF(mostly everything) that I dislike. Having added a bunch more flashy splashy aoe dumps and more amps doesn't mean anything, like seeing things like (X spell does 35% more damage) means nothing, it's just tuned to fit the base values of how the class should perform, anyone amazed at these stupid passives is uninformed.
WoW is so far from what it used to be, Imagine if you only have 3 spells, you cast shadow word: pain, you mind blast on cd and you mind flay as filler, you'll do like 3% of your total potential damage because this game is now all about stupid cd rotations that make people flee to classic.
- - - Updated - - -
Well since I don't really know, all I know is that I can't aoe farm noobs in BGs with dot damage, so maybe their decisions is to completely reduce oppressive dot damage from PVP? and dot damage was never a good viable option in PVE without overperforming in PVP at the same time.
Game is trash, from what I've realized is that suddenly when DF arrived 90% of bads became less bad, that's all I know. Must be gratifying being instantly automatically skilled at the game.
I need a engi device that lets me teleport 3 random noobs that I can't beat back to any previous expansion and show them reality, it can be called the Wake Up To Reality Noob - Teleporter.
It can be like teleporting 3 bad players from overwatch to counter-strike, same outcome basically.
And for reference, I'm salty because I REALLY want to play Retail, I've always prioritized retail and wanting to be a part of WoW's future, but sadly I've come to the point of realiziation that TWW will just be really really really really bad, just like DF is a pile of garbage, most worthless, least satisfying experience ever. Every class/spec is boring.
I miss shadowlands, and I hated shadowlands it's just that shadowlands was 100 times better than DF and beyond.
But it's fine! I have cataclysm, I have mop, wod, legion, bfa to look forward to, all better expansions than what came after.
It's a good time to go back to classic. Even if I really do it with a sadness in my heart that I can't possibly enjoy retail as it is now or will be in the coming years.
Last edited by nvaelz; 2024-05-11 at 08:35 PM.
Writes insightful, well-mannered posts in the Community Council.
Priest isn't the worst class in a game, but if you would compare it to other hybrids, like Paladin, Shaman, Druid, Monk - then, yeah, it would be the worst of them. Overall it's legacy problem. Problems from times, when classes should have had pros and cons, so they would have been complementary. I.e. if Rogue is so good in PVP, then it should be junk in PVE. Same for Priest. It's great healer. And therefore should be terrible DPS to compensate.
FOMO, gating, RNG, grind, overtuning, competition - endgame.
Solo MMO: no more humiliating queues and toxic competing.
Abandoned all online games: they're toxic and devs don't do anything to fix it.
DF in a nutshell: GW2 copy-paste with AFK events and nothing to do.
Or anywhere.
DoT damage is inherently broken. If it hits for decent chunks, then as soon as you add extra targets the overall DPS explodes. The higher of a portion DoTs are in your overall damage, the more ridiculous you scale with multiple targets. That's been a PvE problem for years, though it's present in PvP as well.
Blizzard never figured out a way to counteract that, so they chose the simple solution of completely nerfing DoT damage into the ground. SWP and VT are like what, 4-5% of your total damage each now? That's a laughable damage profile for DoTs.
They thought that they could solve that by making DP into a nuke, but that doesn't really solve it because it's a DoT only in a technical sense. It's a nuke that takes 6 seconds to go off. Not an actual DoT. It allows them to pretend this is still a DoT class, but it's mere lip service. DoTs exist purely as maintenance buffs and facilitators for procs and ancillary effects.
As long as Blizzard doesn't solve the problem of DoT and target-scaling in some other way, it'll forever feel that way: a pretend DoT class, where SP and VT might as well be buffs you cast on yourself and refresh every now and then, because that's how they effectively operate.
I don't know what the solution would be (though I could imagine some, like have damage scale down with number of targets but not in direct proportion), but then again, it's also not my job to come up with a solution: it's Blizzard's.
I've always been a SP player in the past, ever since OG Naxxramas in Vanilla. But I stopped quite some time ago because it just wasn't the same class anymore. I don't know what it is, but I don't really like it.
And looking at some of the Alpha gameplay, I'm not going to like it in TWW, either. I can't believe they thought it was a good idea to go back to super hectic max-GCD spam gameplay that squeezes damage into amp windows. Wasn't that exactly what everyone hated about Voidform and how it turned your wrists into jelly as you desperately hammered at your keys trying to get just one more spell in? And now we're back to that with the stupid Void Rift thing.
I don't know who designs this class, but something is fundamentally wrong.
Shadow DoT dmg in DF now with the 4set is objectively among the highest it has ever been. No, the DoTs themself don't do any dmg, but the Apparitions that are a direct result of your DoTs, do.
Our DoT dmg is miiiiiles higher than it ever was in MoP, WoD or SL.
In MoP we had the weakest DoTs in the entire game. Weaker than Locks, Boomkins, Hunters and Mages. A Shadow Priest just doing PvE multidotting in RBG/Arena back then would not have been a threat to anybody. Our ST burst would be, but not our DoTs.
In WoD our ST funnel dmg was insane as a direct result of multidotting with SW:P, but again, the multidotting itself was not a threat to anybody.
In Legion and BFA you could get your DoTs to do insane amount of dmg, but that required high Voidform stacks, which only really happened in PvE. Sure, it COULD happen in PvP aswell, but anybody who let a Legion/BFA era SP freecast for a minute, deserved to lose... BFA would be the one that's closest to DF Shadow, as both specs relied on Apparitions created by our DoTs to do dmg, not the DoTs themself. And you would still proc Apparitions without high VF stacks, just a reduced number of them.
SL was a similair situation to MoP. Good ST burst, but even if allowed to PVE turret multidot, our rot dmg would never be of real concern.
So, that leaves Cata as the only real competition for "highest DoT dmg" expansion. The last expansion were our DoTs only did dmg, without having 50 different procs tier to them.
I don't really see what you are complaining about.
All of this is from a PvE perspective, but last time I checked, Blizzard do not change the tuning of the DoTs of one class, while leaving other DoT classes the same for PvP. If our multidotting happened to be really strong in PvE, we would also be the best multidot class in PvP, and vice versa.
Last edited by ThrashMetalFtw; 2024-05-20 at 01:56 PM.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
Shadow, Ret and Elemental, the 3 eternal bottom feeders. And Shadow used to be the worst one of them.
However, Shadow has had enough periods of strong performance since Legion that yeah, Ele Shamans have probably taken the title by now
Shadow and Ele are still the two specs that never get brought to world first kills unless they are overtuned as hell.
Last edited by ThrashMetalFtw; 2024-05-20 at 02:03 PM.
They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
Holyfury armory
Visually I think priests are the most boring of all classes. Shadow especially has an entire rotation of abilities that have nearly no visual at all (all DoTs, MB, MS) unless you are close enough to the enemy to see the poofs of purple smoke appear on their heads.
As for if the devs dislike us, I believe it is the opposite. I have always felt Blizzard saw Priest players as responsible types because we are always given the troll tools like Void Shift, Leap of Faith, Mind Control.
Priests are pretty fkn far from the most neglected class both in pvp and pve lol.
Sorry, but nah. Shaman or Monk are easily the most overlooked classes. As a former Shaman main, we can go AGES without any tuning, let alone buffs.
Here is something to believe in!