I want my garrison to be relevant again, I love that thing.
I want my garrison to be relevant again, I love that thing.
Personally, I'm over player housing - I probably wouldn't bother with it too much. Guild halls on the other hand. Yes please.
Are dice rolls a beloved feature, that totally makes sens in a mmorpg and bring more players that it repels ? If so, yes.
Exactly : they tested a bit in WoD and now have more informations for how to implemented properly. For example : no AH in your house, nor ressources to gather.
If Bobby can buy himself a fourth yacht, I don't think that hiring more people or more servers is out of the realm of possible.
Oh I didn't say it would be easy : implementing it with the engine is definitely the hardest part
Easy : just make a new house relevant to the new expansion, as well as a bunch of new furnitures just as related to the new expansion.
Just make them earnable the same way as all the other things : either through mob drop, treasures or crafting, seems very easy.
Did it happened in the mmorpgs that implemented it ?
It's obviously impossible to know, but I wouldn't be surprised if way more people are interested in visuals vanities like tmog or housing than talents : the majority of people don't really care about talents : they just click at random to match, try to match what they had before, or just copy them from external website.
Wasn't it the kind of things that people said before the implementation of m+ ? Or tmog ?
MMO Champs :
A player's house could help remove the clutter of one's inventory, provide a meeting space that friends can visit, and increase the in-game feel of WoW.
This, i unlocked all kinds of christmas shit for it, trees, ornaments and lights and stuff.
It's great.
All my favourite'd mounts in the stables, all my favourite pets just strolling around, conveniently has a bank, auction house, profession stuff. All it sort of lacks in terms of practical stuff nowadays are a barber, transformation rostrum, option to turn on warmode, direct access to the portal room and a place to showcase t-mogs / toys / more archaeology finds.
Oh and maybe other collectibles and a space for them?
Also i am not sure it has a bedroom.
It'd be nice to have multiple layout options or even freely placeable structures, as well as different styles for the structures.
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One could always implement an estate in one of the cities, perhaps two mirrored ones of which one is your own instanced place a la WoD and the other is a public one that can be owned and manipulated by all for prestige stuff.
This is a signature of an ailing giant, boundless in pride, wit and strength.
Yet also as humble as health and humor permit.
Furthermore, I consider that Carthage Slam must be destroyed.
Which does nothing to keep populations in capital cities.
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People might not care about optimizing talents, but they're something a lot of major competitors just don't offer. I'm not sure any of the games that copied WoW's gameplay use talents anymore. I know FFXIV has exactly zero meaningful character customization, for example.
It is, but not enough to save a game that had only 3 raiding guilds and all with weirdly closed recruitment. Wildstar failed miserably because it failed to cater to more casual players, which make the majority of a game's playerbase. And yes, cater means giving them options to raid and do dungeons at an accessible difficulty and all that crap wow does with gearing. Wildstar promoted itself as the hardcore WoW for hardcores only, which limited it immensly.
I was never really a proponent of player housing but recently, I really wanted some. A place to display trophies and such is a great idea. It's a hard sell though, because it's a big chunk of development time towards something that, for all intents and purposes, is worthless gameplay wise.
Here's how to do it: dont
There is some good ideas in this post,
- The player can have their own book shelfs which is a visual for achievements, they can actually click on a bed to sleep on for resting experience.
- This could affect many elements of the game: guilds, auction house, mailing. (possible access to the AH would be good aswell)
- armor rack (affecting gear durability) - Not sure on gear durability but storing personal items rather than going to the bank would be cool
- It would bring races to their inheritent cities, also remember its phased.
- Most importantly, is that its a subtle addition. - not to over complicate it would be a good idea, the new professions system has been overcomplicted
This is overall quite a good idea Aboostani!