A hint is a clear indication toward a certain something. Everything you posted in this thread and your so-called """"""""""predictions"""""""""" thread are not hints.
We didn't. All we knew is: it's a creature. Absolutely nothing else. And to make matters worse to you, absolutely nothing about it at all could even be construed as pointing toward an expansion based on the afterlife. At best you could claim it could reference the Emerald Dream, considering the mount's lore say it came to an artist in Dalaran in a dream.We knew it's a new creature that would most likely feature the next expansion.
In itself, nothing. The problem is your use of it, making absurd associations that don't exist based on the flimsiest similarities, like your claim that Sindragosa appearing in the Wrath cinematic pointed the Cataclysm expansion.What's wrong with hindsight?
Because bringing back a raid and a boss fight that was utterly trashed by the community, and still is to this day, is the perfect move, isn't it?They didn't bring him back or the Dragon Soul raid for the anniversary event.
And yet there is still order in the jungles. Nature itself is orderly. It's what an ecosystem is: balanced within itself.I know that. But, what are jungles? Untamed wilds. Plants "choke" every bit of it and animal species explode in variety. That's not the Titans' idea of ordered.
Even your link points out that different afterlives were possible. Read the notes.
Except we're not talking about "premises", but what existed pre-pre-pre-pre-Alpha, remember?It's only how you get to the location, not the premise of the expansion.
Wrong. Revisiting places you've already been to doesn't mean "we haven't seen everything about it". Case in point, in Wrath we're sent back to TBC to speak with the Naaru. In Shadowlands, as Night Fae, we're sent back to Zandalar. In Mists of Pandaria we're sent back to the Barrens. And there are other instances of we going back to a place we've already been before throughout the game.And the fact that you will visit the Emerald Dream again means you haven't seen everything about it.
They don't. You're the only person that believes they do. Again, everyone around you are telling you in varying levels of politeness that every single one of your "hints" are bogus, in this thread and in your other """"""""""prediction"""""""""" thread, and instead of doing some introspection, you just declare everyone is wrong, that you're the only one who is right.They do. You just don't accept them.
It's not "teasing" when we can actually go to it and have been to it multiple times.That zone has been teased since vanilla. It's a prominent part of Warcraft lore. It's not like Tel'abim.
Irrelevant. You're again conflating gameplay with lore.And you only see a continent size of it. Same as you'd see with every other expansion.
That is not what I said.What does Azeroth has to do with the realm of Life in particular?
Yes. Because they are different areas. That doesn't mean they look different. Look at a blank sheet of white paper: just on it you have four areas: the upper right corner, the upper left corner, the lower right corner and the lower left corner. And they all are the same white paper."Different areas". You call the same green forests different areas?
I hope you realize your example debunks itself, because the map you linked is not Outland, or WoD's Draenor. Look at the name on the upper right corner: "Draenor. The Red World." That is a name given to Draenor after the Burning Legion has fully corrupted the orcish Horde and ravaged the planet (i.e. long after WoD's story takes place) but before it explodes into pieces because of all those portals opening. (i.e. long before Outland)
Yes, I believe so. Because as I mentioned numerous times already, a location requires diversity of biomes to be viable as an expansion's main locale, and the Emerald Dream severely lacks that, considering it's just forests in there.Do you think a lore location, supposedly the size of Azeroth, would be translated into a single zone in gameplay terms?
That is not what I said. Unless you believe that the only valid "potential" is the one you personally assign to it, and everything is not valid?So, it has none?
Ruby Sanctum was literally created to usher in the next expansion, Cataclysm, utilizing the black dragonflight and twilight dragons that would become the main antagonists of the expansion.By chance the last raid is dragon-based.
Briefly. A permanent connection was established in Ashran later on.We were supposedly cut off from Azeroth.
Rocks and wood are still rocks and wood. And, again, the architects were from the Alliance and the Horde, so naturally the buildings would look like Stormwind and Orgrimmar buildings, respectively.We allied with the Draenei and were located in Shadowmoon valley.
The last raid of the MoP expansion was the culmination of the expansion's story that dealt with the rabid lust for power of an orc who was racist toward any race that wasn't an orc, so is it really a surprise that the last raid was orc-centric?The last raid that heavily matched the next expansion's theme - Orcs.
No, it's not.This whole raid is a hint in itself.
You're just seeing things that aren't there because it fits your narrative.Horde, Alliance. These are major themes taking place in the cinematic.
But they serve to point out how bogus your narrative is. Because that is not how Blizzard "hints" things. Blizzard didn't put Sindragosa in Wrath's cinematic to hint toward the Cataclysm expansion. Just like Blizzard didn't put a felstorm in the Dragonflight's cinematic to hint toward the Emerald Dream.That's why they're not on my thread.
There is no "job". You're being delusional in your nonsensical claims about "predictions".Yet, it managed to do the job. Not perfectly, but at times.
How can they "remind us" of something that didn't exist at the time? That's akin to you, in 2010, saying "this reminds me of when Trump won the election".We know where their looks came from. We're talking about what they remind us of.
They're not hurt in the cinematic. They were already weakened from the get-go because Sargeras killed them when he betrayed them, and then kept pieces of their souls imprisoned and tortured for god knows how long before we finally released them.
Which means it's not going to happen because it's nonsensicalNot them, Blizzard. Because the game has restrictions.
I see blue with varying levels of greenish tints, but it's still mostly blue. Maybe there's a small handful of pixels with an emerald color scattered in there, but that's it.https://cdn.mos.cms.futurecdn.net/A5...7mhmMCg4bn.jpg
https://wow.zamimg.com/uploads/scree...g?maxWidth=600
If you don't see patches of Emerald, you really need to question your eyesight.