Originally Posted by
elderu
The problem:
While in theory, a player should be ready for Normal Raids when geared in Dungeon Heroic Loot, this is often not accepted by other players.
This means the gearing player must use additional stepping stones such as LFR for a minor upgrade, or more likely the M+ grind and Vault, which ultimately Out-Gears Normal Raids quickly.
Solutions:
Make Normal raids require M0 ilvl gear instead? Further nullifying the Norm/Heroic dungeon progression, but ensuring this already 'necessary' step is not over-productive?
Or
Restrict Mythic Item Drops for use in Mythic level content.
This way Mythic-aspirant players can keep to their own dedicated player type, and non-Mythic-aspirant players aren't encouraged to dip into that form of content.
You want to climb the ranks of Mythic raiding? Well chances are you're already the type to run Mythic+ dungeons,
But if I want to run Normal Raid content, I'm being encouraged into the M+ grinder with all of these players that have a much much higher bar for their goals, and therefore attitudes/expectations. This bleeds into Normal Raid pug culture as well.
So ideally instead, funnel the Mythic players into Mythic content, and remove M+ as the disruptive Gearing Stepstone it has become for non-Mythic-aspirant players.
It's not that the M+ content is hard, it's just also not objectively desirable gameplay. Quite repetitive in fact.
Would this not breathe life back into the familiar Normal ---> Heroic gearing path?
N Dungeons, H Dungeons, N Raids, H Raids.
Simple baselines undisturbed by the ever-growing intensity of the Key pushing culture.
In this case, Mythic Raiders, like any other raiders, can work through N/H Raids for Tier while also having the bonus of their hard-earned M+ loot for when they tackle the M Raids.
Normal and Heroic Raiding is kept a traditional, unmuddied progression path of its own.
You may ask, why not then restrict PvP gear to PvP content, and PvE to PvE?
Well I argue because PvP is not a bonus difficulty like M+/Mythic Raiding, but another traditional core progression option, along with Professions.
tldr
The main idea is make it realistically possible to earn Normal and Heroic Tier without having to touch M+ , but what are the consequences of this idea?
Just want to see thoughts on this.