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  1. #321
    So far, I don't really like dragonflight.

    I'd rather just have regular flying back.

  2. #322
    Quote Originally Posted by Vampyrr View Post
    Why should I have the amount of mounts I can use be restricted is my complaint. You wanted 3 mounts and rest stabled for some bizarre reason? So I cant have a water mount, a flying mount, a ground mount, my brutosaur, and my Yak at once? What if I wanted to show someone a specific mount? I then have to go all the way to a town to do so? Dont make things worse for people.
    Ah ok thats a fair complaint.

    My idea was you pick a loadout before going out to adventure. It would be cool if it was in base game but removing QoL stuff never feels good. I didnt want it to eclipse regular gameplay where players felt it necessary to min max their mounts which could quickly turn a cool feature into a nightmare.

  3. #323
    Quote Originally Posted by Ielenia View Post
    Guess what? Dragonriding "completely invalidates level design" and "trivializes it entirely" just as much as regular flying does. Even much more so, in a sense, when you consider that dragonriding can be twice as fast as the original flight mechanic.
    Except it doesn't, and you're just absolutely wrong. The entire point of Dragonflying is that it interacts in sync with the level design. If you level dragonflying on a zone-by-zone basis, it is pretty much impossible unless with near-perfect execution to get to the higher altitude zones. This is further elevated by the glyph system, which encourages the player to explore. Combine that even further with the enhanced speed and you're met with a nice balance that makes it really easy to get where you need, and is just fun thrilling gameplay while you get there.

    So no, Dragonflying is designed to interact and play alongside the level design. With legacy flying, everything is available at once; there are no natural gameplay environmental barriers, and you're forced into using abstract blockers like restricting flight in a specific zone. You don't need to do that with Dragonflying.

    Dragonflying is actually insanely well-designed. It just needs a few extra things to push it over the edge and make it perfect.

  4. #324
    The Insane Ielenia's Avatar
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    Quote Originally Posted by Kilrox View Post
    Except it doesn't, and you're just absolutely wrong.
    You're welcome to your opinion.

    The entire point of Dragonflying is that it interacts in sync with the level design. If you level dragonflying on a zone-by-zone basis, it is pretty much impossible unless with near-perfect execution to get to the higher altitude zones.
    Except... it doesn't. You can reach any area you want even on the most basic dragonriding level. All you need is patience to wait for the recharges. You don't need "near perfect executions".

    This is further elevated by the glyph system, which encourages the player to explore.
    The 'glyph' system isn't something that couldn't be added without dragonriding. Normal flight could still be used to explore and search for glyphs which, in a game without dragonriding, could be used to upgrade/buy something completely different, like new mounts, transmog, etc.

    Combine that even further with the enhanced speed and you're met with a nice balance that makes it really easy to get where you need,
    "Really easy"? I thought you said dragonriding is "impossible to reach places" if you level it normally? So which is it, then? Is it easy, or hard? Also, the speed? Yeah, it's faster than normal flying... at its max speed. Something you're not going to keep going especially if you're trying to fly up.

    and is just fun thrilling gameplay while you get there.
    In your subjective opinion. Others, obviously, disagree.
    Quote Originally Posted by Varodoc View Post
    Torturing someone is not an evil thing to do if it is done for good reasons and as a last, drastic measure.
    Oof...

  5. #325
    Quote Originally Posted by wowrefugee View Post
    A pipe dream.

    They can't even do heritage armors consistently. This is an order of magnitudes more difficult.
    As much as i wholeheartedly agree with the sentiment that old flying can just go and Dragonflying is... much more enjoyable, Blizzard has a very absurd tendency to drop things at random once an expansion is over. Thats why Humans or Nightelfs just for example dont have Heritage, as you also brought up, why we wont get another allied race ever again or all the other things that were actually good, but suddenly disappeared...
    If you are offended by something i said, im probably at least 45% sorry about it and there is a 3% Chance it was not on purpose!

    Blizzard, getting away with murder since at least 2019.

  6. #326
    Quote Originally Posted by Kilrox View Post
    If you level dragonflying on a zone-by-zone basis, it is pretty much impossible unless with near-perfect execution to get to the higher altitude zones. This is further elevated by the glyph system, which encourages the player to explore.
    So in other words, if you purposely hold back you get to have the feeling of exploration once on your account, and then never have to again.

    If purposely holding back is your argument... you know you can still hold back with regular flying, too, right? If exploration is something you want, DO IT. The option to skip it doesn't take that away from you. But removing the option to skip does take that away from people who aren't interested in exploration.

    Never understood the logic behind "I can do this either way, but you wouldn't do this if you had the choice, so I'd rather take the choice away from you even though it changes nothing for me".

  7. #327
    Quote Originally Posted by SoundOfGuns View Post
    As much as i wholeheartedly agree with the sentiment that old flying can just go and Dragonflying is... much more enjoyable, Blizzard has a very absurd tendency to drop things at random once an expansion is over. Thats why Humans or Nightelfs just for example dont have Heritage, as you also brought up, why we wont get another allied race ever again or all the other things that were actually good, but suddenly disappeared...
    I think this is the biggest concern. If Dragonflight ends and takes Dragonflying with it and I have to go back to using that boring ass dated flying system again I’ll be severely disappointed.

    The fools in here who think both can co-exist don’t realize that if Dragonflying fails to supersede legacy flying, then the likelihood of it remaining a staple of the game becomes much slimmer.

    But based on the reception, I think Dragonflying has a high chance of long term success. The people who want the boring system seem to be part of a vocal minority based on the current reception.

  8. #328
    I hated this when a similar flying method was used in a WotLK quest. I still hate it.

  9. #329
    Quote Originally Posted by JDL49 View Post
    I hated this when a similar flying method was used in a WotLK quest. I still hate it.
    There was no similar flying method to Dragonflying in WotLK.
    If you are offended by something i said, im probably at least 45% sorry about it and there is a 3% Chance it was not on purpose!

    Blizzard, getting away with murder since at least 2019.

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