No, current chromie time is cool. It also lets people chose their own story. Some expansions flow better for certain classes or people. As a druid, cata is fun to do . But you might want legions artifacts/class mounts.
What you want is already there.
And more story lines means more phased area's. Means way more resources for a few more quests.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
False. Honestly, I don't have to present any evidence, it's how it works if you're a new player. You must level up in BfA, you CAN'T choose.
- - - Updated - - -
Did you read the part where I say "new players"? New players can't use Chromie time until they level up their first character to max level.
- - - Updated - - -
I disagree. In my opinion, new players should have a full levelling experience where they learn to use their class and get used to the game while they see Azeroth's history.
I have played wow since launch and beta before that. And going into retail now again after playing classic, making a new character with my wife to prepare for Dragonflight was extremely off putting.
We decided to just dungeon spam. Because that is seriously the only thing that makes sense after the 1-10 zone, which is fantastic btw.
They should remake all "chromie adventures/expansions" to 10-60 lvl, remove most quests and make it a bit streamlined through every zone.
And this is bad why? You STILL have made absolutely zero case why BfA is so bad for new players. You prefer they be forced through Shadowlands instead?
All expansions are the same in terms of leveling. You kill shit, you loot shit, you escort someone, and then there's that one quest that literally involves shit. They also involve dungeons which is where one really learns the mechanics of the class which usually ends up happening in the current expansion anyways since mechanics and such change as you level, especially with talent trees being back.
Besides, chances are they will be required to do Dragonflight instead of BfA when 11.0 hits.
In a way, they sort have done that from Legion onward. If you follow the main zone storyline, the that is exactly what happens. The side quests just become superfluous.
Why are you eager to take away exploration and adventure? Does everything need to be hand-holding? 10 levels of introduction are already enough to get going, I suggested 20 once the level cap goes higher, a little too much but a good additional step for some more advanced parts. The rest is part of the journey for you as a player and should stay so.
They already are, mate. 1-60 is all but current content. You don't need to remove quests because you just do what you want. Your leveling is already so damn smooth and streamlined that you will be done with the content before you are even halfway through. Leveling is the easiest ever, and I'm not counting the invasion XP.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
And how exactly is that making anything better about what OP is criticising? The starter areas don't teach you anything at all that Exile's Reach doesn't already.
- - - Updated - - -
I agree. The BfA leveling zones are all really good and fit quite well for new players. However I do personally wish that you could get to play all of the BfA dungeons while lvling (maybe that's now the case?) and have more optional content be available like Mechagon (doesn't relate to the overall BfA endgame story which they are trying to avoid telling to new players lvling)
A lot of you who think this is a bad idea have a really poor understanding of how awful the new player experience in WoW is.
"stop puting you idiotic liberal words into my mouth"
-ynnady
Mostly because leveling is a stinky smelly piece of shit.
Its changeless, boring, grindy, doesn't teach the fundamentals of classes and is vestigial.
Sure very,very simple people enjoy it. The kind who stare at fidget spinners for hours but it would be better...
I would recommend a series of tests incorporating all of a classes abilities. A test where you need to properly cc or kite, one where you need to do your rotation for single target 80% effectly to pass another for aoe, etc.
Actually teach people how to play the game so maybe the lower rungs are not stuffed with confused people doing hunter pet dps at max level.
Leveling is at the best stage it has ever been, now it just needs to be taken more serious and not completed within a few hours. It is smooth and full of options compared to the past.
Grindy? Are you talking about Classic? Leveling now ain't grindy, as for boring, that is more down to yourself. As for the fundamentals, it does teach you them, easily so, you as a player then have to take those and apply them yourself to dungeons and higher.
I love leveling? I hate fidget spinners? I find it currently perfect in handling, now I just wish it would be stretched so it lasted longer instead of a speed run. You can level so fast that the idea of a boost on the store is a mocking joke, and if purchased, you are just flagged as rich enough to be lazy.
No thanks. What is missing is class quests to teach you the main abilities and their function (CCs, Combat ress, healing, cleansing, cleave, single target, mobility, and pet management). You reaching a high enough effectiveness is down to you as a player to learn, not the game to teach you.
You do learn how to play the game from the basics, you are asking for people to reach an effective level which they have to learn and get used to themselves. That is where the journey starts and you need to read into things.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Do you believe that this game is still getting enough new players that Blizzard would consider it?...
Even if its true it would be absolutely pointless as leveling process teaches almost nothing of end game acivities.
Also they already did this short lvl 1-10 scenario as tutorial in BFA i believe?
Leveling right now is insanely grindy. Leveling in classic is not very grind at all. I don't think you quite understand what a grind is. The reason leveling is a grind in retail is because its just quest quest quest quest quest quest quest. There is extremely little variation. You pick up 2-4 quests, follow the arrow, complete them, hand them in, repeat. It's hour after hour after hour of that same fast, repeating pattern. In Classic there is a lot of downtime like travel and professions to break things up.
"stop puting you idiotic liberal words into my mouth"
-ynnady
It's a pointless mindless grind. You can hit level cap spamming whatever the game auto assigns your 2 key.
It's barely a video game at this point and just a dull movie. By level 5 if you let a caster get off a three second cast you need to lose 60% of your hp.
The worlds changed hit up steam for the most played games. Never lose is out of style.
I'm not sure the content is the problem, its that blizz will make leveling easy or hard seemingly at random between expansions. During Legion before any of the level scaling stuff it was fairly easy to level and alt, fast forward to bfa and it felt like I was doing entire zones for 1-2 levels, then they reduce the xp needed again and you zoom to 50 in shadowlands only to hit a brick wall again where I was finishing all the shadowlands quests before reaching 60. Blizz just needs to maybe figure out a number of how long they think a 1to-current run should be and balance around that
Sooooo, just like all other expansions? You make the downtime yourself now. Leveling is so smoothed out and fast that if you want downtime, you have to take it yourself because people seemingly had a problem with leveling in the first place. It is not grindy at all, and if it is, then it is due to bad personal management of yourself. You have so many methods and paths to level on now.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
But how often would those zones need to be updated?
all the chromie time was once relevant in terms of story and no longer are. Similarly, the cata revamp is no longer relevant and as such you're asking for its replacement. inevitably this same thing would happen to that new zone. Or are you saying the story and quest in those new zones would be so much filler and pointless that they wouldn't mean anything and not needed to be updated ever.