Getting excited to come back, it’s been a while!
I generally take the company line, but one of the things that really ought to have gone smoother was the tuning of Sepulcher, which IMO was just a mess. And more importantly, a mess that the information was available to avoid it.
Early numbers should have indicated that way too many folks were getting stuck at Anduin, that there were too many pass/fail mechanics and too many bosses for more casual guilds.
So will there be an overreaction, an underreaction, or just right?
Edit:
Laughably Easy: Void Reaver, WotLK Naxxramas, Kel'Thuzad, Desaugne
Easy: Emerald Nightmare, Obsidian Sanctum, basically anything that rarely causes a pug to fall apart
Just Right: Lots of heroic raids such as Nighthold, most of Castle Nathria except Sludgefist and Denathrius IMO, things where good pugs succeed and bad pugs fail
Little Overtuned: Only really good pugs can succeed, which IMO was stuff like Denathrius P3, Sludgefist, most of Sanctum except for Fatescribe and Sylvanas,
Way Overtuned: Most of heroic Sepulcher especially Anduin, Rygelon, and the Jailer. HFC Archimonde, Kil'Jaeden in Tomb, anything where pure pugs are gonna really struggle.
One other note, although Emerald Nightmare Mythic was regarded as quite easy, I think heroic was fairly well tuned for an entry-level raid.