Jungle Orgrimmar sounds cool. The city covered in green foliage
This thread isn't about the lore of previous expansions such as BfA or Shadowlands, it's about discussing future content patches and expansions. The lore of possible future content would be relevant, but let's keep it on-topic and not keep mining for previous controversy.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
There is a lot of things you could do.
Cleansing and repopulation of the Plaguelands (which should be combined into one zone imo)
Reclamation of Gilneas and the rebuilding of Tirisfal/Lordaeron city/Undercity under the desolate Council.
Easing Gilnean/Forsaken relations.
Lots of Scarlet Crusade activity in that entire region.
Reestablishing Stromgarde as a civilian hub.
Do something with the Raventusk and the elements in the area.
Reclamation of Gnomeregan with the help of Mechagon.
Finalize rebuilding the Dam in Loch Modan.
Maybe do something with Grim Batol.
Expand on that loose plotthread with the Dark Iron cult that wanted to ressurect Ragnaros into a proper Khaz Modan spanning threat, especially around the Blackrock zones.
Add a gilnean presence in Westfall and have them help out the settlers and teach them how to do druidism (yey, human druids) to elevate them out of poverty.
Establish the Stormwind nobility as antagonists and give them a fucking face for once, and have them try to knock Westfall down again.
Unite the Gnolls clans in Redridge and make them a big, 2nd Gnoll War-esque threat.
Add more Gilnean presence in Duskwood, open up the Twilight Grove, do Life/Death shenanigans between the Grove and Raven Hill.
Add more cults and more insane dark magic practitioners, maybe even unite the zone with Deadwind Pass and do something funky with Karazhans influence.
Expansion of Booty Bay and the presence of Goblin ventures in Stranglethorn, maybe do something again with Zul'Gurub.
Turn the Harborage into a proper town.
We know Hakkar isn't fully gone (somehow) so maybe do more Hakkari shenagigans and summon him successfully in Atal'Hakkar. (mostly saying this so Zul'gurub can be used for something else for once, maybe as a proper questhub.)
And i have honestly no idea what to do with the Blasted lands.
Will do.
Speaking of which, I really wish Blizzard revamped Quel'Thalas and the Draenei starting areas so that they worked with the current EK and Kalimdor maps.
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Holy fucking W. These are some GREAT ideas
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We know there is a Gilneas race being offered for Dragonriding, I hope Blizzard has more plans for Gilneas than just that.
https://www.wowhead.com/news/infinit...1-5-ptr-333268
Are you guys happy with another zaralek recolors?
I really don't mind, not only do i like the sets to beginn with, but it is a .5 patch and i'm not exactly expecting brand new sets to be designed for it.
And tbh, the fact that the dungeon gets its own little set drop, instead of just rehashing lvling gear, is a good thing.
Regardless of it being a recolor or not.
Maybe i got a little spoiled by operation mechagon, but recently im doing mog runs there and most weapon items are unique(at least i think so), i kinda hoped it will be the same way here.
Tazavesh i think also had good share of unique models, but maybe there is still a lot of to come, but i doubt it since all weapons here cover all classes pretty much.
Still, hopefully they add more.
Gotta say, I really dig the new Void aesthetics we had during Sark fight. No more tentacles, fleshy masses and purples. Instead nice deep blues, dark stars and silent, cosmic void. Really like it.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Last edited by Makabreska; 2023-06-04 at 05:31 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I mean, that's the Void for ya. It's more than love tentacles n shit. The whole point of the Void is that it's ripped from H.P Lovecraft's stuff, so it'll explore every aspect of the stuff, not just the Old One/Outer God aspects which the Old Gods and Void Lords embody.
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It's a very cool take on Void stuff, showcasing not just the existential terror of the nothingness that's out there, but also showcasing the spacial, cool, anime looking magical aspects of the Void also.
I think Huth was talking about the Void in a non Old God sense, which is true. We have seen non Old God Void influences before. But the Cosmic Void stuff IS new, yes.
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I'm sure the Light will have many other variations to it also, with pure Light and Void magics existing in their own realms, similar to how much of Death's true magics were showcased in the Shadowlands, as that is the Domain of Death.
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This will be the case for Order, Life, and maybe even further down the Nether also, if we do explore more of it, that is, cause I highly doubt we've seen the Nether in any true light.
Imagine some Final Days looking mfs from XIV in the Nether, imagine Chaos God esc beings as the Lords of Disorder, assuming they even exist, imagine seeing many forms of Light and whatnot across the Domain of Light, and many Angelic beings there, imagine facing a Yog-Sothoth type being at the deepest reaches of the Void, imagine seeing beautiful XIV or GW2 esc forests, fields, and gardens within the Domain of Life, imagine seeing massive Titan structures, Colosseums, or gardens, cities, or so in the Domain of Order.
No we didn't, the aesthetic of the Void in Aberrus is very much brand new.
The color scheme is very new as its predominantly toned cold blue with minimal purple accentuation, while the previous depictions of the void where entirely dark puple and black.
It also has this almost liquid looking cracked glass thing going on, with a very obvious bright super nova/dying star/energy beam looking theme.
Last edited by Arafal; 2023-06-04 at 07:05 PM.
Very hopeful for what the Void Lords could potentially look like, after having seen the new void aesthetic in Aberrus.