1. #19101
    Quote Originally Posted by Sondrelk View Post
    Not all hidden artifacts were that interesting. The MM and BM ones were just bought from a vendor for instance.

    Regardless my point about corrupted Ashbringer still stands. The artifact part of the secret was hardly crucial to it. As I said, it would have worked just as well if it was a secret that paladins could find now in Dragonflight, entirely removed from Legion.
    I disagree with your point completely and i think you're wrong because it couldn't work in Dragonflight, since artifact weapons and class halls were a crucial point of Legion and that's why it was tied to that, like some other systems are tied to specific expansion - Theme.

    You had a hidden artifact appearance that was tied to a secret for people to find, not only it being a callback to the past of OG corrupted ashbringer, but was tied to the artifact weapons system that was developed through the expansion.

    I honestly find it very weird that you're trying to push that "point" when it makes no sense whatsoever, because you can say that about any type of content that we had across many expansions, "it could have worked just as well", expansions go with specific themes that bring activities based on that, i just find your pov on that very weird and seems like some dead end argument.

    And ye, about artifacts not every weapon had hidden secret attached to it, but i spoke about those that were really memorable to me and many players at that time that i had conversations in game with while doing this content.

    Legion wasn't perfect just as any other expansion that wow had, but it clearly had much more direct content for more casual players to do through the whole expansion that made their experience much more "personal" and fun.
    It also brought WoW back to life after WoD and added many features that are now a staple of wow, world quests and m+ amongst other things.


    About suramar i didn't like it much because without flying it was just a painful experience going through quests there, after flying it was alright when it comes to gameplay, story was fun but doing that story and going through quests was often annoying, because of the design.
    Last edited by ImTheMizAwesome; 2023-09-19 at 09:33 AM.

  2. #19102
    Quote Originally Posted by Sondrelk View Post
    Not all hidden artifacts were that interesting. The MM and BM ones were just bought from a vendor for instance.

    Regardless my point about corrupted Ashbringer still stands. The artifact part of the secret was hardly crucial to it. As I said, it would have worked just as well if it was a secret that paladins could find now in Dragonflight, entirely removed from Legion.


    And no, I did enjoy Legion massively. I just think people have a tendency to massively overrate how good it was in hindsight. I loved the shit out of Suramar, but I do vividly remember how much people hated it and it's time gating.
    I remember being fine with AP grinds even as the forums complained about having to farm dungeons.
    I remember enjoying staying in the Trueshlt lodge, even as I also remember thinking the Hunter questline was boring.

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    Is player popularity actually leftist propaganda now?
    Is it not simply possible that Azshara is popular because she is a cool character, and N'zoth not so much because he was in a boring final patch of a hated expansion?

    Is your viewpoint here that Blizzard made 8.2 good, and 8.3 boring to take a stand for feminism? It sure sounds like it.
    AP grinds were only a problem for tryhards. Legendaries absolutely were an issue though. Some specs just had a massive delta in performance if they got their BiS legendary.

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    Quote Originally Posted by Sondrelk View Post
    Iconic class weapons are good and all. But for one not every class have those. And secondly you could just as easily just give these to players some other way, like what we are getting with the Trading Post weapons.
    I mean a lot of weapons that were completely new were still iconic because of their backstories and designs. Off the top of my head, Ulthaless, Aldrachi Warblades, Maw of the Damned, G'hanir, Sheilun, T'uure, Fists of Ra'den and ofc all the intelligent ones (Xal, Aluneth, Skull) were all amazing artifacts that never existed before. They just flopped with some of them and made some weird choices with some specs as well as not spreading the love to more Azerothian and Draenor civilizations (why no Gorehowl? why not have something made by ogres or arakkoa?)

  3. #19103
    Quote Originally Posted by Sondrelk View Post
    I think AP grind is just one of those things that will be divisive forever. One side will always enjoy having all kinds of content be worthwhile all expansion. Another will complain because they have to farm Iskaaran Stew forever to stay competitive.

    There is also the question of what kind of power it should give. Artifacts were effectively another layer of passive and active abilities that you couldn't do without. While the HoA were linked to Azerite Armor.

    Personally I didn't mind the AP grind, but I did mind the extraneous power. Azerite Armor specifically never grabbed me, and always felt like a boring system layered on top.
    ...Simple, just don't have the AP grind tethered to the weapon's damage and ilvl level like it and just have the AP only unlock talent traits like what Artifact Weapons had.

  4. #19104
    Quote Originally Posted by Woggmer View Post
    ...Simple, just don't have the AP grind tethered to the weapon's damage and ilvl level like it and just have the AP only unlock talent traits like what Artifact Weapons had.
    At some point you will have to wonder what the point of it being a weapon at all is though. Why not then just have an AP grind not tied to any piece of gear, and then separately give all classes a cool weapon transmog?

    Or for that matter, why not just have cool themed weapons from the expansion and get way more of them?
    The world revamp dream will never die!

  5. #19105
    As @Nymrohd has said though AP was only an issue for try hards, no one else. If you felt you had to run Maw of Souls repeatedly to stay ahead, then that issue lies with you.

  6. #19106
    Quote Originally Posted by Nymrohd View Post
    I mean a lot of weapons that were completely new were still iconic because of their backstories and designs. Off the top of my head, Ulthaless, Aldrachi Warblades, Maw of the Damned, G'hanir, Sheilun, T'uure, Fists of Ra'den and ofc all the intelligent ones (Xal, Aluneth, Skull) were all amazing artifacts that never existed before. They just flopped with some of them and made some weird choices with some specs as well as not spreading the love to more Azerothian and Draenor civilizations (why no Gorehowl? why not have something made by ogres or arakkoa?)
    I still think that warriors should have at least one base artifact being an axe.

    Also DK's should have normal Frostmourne crafted, since we pretty much crafted it but made it into two 1h swords.
    Paladins got Ashbringer i think it would be fine if DK got FM, but sadly 2h frost was pretty much deleted in Legion.

  7. #19107
    Quote Originally Posted by ImTheMizAwesome View Post
    I still think that warriors should have at least one base artifact being an axe.

    Also DK's should have normal Frostmourne crafted, since we pretty much crafted it but made it into two 1h swords.
    Paladins got Ashbringer i think it would be fine if DK got FM, but sadly 2h frost was pretty much deleted in Legion.
    Yeah warriors should have gotten either Gorehowl or the Axe of Cenarius.

    An Arakkoa priest themed weapon is a cool idea.

  8. #19108
    Quote Originally Posted by ImTheMizAwesome View Post
    I still think that warriors should have at least one base artifact being an axe.

    Also DK's should have normal Frostmourne crafted, since we pretty much crafted it but made it into two 1h swords.
    Paladins got Ashbringer i think it would be fine if DK got FM, but sadly 2h frost was pretty much deleted in Legion.
    Axe of Cenarius.
    Change shadow-aligned spells with nature one. And not ass-pull shadow sword of some king no one care about. And skin to Gorehowl ofc.

  9. #19109
    Quote Originally Posted by ImTheMizAwesome View Post
    I still think that warriors should have at least one base artifact being an axe.

    Also DK's should have normal Frostmourne crafted, since we pretty much crafted it but made it into two 1h swords.
    Paladins got Ashbringer i think it would be fine if DK got FM, but sadly 2h frost was pretty much deleted in Legion.
    Imo the simple solution would be instead of the Hidden appearance being just another version of the artifact with 4 colors, have it be 4 different artifacts that are potentially different weapons types that you can discover. For Blades of the Prince you could have had a couple of the Hidden appearances being 2H (add Frostmourne as an option). I honestly want the 2h versions for Frost, Enchancement and even Windwalker to be available. And DW Survival, I fooled around with melee hunter back in Classic and TBC and loved DW Dawn's Edge.

  10. #19110
    Yeah like you guys said gorehowl or axe of cenarius, i think both would work great and it just makes me think about so many different appearances that they would have.. Damn.

    Like if they had axe of cenarius, they could add gorehowl from WoD already in legion as hidden apperance or have gorehowl as artifact and axe of cenarius as hidden apperance, i still wonder what the designer thinking was back then, since overall Axes as weapon type are really iconic to Warriors.

  11. #19111
    Quote Originally Posted by Santandame View Post
    Yeah warriors should have gotten either Gorehowl or the Axe of Cenarius.

    An Arakkoa priest themed weapon is a cool idea.
    This is actually one of the reasons I never liked Artifact Weapons all that much.
    Sure Gorehowl is definitely a warrior weapon, but why not make it transmoggable if you play a Mag'har DK, or Survival Hunter?

    Unless of course you remove all transmog restrictions and make the limiting factor what class you have to farm the appearance on.

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    Quote Originally Posted by ImTheMizAwesome View Post
    Yeah like you guys said gorehowl or axe of cenarius, i think both would work great and it just makes me think about so many different appearances that they would have.. Damn.

    Like if they had axe of cenarius, they could add gorehowl from WoD already in legion as hidden apperance or have gorehowl as artifact and axe of cenarius as hidden apperance, i still wonder what the designer thinking was back then, since overall Axes as weapon type are really iconic to Warriors.
    Axe of Cenarius was specifically stated be have been considered for Arms warriors, but got scrapped for being too druidic.
    Gorehowl I imagine was scrapped for already having been made, and probably still a bit up in the ether concerning whether it would be available in WoD or not. It was supposed to be a legendary after all.
    The world revamp dream will never die!

  12. #19112
    Quote Originally Posted by Sondrelk View Post
    Axe of Cenarius was specifically stated be have been considered for Arms warriors, but got scrapped for being too druidic.
    Gorehowl I imagine was scrapped for already having been made, and probably still a bit up in the ether concerning whether it would be available in WoD or not. It was supposed to be a legendary after all.
    Yeah, i mean just from the logical perspective, you have decisions making designer there making warrior artifact appearance and you go with - Sword and shield, 2h sword and 2x2h swords for fury, i think it was someone that just liked sword too much or never played warriors in that case.

    Most of the legion i was wearing old gorehowl or Edge of agony from wotlk on warrior.
    Last edited by ImTheMizAwesome; 2023-09-19 at 10:22 AM.

  13. #19113
    Quote Originally Posted by Dancaris View Post
    Never saw anyone that praised N'Zoth. But Azshara and her cheeks (yes, they are that good. I agree) was all over the wow forums. But its nothing to do with matriarchy of some races.
    But alas, we are here not to discuss left-wing propaganda and gender roles, yes?
    All I ask is equality of representation that recently was heavily shifted to male bad and non-impotant and female is good and impotant scheme. We need hairy and strong masculine man, we need strong woman, we need feminine woman and we need less masculine man also. But not like novadays when we have depressed Nozdormu, absolute non-masculine Kalec, hippi-cow Ebyssian and Malfurion with some NTR issues.
    We need Thrall from WC3, we need Cairne, Varian from WotLK, Grommash from alternative Draenor. Strong, reliable man. And we need Mia Greymane that relies at Genn, but have her own role in this. Or Mankrik and Mahka.
    As for lgbtq+ (or how they prefer call themselfs) - I think that devs will put them anyways so I am not talking about that.
    really can't agree more than that. Also they just need to frking write the story for the sake of it, for the pleasure to do it, to tell a good story. It doesn't have to feel pushed down to our throat. I'm Lgb(t)q+ myself and really can't stand the way we are depicted as some kind of token. So far, only Chromie was somewhat done really well, I liked the fact it's been a thing since vanilla, got explained with common sense through visage day story and all.

    You want to write a character and she's a strong badass woman, go for it ! One character ends up being trans, or gay ? Go for it ! But right now, it just feels WRONG and weird, there's so many games that handles it better.

    And when I was refering to Azshara / nzoth, it was more akin to like Zovaal/Sylvanas, the big baddie is a guy, and get no screen times, no justifications, he's just an ugly bastard anyway.

    the woman character get 10 cutscenes, explanations and may be even, redemption.

    lmao.

  14. #19114
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    Quote Originally Posted by Sondrelk View Post
    At some point you will have to wonder what the point of it being a weapon at all is though. Why not then just have an AP grind not tied to any piece of gear, and then separately give all classes a cool weapon transmog?

    Or for that matter, why not just have cool themed weapons from the expansion and get way more of them?
    They tried that in BfA but forgot to still give us the cool themed weapons / any other artifact cosmetics there. So in the end of the day, the HoA was just not memorable at all since the gameplay pretty much got thrown away as soon as we entered the Shadowlands, with 0 cosmetics to keep like we had with the artifact weapons.

    Than they tried to give us cool cosmetics in Shadowlands but actually forgot to write any lore ties that made the Legion artifacts great. I couldn't care less about random bastion sword that I get for finishing my campaign if it has no lore relevance. On the other hand, Remornia got turned into a pet ...

    Atleast they gave us Sylvanas' bow and the Jailer's hammer I guess.

  15. #19115
    You don't need artifact weapons for a system like the mage tower, unlocking appearances etc.
    It was tied to them in Legion but can easily be done with other rewards.

  16. #19116
    Quote Originally Posted by Yunravel View Post
    really can't agree more than that. Also they just need to frking write the story for the sake of it, for the pleasure to do it, to tell a good story. It doesn't have to feel pushed down to our throat. I'm Lgb(t)q+ myself and really can't stand the way we are depicted as some kind of token. So far, only Chromie was somewhat done really well, I liked the fact it's been a thing since vanilla, got explained with common sense through visage day story and all.

    You want to write a character and she's a strong badass woman, go for it ! One character ends up being trans, or gay ? Go for it ! But right now, it just feels WRONG and weird, there's so many games that handles it better.

    And when I was refering to Azshara / nzoth, it was more akin to like Zovaal/Sylvanas, the big baddie is a guy, and get no screen times, no justifications, he's just an ugly bastard anyway.

    the woman character get 10 cutscenes, explanations and may be even, redemption.

    lmao.
    I am glad to see slowly more and more people having a more nuanced view on this instead of the "you don't 100% agree! Now you're homophobe, sexist, racist, etc." I really don't mind if it is represented in a normal way. I do mind it and get really annoyed when there is 5 questlines in a row that have characters wildly exclaiming
    "omg Im gay and im making a present for my BOYfriend" or "omg I love HIM, when the character is male". It doesn't need to be constantly explained what a characters sexuality is. That stuff only matters in porn games, which WoW is not. It's fucking annoying and I hope they tone it back quite a bunch. There has been representation since fucking 2004. The difference is that it wasn't explicitely stated and it doesn't need to be. That should really be the endpoint for anything regarding this discussion: Acceptance through non-chalance.
    Last edited by micwini; 2023-09-19 at 10:49 AM.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  17. #19117
    Quote Originally Posted by Yunravel View Post
    You want to write a character and she's a strong badass woman, go for it ! One character ends up being trans, or gay ? Go for it ! But right now, it just feels WRONG and weird, there's so many games that handles it better.
    What exactly is the difference here? Sure it's conspicuous, but that's only because characterization in early wow was never very good. I'm also "lgbt" and you encounter this very specific personality that has a problem with any attempt at visibility or inclusion. We have those crafters whos entire thing is that they're gay and in love, but then there's also Pelegos, where his trans-ness is only referred to once & never again. Those feel like the two extremes and its hard to see people complain about the game's two other examples, if the player even noticed them. It's like people who keep saying the video games game grumps have developed having gay characters is tokenism despite the owner being bi. Clearly no version of this topic is going to be acceptable to you.

  18. #19118
    Quote Originally Posted by Jaggler View Post
    You don't need artifact weapons for a system like the mage tower, unlocking appearances etc.
    It was tied to them in Legion but can easily be done with other rewards.
    Yeah. Mage Tower could just as easily have come out now and given effectively the same rewards. You don't need the Artifact system to make it work.
    The world revamp dream will never die!

  19. #19119
    Quote Originally Posted by Sondrelk View Post
    Yeah. Mage Tower could just as easily have come out now and given effectively the same rewards. You don't need the Artifact system to make it work.
    Man. F the Mage Tower. I want Brawlers Guild back.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  20. #19120
    you guys are derailing, let's get back to the speculation

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