1. #26301
    Quote Originally Posted by Hitei View Post
    "Some people like comedies so it's still a well written dramatic movie!"
    That's not how that works.

    How are you liking that sort of writing in an MMO when the writing itself requires you ignore that you're playing an MMO? You can like that writing, but that doesn't make it work in the thing it's outright denying. A chocolate cake with no chocolate in it isn't subjective and impactful just because some people don't like chocolate and prefer vanilla. It's a bad chocolate cake, full stop.
    "MMO Game" is not a genre like drama or comedy. It's like saying "animated movie writing".

    Like, once again: What is the "MMO game writing"?

    Like, in proper words, and not just vague "Oh, well, you can't feel like you are alone!"

  2. #26302
    Quote Originally Posted by Makorus View Post
    "MMO Game" is not a genre like drama or comedy. It's like saying "animated movie writing".

    Like, once again: What is the "MMO game writing"?

    Like, in proper words, and not just vague "Oh, well, you can't feel like you are alone!"
    I literally detailed it in the first post responding to your question. Don't just not read shit and then pretend things haven't been explained to you. There was nothing vague in that response.

    MMOs have multiple concurrent players you are constantly interacting with. That is the single most fundamental, objective and uncontestable feature of an MMO game. It has other players. Writing that denies the existence of other players to make any sense at all and pretend that you are largely singular is poor writing, it fails to account for what it is being written as, to the point of detraction, just like a really stylish safety vest that is solid black with absolutely no reflective or bright parts to it is a shittily designed safety vest.

    Quote Originally Posted by Leowyld View Post
    So you are insisting it is more than personal preference?
    I guess if you consider "chocolate cakes should be chocolate" to be """personal preference""" sure. Whatever.
    Last edited by Hitei; 2023-10-08 at 05:21 PM.

  3. #26303
    Quote Originally Posted by Hitei View Post
    MMOs have multiple concurrent players you are constantly interacting with.
    I mean this doesn't really matter, there will be always a main character that is you, no matter if writing specifically says this or not.

    Tyr questline in Df - you're the one rebuilding him or other players in the story? Who will be associated with this event when this happen? You or other players?

  4. #26304
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    Quote Originally Posted by Hitei View Post
    I literally detailed it in the first post responding to your question. Don't just not read shit and then pretend things haven't been explained to you. There was nothing vague in that response.

    MMOs have multiple concurrent players you are constantly interacting with. That is the single most fundamental, objective and uncontestable feature of an MMO game. It has other players. Writing that denies the existence of other players to make any sense at all and pretend that you are largely singular is poor writing, it fails to account for what it is being written as, to the point of detraction, just like a really stylish safety vest that is solid black with absolutely no reflective or bright parts to it is a shittily designed safety vest.



    I guess if you consider "chocolate cakes should be chocolate" to be """personal preference""" sure. Whatever.
    It also doesn't make sense for spirit healers to bring you back to life without so much as a scar, but none of the NPCs. Gameplay will always come with caveats like this. But you also conveniently forget the second part of the MMORPG acronym. It is a Role playing game. You quite literally play a role. If the only role you can play is a literal nobody that tags along with more important people, it is not a very good RPG.

  5. #26305
    Ahh this thread is back to being miserable again.

  6. #26306
    Let's steady the course here.

    If the Aspects manage to get their Aspect powers returned to them, how often do we think they will be involved in further storylines?

  7. #26307
    Quote Originally Posted by Yunravel View Post
    I mean, yeah thats the point, the healthy medium between the two sounds like the best of both worlds.

    Or, in a more lazy way, we could just go back to vanilla type of story telling because I'd rather be non-existant and follow the story through books and patch cutscenes than being the side character of a side character NPCs like you said so well.
    Who among us experimented with FFXIV during covid? It was like a real life gothic horror novella, playing through 400 mandatory story quests, waiting for this "way better than wow" story to begin & it never would. Just lots of french catboys.
    Quote Originally Posted by Hansworst View Post
    Non pre- rendered cinematic with the player character.
    Yeah, but as I said, none have been as complicated at the one from the heritage armor quest. Most of them are just panning camera over a character maybe doing a general emote.

  8. #26308
    Quote Originally Posted by milkmustache View Post
    Let's steady the course here.

    If the Aspects manage to get their Aspect powers returned to them, how often do we think they will be involved in further storylines?
    I could see them being a protagonist bridge into the next expac after that no idea.

  9. #26309
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    Quote Originally Posted by pacotaco View Post
    I think Legion is the first time they started to add them. Certainly not in Cata (13 years ago)
    I think they might be right. Didnt Thrall's wedding have one of those cutscenes?

    Edit: nvm the wedding didnt have a cutscene.
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  10. #26310
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    Quote Originally Posted by Ersula View Post
    Who among us experimented with FFXIV during covid? It was like a real life gothic horror novella, playing through 400 mandatory story quests, waiting for this "way better than wow" story to begin & it never would. Just lots of french catboys.
    It may not be for everyone. But I think FFXIV's storytelling is amazing. And I know I am not alone in that. Yes, it's much more about the journey and the experience than reaching endgame quickly. But there is a place for that in the MMO landscape, I think. You don't complain about all the pages you have to read through to reach the end of a fantasy novel. They are part of the story itself.
    Last edited by Leowyld; 2023-10-08 at 05:47 PM.
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  11. #26311
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    I think the earliest was MoP. At 32:30 in this vid you can see a demon hunter behind the admiral, which would have to be a player character.

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  12. #26312
    Quote Originally Posted by milkmustache View Post
    Let's steady the course here.

    If the Aspects manage to get their Aspect powers returned to them, how often do we think they will be involved in further storylines?
    If they do, it better be only in dragon forms doing something badass from time to time and not taking a lot of screentime again in their visage forms just talking..

  13. #26313
    Quote Originally Posted by ZyntosAran View Post
    so legion, because no demon hunters in MoP
    What? The cutscene obviously existed in Mists and wasn't added in Legion. Doesn't matter what player character is being used lmao.

    Also, this one was already mentioned earlier in the thread, which is Cata.


  14. #26314
    Quote Originally Posted by ChairmanKaga View Post
    Ahh this thread is back to being miserable again.
    Many people are waiting for a World Revamp confirmation.

  15. #26315
    Quote Originally Posted by pacotaco View Post
    I think Legion is the first time they started to add them. Certainly not in Cata (13 years ago)
    The in-engine cinematics that can feature the player character were added in Legion; most cataclysm zones featured them

  16. #26316
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    Wow works best in the middle ground, where the narrative only mentions us in passing, but we get actively recognized while in the process of interacting with the relevant characters directly.

    Obviously Thrall or Jaina shouldn't treat us like a random nobodies, after all the work, but the narrative itself shouldn't put us in a focal position.
    Wow is not narratively built for that, as there is no ubiquitous "Champion of Azeroth/Adventurer" persona as there is for the WoL in FF14.

    The PC in wow is a voicless, descriptionless, bipedal plot device to kill the bad guy, whoever it may currently be.

    Which is always an issue whenever we are getting the focus.
    As our own characters feel completely detached due to the reason above and the story can never actually make up its mind on how many of us even exist.


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  17. #26317
    Quote Originally Posted by TeamWorldRevamp View Post
    Many people are waiting for a World Revamp confirmation.
    I think it will be pretty wild to see comments if it won't happen in 11.0.

  18. #26318
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    Quote Originally Posted by TeamWorldRevamp View Post
    Many people are waiting for a World Revamp confirmation.
    Existing leak already makes revamp extremely unlikely. It's very minor, but focus your attention to completely different direction.

  19. #26319
    Quote Originally Posted by ImTheMizAwesome View Post
    I think it will be pretty wild to see comments if it won't happen in 11.0.
    It'll just be like the last three times people were convinced it was happening. If anything I feel like it's milder this time because the sea stiff and Algarian thing dealt a significant blow to the revamp people's confidence.

  20. #26320
    Quote Originally Posted by Dracullus View Post
    Existing leak already makes revamp extremely unlikely. It's very minor, but focus your attention to completely different direction.
    I mean, not necessarily. Chances are that a revamp would be made from scratch and not all at once. I can see them revamping some zones while giving us a few zones of the new continent in the Other Side of Azeroth / The West / Avaloren. In such a way, we will always be eager to see new zones in both old and new continents.
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