1. #31321
    Quote Originally Posted by D4NNYB0Y View Post
    Cata dungeons were nerfed 2 months after launch. Nerfed dungeons would be a truer recreation of the experience for most players who actually played the content when it was current.
    Yeah, but Classic doesn't always get everything right... and even has some (but not a lot) of deviation from the original. They can't bring in cut-content or too much new material... but choosing not to nerf Cata dungeons would be a good thing and even improve the expansion a little bit so that people won't be hard-focused on raiding.

    Especially if they don't nerf the heroics and include the Titan Rune dungeon system; which would make dungeons even harder than they were originally, and nothing wets a Classic player's appetite more than harder content. (Case in point, Hardcore realms)

  2. #31322
    Quote Originally Posted by KurtMash View Post
    In theory I understand why they want to always have a diversity of biomes in every expansion, but I feel like it comes at a cost of believablity of the world. There should always be a strong concept behind a continent, instead of it being just a collection of random biomes that honestly don't even belong together. Looking back at the expansions:
    Vanilla - many different biomes but grouped in a rather believable way.
    TBC - many different zones, but with a common theme of "alien world destroyed by fel"
    Wrath - the North! it's cold, and its snowy!
    Cata - random collection of zones, but they were also wadded in believable places on a map
    MoP - China
    WoD - zones are rather random, but theres still a strong theme of "Outland before it became Outland" so it gets a pass
    Legion - no very strong theme. You could say that four of the zones are Elf-aligned, but it comes up only in architecture and stories. Two other zones feel completely unrelated to the main theme.
    BfA - two islands, both of them fairly consistent in their theming. Good job.
    Shadowlands - although the zones are different realms of Death, they look like a random selection of areas in a theme park. Not great.
    Dragonflight - the biggest "theme" i could find here is how vast the zones are... and that's about it.

    Regardless of the quality of expansions themselves, to me the two most "forgettable" continents are Broken Isles and Dragon Isles. They just feel like a collections of zones smashed together, not like an actual place. On the other hand, the continents I remember the most fondly are the ones qith a strong theme behind them - Northrend, Pandaria, Outland, or even BfA zones.

    I just hope the Avaloren will not be just a random mashup of generic zones filling the snow / desert / forest / jungle quota, but instead it will feel like an actual place.
    While I think the devs could be more creative when designing zones, they also should be more varied. Who cares if Legion's zones didn't have a distinct theme, the theme of a Demon Invasion was the most successful theming they've ever aspired to. Not to mention many people would call Suramar the best zone in the game, ever.
    Quote Originally Posted by Chickat View Post
    Yeah DF has a ton of events but non enough chill content. What DF is missing is content like the tillers in MoP.
    True, they really undercut their promise Dragonflight crafting "would be able to make the strongest gear in the game" if you need mats from non-crafting content.
    Last edited by Ersula; 2023-10-19 at 05:29 PM.

  3. #31323
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    Quote Originally Posted by Cheezits View Post
    https://www.icy-veins.com/forums/top...blizzcon-2023/

    I'm afraid it's over for Classic+ bros...
    there is an Illidan shirt also. So actually fresh TBC servers inc

  4. #31324
    I like how MOP is listed as China when there's an entire zone about talking evil bugs.

    Also Wrath is definitely theme park, Borean Tundra is basically Disneyland.

  5. #31325
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    Quote Originally Posted by Cheezits View Post
    I like how MOP is listed as China when there's an entire zone about talking evil bugs.
    Did you not see that part when you were visiting China?

  6. #31326
    Quote Originally Posted by Worldshaper View Post
    Man, I can't believe this thread is losing steam the closer to BlizzCon we get.

    We need a new controlled leak!

    Marlamin, what are you sitting on? Spill your secrets, birb.
    we maybe got algarian stormrider, but vault of knowledge is closed for us now.

  7. #31327
    Quote Originally Posted by Paula Deen View Post
    I think I would hate it less if we got 2 seperate expansions instead of a Naval Expansion combined with an Old God Expansion. The two go so well together but not when you waste an entire expansion theme for it. I hated the Azerite so damn much as a system (Not a concept, the concept of Azeroth's blood being super crack is awesome) and it ruined the rest of the content that in retrospect was great. I felt the same about Argus when it came out, too many systems but in hindsight it is incredible. The difference is that BFA should have known when to quit. It just kept adding systems on systems until the very fucking end. If the system introductions stopped with the stupid necklace it would have been better. If the patches explored the Naga and the Naval Conflict then brought us to a new space that was leading into Nyalotha as an Expansion it would have been so much better I feel.
    I think pretty much everyone agrees with that. Finish BfA by giving us another faction war raid and maybe the third Warfront that was in the works then do an N'zoth expansion. I've given my idea on how the Nyalotha expansion could be done; do 8.3 in a much larger scale using Visions as an expansion system and visually updating multiple zones and placing storylines there. And make it HURT. Show N'zoth being a threat by doing damage and killing people.

  8. #31328
    The Insane Raetary's Avatar
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    Quote Originally Posted by Catastrophy349 View Post
    They are posting an awful lot of music lately.

    Clearly, they are teasing Bards!


    Formerly known as Arafal

  9. #31329
    Quote Originally Posted by Arafal View Post
    They are posting an awful lot of music lately.

    Clearly, they are teasing Bards!
    I swear, if we get something like bards before Tinkers, devs clearly hate the IP they’re developing for. Or simply have no passion for what is Warcraft.

  10. #31330
    Quote Originally Posted by Trazzle View Post
    I swear, if we get something like bards before Tinkers, devs clearly hate the IP they’re developing for. Or simply have no passion for what is Warcraft.
    This is the hottest hot take I've ever heard. Tinkers are in the game as Engineers. Bards are in the game but not playable at all.

  11. #31331
    Quote Originally Posted by Trazzle View Post
    I swear, if we get something like bards before Tinkers, devs clearly hate the IP they’re developing for. Or simply have no passion for what is Warcraft.
    You're a slobbering imbecile if you think they'll ever add tinkers as a class. What's next, hm? Firelords? Pit Lords? Alchemists? All of those are neutral heroes in Warcraft III, too!

    Stop deluding yourself and cope for something more realistically impossible, like playable ogres.
    Last edited by Erkor; 2023-10-19 at 05:48 PM. Reason: This is a joke.

  12. #31332
    Quote Originally Posted by Ferlion View Post
    I am surprised we don't have as many fake leaks anymore.

    It just means when the real leak hits we'll dismiss it.
    Either that or we already got it and it's somewhere in the trash pile

  13. #31333
    Banned Teriz's Avatar
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    Quote Originally Posted by Paula Deen View Post
    This is the hottest hot take I've ever heard. Tinkers are in the game as Engineers. Bards are in the game but not playable at all.
    Professions are the same as classes now? When did that happen?

    We have faction leaders and races that are Tinkers. We also have an unexplored landmass (Undermine) where the Tinker's Union exists.

    On the other hand, we have no one of any note that is a Bard, and we have no known location where Bards supposedly hail from.
    Last edited by Teriz; 2023-10-19 at 05:51 PM.

  14. #31334
    Let's not do the T-class thing again please?

  15. #31335
    Quote Originally Posted by Teriz View Post
    Professions are the same as classes now? When did that happen?

    We have faction leaders and races that are Tinkers. We also have an unexplored landmass (Undermine) where the Tinker's Union exists. We have no one of any note that is a Bard, and we have no known location where Bards supposedly hail from.
    There is literally two questlines in the game with bards now.

  16. #31336
    Quote Originally Posted by Cheezits View Post
    Three different versions of WoW running at the same time is kind of crazy and would just split and shit up the community's already dwindling numbers even further.
    There are 3 different versions running right now. And again the part of the playerbase that is primarily interested in vanilla isnt going to play Cata...you can argue they arent even playing wrath which is why they are still developing Vanilla. We'll just have to see what the scope of that is when they announce at Blizzcon

  17. #31337
    Quote Originally Posted by Arafal View Post
    They are posting an awful lot of music lately.

    Clearly, they are teasing Bards!
    Also Jaina, Thrall. Warcraft 3 characters? Both in the Alliance/Horde capital city or the area surrounding.

    Might be reading into this a bit too much but if the next one is let's say Muradin or Malfurion or somesuch (Assuming they are alternating between Horde-Alliance) I am going to lean towards a true return to the old world for 11.0

  18. #31338
    Quote Originally Posted by Sebashtian View Post
    Also Jaina, Thrall. Warcraft 3 characters? Both in the Alliance/Horde capital city or the area surrounding.

    Might be reading into this a bit too much but if the next one is let's say Muradin or Malfurion or somesuch (Assuming they are alternating between Horde-Alliance) I am going to lean towards a true return to the old world for 11.0
    The hints and coincidences are all there for a revamp expansion I just dont think anyone actually wants to get their hopes up for it.

  19. #31339
    Quote Originally Posted by Sebashtian View Post
    Also Jaina, Thrall. Warcraft 3 characters? Both in the Alliance/Horde capital city or the area surrounding.

    Might be reading into this a bit too much but if the next one is let's say Muradin or Malfurion or somesuch (Assuming they are alternating between Horde-Alliance) I am going to lean towards a true return to the old world for 11.0
    I dunno why you'd do that when WC3 characters appear all the time in expansions not located in EK/Kalimdor.

    - - - Updated - - -

    Quote Originally Posted by PotHockets View Post
    The hints and coincidences are all there for a revamp expansion I just dont think anyone actually wants to get their hopes up for it.
    They really aren't.

  20. #31340
    Banned Teriz's Avatar
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    Quote Originally Posted by Paula Deen View Post
    There is literally two questlines in the game with bards now.
    Which means nothing. Classes are based on warcraft hero characters and giving the players playable versions of those heroes, not random questlines.

    Arthas/Lich King >> Death Knights
    Chen Stormstout >> Monks
    Illidan Stormrage >> Demon Hunters
    Alexstraza/Kalecgos/Nozdormu/etc. >> Evokers
    Gazlowe/Mekkatorque >> Tinkers

    ????? >> Bards

    Hence the problem.

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