1. #8681
    Quote Originally Posted by Mojo03 View Post
    First off, I'm genuinely not even sure the point you're trying to make.

    So maybe you could elaborate the point you're trying to make.

    To me, it seems that you're saying, because they weren't the SOLE and only focus and there were other things going on in those expansions, that, that doesn't count as them being relevant to those expansions?

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    Yup, exactly
    I am trying to say that if once a while we have orcs in game - there should not be some prejustise about that. We have major presence of humans, NE and BE in every expansion, but there is 0 human/NE/BE fatigue, only orc one.
    Yes, I agree that in some places presence of orcs was too much (WoD) but call it so many xpacs about orcs is wrong. I wish there will be more orc content, but not about killing evil orcs, but akin heritage armor quest chain.

  2. #8682
    Honestly if the next expac is a world revamp, I would hope a lot of the zone storylines would very much be about Peacecraft. Imagine a Southern Barrens storyline in which the tauren are reconstructing Tauraho, using garrison tech. You obviously have combat elements in the storyline but it would be more about securing resources and slowly building the village back. Same thing could be available for so many different zones (from cities like Silvermoon and Undercity to large towns like Brill and Sentinel Hill). I know its Warcraft and that the RTS was all about creating bases for war; Warcraft was never Age of Empires and you'd never win by building a Wonder. But World of Warcraft could have storylines that work like that.

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    Quote Originally Posted by Dancaris View Post
    And now where is yout troll fatigue, there is always some troll stuff in every expansion (apart DF, but it is not over yet). Where is your human fatigue? or NE and BE?
    See here is the thing; humans are not used as a race that much. Rather a very small roster of human characters are used constantly. Jaina and Anduin fatigue are as fair a complaint as Thrall fatigue was. Their stories are not about the humans as a race like Garrosh' story affected the orc race. Most of their presence is entirely because they are the face of the Alliance to an overwhelming degree because of dev incompetence with the only non-human getting a constant presence being a worgen who is almost always in human form (Genn) and occasionally Tyrande/Malfurion. The Horde roster is more varied beyond just orcs.
    Night Elves absolutely have gotten too much screen time; the issue of course is that they have yet to get a satisfying resolution for what happened to them which means there will constantly be demand for more Night Elf story until that resolution does happen (very likely in 10.2, possibly even in 10.1.7)

  3. #8683
    Quote Originally Posted by Nymrohd View Post
    Honestly if the next expac is a world revamp, I would hope a lot of the zone storylines would very much be about Peacecraft. Imagine a Southern Barrens storyline in which the tauren are reconstructing Tauraho, using garrison tech. You obviously have combat elements in the storyline but it would be more about securing resources and slowly building the village back. Same thing could be available for so many different zones (from cities like Silvermoon and Undercity to large towns like Brill and Sentinel Hill). I know its Warcraft and that the RTS was all about creating bases for war; Warcraft was never Age of Empires and you'd never win by building a Wonder. But World of Warcraft could have storylines that work like that.
    Remember old Barrens, where was some rituals of growing up for young hordies, Harpies, quillboars and centaurs? Why there must be BIGGER THREAT like EVIL DRAGONS OF VOID WITH SOME HEAD ISSUES? Remember wc3 founding of Durotar part 1? Just collect some mooshrooms for Drek'Thar, kill evil Harpy, clean water for quillboars and make fine beer for Chen. Perfect, if you ask me.

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    Quote Originally Posted by Nymrohd View Post
    See here is the thing; humans are not used as a race that much. Rather a very small roster of human characters are used constantly. Jaina and Anduin fatigue are as fair a complaint as Thrall fatigue was. Their stories are not about the humans as a race like Garrosh' story affected the orc race. Most of their presence is entirely because they are the face of the Alliance to an overwhelming degree because of dev incompetence with the only non-human getting a constant presence being a worgen who is almost always in human form (Genn) and occasionally Tyrande/Malfurion. The Horde roster is more varied beyond just orcs.
    Night Elves absolutely have gotten too much screen time; the issue of course is that they have yet to get a satisfying resolution for what happened to them which means there will constantly be demand for more Night Elf story until that resolution does happen (very likely in 10.2, possibly even in 10.1.7)
    Wish that be true. We dont need another 2-3 patches about NE. Let them plant a tree in Darnassus place/revive it/empower Nordrasil and let them afk for 1-2 expansions, rebuilding and licking wounds. We need NE, but not Tyrande and Malfurion (heh) again.

  4. #8684
    Quote Originally Posted by Lahis View Post
    Infinite plotline is resolved by turning Nozdormu into Murozond. After that we know where, when and how he dies because we have already done it.
    It doesn't resolve because he's an ageless time traveler so there's an infinite amount of space for events between those two points. Knowing when he turns and having killed him means nothing.

  5. #8685
    What would an Orc central expansion even be now? Light Orcs from AU Draenor? Otherwise it doesn't make sense.

  6. #8686
    Quote Originally Posted by Xilurm View Post
    What would an Orc central expansion even be now? Light Orcs from AU Draenor? Otherwise it doesn't make sense.
    Why there will be Orc central expansion? Its Thrall, so its peace expansion with one and only orc character that have HD model and not dead.

  7. #8687
    Elemental Lord Makabreska's Avatar
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    I just hope that next expansion stays in a more traditional fantasy region, and not go cosmic/interdimensional. Current setting does wonders for the general enjoyment coming from the game.
    Last edited by Makabreska; 2023-07-05 at 09:24 AM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  8. #8688
    Quote Originally Posted by Dancaris View Post
    Why there will be Orc central expansion? Its Thrall, so its peace expansion with one and only orc character that have HD model and not dead.
    I don't know. That's what I'm asking since people in the previous page seem to want an Orc expansion again.

  9. #8689
    Quote Originally Posted by Makabreska View Post
    I just hope that next expansion stays in a more traditional fantasy region, and no go cosmic/interdimensional. Current setting does wonders for the general enjoyment coming from the game.
    I wouldn't mind an expansion where the final patch takes place in a cosmic zone.

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    Quote Originally Posted by Xilurm View Post
    I don't know. That's what I'm asking since people in the previous page seem to want an Orc expansion again.
    A world revamp should be an orc expansion. And a human, elf, draenei, worgen, troll, tauren, dwarf, goblin, gnome and forsaken one.

  10. #8690
    Quote Originally Posted by Lahis View Post
    Infinite plotline is resolved by turning Nozdormu into Murozond. After that we know where, when and how he dies because we have already done it.
    Main Nozdormu will NEVER turn into Murozond because Warcraft is not some tragic 18+ dark story. Warcraft is cheerful story where good guys win. So Chromie will find a way to heal Nozdormu, save him from his fate, and as such she will NEVER be Aspect.

    The entire point of that storyline is that fate isn't set in stone and Nozdormu can be saved. He will be saved and Chromie will never be in spotlight.

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    Quote Originally Posted by Dancaris View Post
    Why there will be Orc central expansion? Its Thrall, so its peace expansion with one and only orc character that have HD model and not dead.
    An expansion of "peace"? An expansion without conflict? Impossible, it will never happen. Expansions are driven by central world war and this will never change.

  11. #8691
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    Quote Originally Posted by Makabreska View Post
    I just hope that next expansion stays in a more traditional fantasy region, and not go cosmic/interdimensional. Current setting does wonders for the general enjoyment coming from the game.
    Sure, but I hope it's some developed area, not some wild unexplored continent again. No theme is bad, things just need to be varied.

  12. #8692
    Quote Originally Posted by Dracullus View Post
    Sure, but I hope it's some developed area, not some wild unexplored continent again. No theme is bad, things just need to be varied.
    I would hope that Avaloren has vibrant local populations.
    And I want a city with questing in it like Suramar. They did it in Legion and I at least enjoyed it a lot. It was a massive waste to not use Boralus a lot more heavily in BfA

  13. #8693
    I wouldn’t be against seeing the ruins of Theramore cleared, and turned into a Pirate haven similar to Freehold. Have Nightsquall send some of his crew in to clean up the ruins, and expand the city slightly further into both the swamp and out towards the cove. Fill it with all sorts of flavour merchants, unsavoury folk, some evergreen content, a place to pick up rare and exotic mounts/items/cosmetics with a currency attached from completing the said evergreen content. Throw the black market auction house here too.

  14. #8694
    Quote Originally Posted by Varodoc View Post
    Main Nozdormu will NEVER turn into Murozond because Warcraft is not some tragic 18+ dark story. Warcraft is cheerful story where good guys win. So Chromie will find a way to heal Nozdormu, save him from his fate, and as such she will NEVER be Aspect.

    The entire point of that storyline is that fate isn't set in stone and Nozdormu can be saved. He will be saved and Chromie will never be in spotlight.

    The thing that doesn't make sense about transition from Nozdormu to Murozond (at least to me) is that in game it is framed as if it is something that will just "happen" to Nozdormu, basically against his will. He's a sad boi with a "guess I'll die" attitude. But this removes any agency from him.

    What would make much more sense, is if turning into Murozond was his choice. The sacred task of Nozdormu is to keep the world on the One True Timeline. It was shown to him, that in this One True Timeline he becomes the Murozond. In order NOT to become Murozond he would need to abandon the One True Timeline... which is exactly what the Infinites are about. Therefore, in order not to become Murozond he must embrace the philosophy of the Infinites and become Murozond. And yes, you could say that it is a paradox, but it is actually a tragic irony of his situation.

    So perhaps the story of the Bronze dragonflight is not about avoiding Infinitization, but rather about embracing it? Maybe something in the story will be revealed that will show Nozdormu that he has been manipulated by the Titans? Maybe we will even side with the Infinites? After all, we, as the heroes of Azeroth, do not fit into the Great Design, as it was shown many times throughout the game that we are special, in that we have a free will.

  15. #8695
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    Quote Originally Posted by Le Conceptuel View Post
    Would be interesting. We're in desperate need of recurring villains, however, so I am reluctant to support killing off any of them just yet.

    Hate the idea of it being a wedding, also. Feels too much like a continuation of Dragonflight's tone. If we're going to permanently kill off Magatha, I'd prefer it come as a major story beat with a serious tone given that she's effectively the main antagonist for the entire tauren race in absence of any major centaur or quilboar characters.
    OK what about a Tauren wedding Dungeon that leads up to the Tauren raid with Magatha as the final raid-boss? I so dungeon where we try to save a wedding from crashers and one of the dungeon bosses is just a cake elemental.

  16. #8696
    Quote Originally Posted by KurtMash View Post
    The thing that doesn't make sense about transition from Nozdormu to Murozond (at least to me) is that in game it is framed as if it is something that will just "happen" to Nozdormu, basically against his will. He's a sad boi with a "guess I'll die" attitude. But this removes any agency from him.
    Only if you ignore Murozond's side of things. His behaviour makes it clear he did turn by choice when he finally does so. But that time isn't now. Nozdormu has not so far experienced anything that would make him switch. But whatever will eventually be the cause, it likely won't be in DF.

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    Quote Originally Posted by Jekyll View Post
    OK what about a Tauren wedding Dungeon that leads up to the Tauren raid with Magatha as the final raid-boss? I so dungeon where we try to save a wedding from crashers and one of the dungeon bosses is just a cake elemental.
    I'd prefer if we arrived at Magatha only to find that age did her in... and then get attacked by her spirit anyway. She's a Shaman after all.

    You seem a bit to preoccupied with the whole wedding thing. Would a Tauren wedding even have cake?

  17. #8697
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    Quote Originally Posted by huth View Post
    Only if you ignore Murozond's side of things. His behaviour makes it clear he did turn by choice when he finally does so. But that time isn't now. Nozdormu has not so far experienced anything that would make him switch. But whatever will eventually be the cause, it likely won't be in DF.

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    I'd prefer if we arrived at Magatha only to find that age did her in... and then get attacked by her spirit anyway. She's a Shaman after all.

    You seem a bit to preoccupied with the whole wedding thing. Would a Tauren wedding even have cake?
    Yes 10/chars

  18. #8698
    Quote Originally Posted by huth View Post
    The problem is that Ersula insinuated he would become Murozond and then go back. Which is rather hindered by his being dead.
    Sadly I can see blizz doing it
    Through time shenanigans they could "splinter" him

    I doubt it though because this expansion is going to end with all new aspects

  19. #8699
    I don't mean it as a genuine comparison, but I appreciate the irony of having an expansion ostensibly inspired by MoP experiencing the same backlash as it did at the time and some players now desiring a "return to form" expansion, with a lot of talk about orcs being front and center. Time is a flat circle and all that.

    I'd definitely say I'm more interested in what's coming after DF at this point, but I'm fine with the current state of things as opposed to desperately wanting to get away from BfA and SL. Ideally the work done to strengthen the core systems of the game in DF will pay off as a strong launching point into a more explosive expansion that doesn't have the bad taste of BfA and SL still lingering, but it's all way too early to say.

  20. #8700
    Quote Originally Posted by Xilurm View Post
    What would an Orc central expansion even be now? Light Orcs from AU Draenor? Otherwise it doesn't make sense.
    Not orc central expansion, but an expansion with some relevant orcs in it.
    Aside from that, AU Draenor again, more fleshing out of the Mag'har, the lightbound nonsense and what-else. Good way to make us of the WoD stuff that people like (assets, music) while scrapping the less favorable stuff.

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