It isn’t though. The Titans and their relationship with the dragons is definitely a plot point but it isn’t driving the narrative - the Incarnates are. They’re the reason why we go to the Dragon Isles, and they’re the catalyst for everything going on there. Right from the levelling experience to the first raid with Raz freeing her siblings up to 10.1 with Fyrakk going into the caverns to get Shadowflame and free the Djaradin, to 10.1.5 with Iridikron working with the infinites and now 10.2 with Fyrakk assaulting the dream and Vyranoth finally joining us.
It has been the driving force of the Dragonflight story. The Tyr story whilst an important one has been a lot more understated and in the background instead of the more pressing theme. It’s Dragonflight’s B-plot.
Saying the Tyr storyline is the main storyline of Dragonflight is like saying the Illidan & X’era storyline was the main Legion storyline. Yes it was an important storyline that spanned the expansion, but again it was in the background and didn’t take precedent. The main storyline there was the Legion invasion, backed up by the Illidan’s destiny story.
There’s literally no way imaginable that the Tyr storyline is the main story of Dragonflight over the Primal Incarnates. It’s a story that takes place over a few quests at max level that’s spanned a couple of patches with some hidden lore in one dungeon.
I think you are confusing main plot with vehicle for main plot.
The Primal Incarnates are the vehicle through which we are told about the relationship between the Dragons and the Titan Keepers.
To pull an example from previous expansions. In MoP the main plot was faction war. It's the reason we go there, it's what drives the plot forward, and we get introduced to a similar faction war to Horde v Alliance with Pandaren v Mantid.
The vehicle through which this is shown is the Sha. All the faction conflict is what is propagating the Sha. It's the physical force that causes the conflict between the Horde and Alliance to destroy he Jade Forest statue. And it's the driving force behind why the Mantid are attacking early.
The Incarnates in Dragonflight are definitely the main antagonists so far, but the main narrative is still about Dragons and Titan keepers. That is after all the entire reason the Incarnates are fighting us to begin with.
Titan technology is what kept the Incarnates trapped. Titan keepers experiments on Dragon eggs is what radicalized Vyranoth. Iridikron is specifically out to get the Titans. And the Titans and Titan keepers are what made Dragons possible to begin with, making Galakrond go insane, and making the Proto-dragons ascend to elemental Incarnates, as well as modern Dragons and aspects.
The world revamp dream will never die!
Ideally, AI could be used to massively facilitate the process of updating assets at minimal cost while keeping the same number of people doing the same amount of work overall, at least on the texture front (as I'm unsure how far AI-generated 3d modeling has gone). However, we know full well that instead of using it to cheaply improve a full product, a company like Blizzard is more likely to use it to cut their art team's staffing and salaries significantly while still producing the same amount of work (albeit shittier).
"Wounds are for the desperate, blows are for the strong;
balm and oil for weary hearts all cut and bruised with wrong.
I forgive thy treason, I redeem thy fall;
for iron—cold iron—must be master of men all!"
Politics moment
Not confusing anything. The main storyline of Dragonflight is literally the Primal Incarnates. We don’t go to the Dragon Isles to explore the Titans relationship with the dragons. It isn’t even an aspect of the levelling. It literally takes place in a few story chapters at max level, and with some hidden lore in a dungeon - that’s literally it.
No one has ever thought that MoP was a Sha expansion. Everyone knows it was a faction war expansion.
But using your own example against you here. The reason we go to Pandaria is because of the faction war, same as the DI with the Incarnates. The story that drives us throughout the levelling experience is the faction war conflict… just like the Primalists in Dragonflight. Yes the Sha and the Mantid and the Yaungol are threats on Pandaria - much like the Djaradin, Gnolls and Sundered Flame are on the Dragon Isles. What drives the MoP storyline is the faction war. Just like what drives the Dragonflight story is the Primal Incarnates.
I mean, if we really want to use MoP as the comparison point here, then the Tyr storyline is more comparable to the Wrathion legendary quest chain from MoP. Another important b plot storyline that spans the expansion, takes place at max level and at times interweaves with the main storyline of the expansion. Do you think Wrathion preparing for the Legion’s return was the main storyline of Pandaria? Probably not, because it wasn’t.
If you think that the main story of Dragonflight is Tyr & the Titans relationship with the dragons over the Primal Incarnates then I don’t know what else to tell you other than that you’re wrong.
The Primal Incarnates are all about going against the Titans and Titan Keepers though. It's Iridikrons entire motivation. It's the backstory of Vyranoth and presumably Fyrakk. Razsageth we don't know, but she was also all about the Dragons being wrong for submitting to the Titans.
The entire conflict between the Aspects and Incarnates is centered around their differing ideas about the Titan influence on Azeroth. The Incarnates don't like it, and the Aspects do.
The central character in the whole mess is Tyr, who was the one primarily focused on experimenting on the Proto-dragons. We know he ensured the Aspects came to be, and we know he did experiments on infusing magic into Proto-dragons, creating the Incarnates in some way.
The world revamp dream will never die!
That’s pretty much like saying that Sargeras feared the Void Lords because they can create Dark Titans, and for that reason Sargeras went mad and started the Legion. So Sargeras relationship with the Void Lords is the main storyline of Legion.
Yes, the relationship between Tyr, the Aspects and the Primalists is important. Yes, it plays a significant role in the DF story. Yes, Tyr is the central figure to that particular story. It doesn’t change that the literal main storyline of Dragonflight is the story of the Primal Incarnates. Once that storyline with what they’re trying to achieve is wrapped up, then the main storyline of Dragonflight is wrapped up.
Just like Legion wrapped up with the defeat of the Legion despite their still being Void Lords out there who were ultimately responsible for Sargeras creating the Legion.
Just like MoP was wrapped up with the defeat of Garrosh despite faction tensions remaining high as evidenced with Varian stating after the raid that the next step is deposing Sylvanas.
Just like how Shadowlands was wrapped up with the defeat of the Jailer despite the 7th force remaining at large, the reason why Zovaal wanted to remake the cosmos.
Last edited by Santandame; 2023-09-09 at 12:47 PM.
So your argument is that the plotlines that have been brought up. The motivations of the villains that they have mentioned specifically several times. The actual questlines dealing with the Titans influence. Is in fact all the same as the Sargeras' motivation that he never stated in Legion, was never brought up, and was not pertinent to any real character in Legion.
I don't know how you could make the Titan plot more obvious. Every single patch has had us attempting to revive Tyr, while simultaneously learning about the shady stuff he did. Every patch has had a villain talking about how much they want to not have the Dragons linked to the Titans.
I get your argument, but I think it's a gross understatement of how integral the Titans are to Dragonflight.
The world revamp dream will never die!
Oh, definitely. There's much more stuff than has been reported on as well so far, even going back as far as 10.0.0. It'll be a lot of fun to see how many of those predicted dots actually end up connecting, and more interestingly, if not, why?
AI uprezzing (which is different from AI art generated from text, before people go apeshit) might be used there, but also keep in mind vanilla shipped with very small/compressed versions of what were originally much more detailed PSDs which they should largely still have available in their versioning system so a lot of these are probably just re-exports of their original art as well. They are no longer constrained to texture sizes as much as they were back then.
Damn, i really hope this Lo'Gosh set won't take whole year to release.
As for revamp i really hope it will become true, but dunno i really have big doubts that it won't happen in the end.
If it will happen, it could be the longest expansion they've been cooking it behind the scenes.
How is it not true? Did you play 7.2?
The only thing Legion had a lot of was different class campaigns, and most of those have been grossly overstated in how in-depth they were.
DF will have two full new zones and a revamped one that didnt do anything at launch. You would have to somehow argue that Argus' three small zones are somehow actually outstripping Dragonflight and it's two full large zones to have the same amount of area added.
The world revamp dream will never die!
The Gnoll Decay boss surviving screams revamp hook to me. It’s a way of making the Gnoll’s more of a significant threat as opposed to them just being cannibalistic bandits living in the woods. Wratheye can teach decay magic to the wider Gnoll populace and begin to Marshall them under one clan.
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I mean saying that Legion had only different class campaigns is a really weird statement.
Legion brought world quests system, legendary drops, m+, weapon artifacts, every class campaigns, artifact farmable and hidden appearances and class mounts, mage tower which was a huge feature up until the end(probably the one of the biggest feature wow ever had), last patch had allied races already added amongts other things, edit: lvling changes/scaling..
You can just say you didn't like legion or something, but bringing a big lie about it having only different class campaigns - shame on you.
Last edited by ImTheMizAwesome; 2023-09-09 at 01:31 PM.
I am curious whether the predictions will follow the same pattern they tend to.
An obvious candidate will be available long before. In this case Avaloren/Backside of Azeroth. Though world revamp is actually a highly likely one for once, and not just the memes.
We will get lots of prediction based on the obvious candidate, but as the predictions roll by we will eventually switch tracks to something that is only vaguely set up in the final patch. Dragon Isles leading up to SL for instance.
Eventually the unlikely prediction will be the only one getting all the in-depth leaks.
Blizzcon rolls around and lo and behold, it was the obvious choice everyone guessed months ago.
The world revamp dream will never die!
The average length of every expansion has always been 24 months. Releasing this next expansion in August would throw that average way off. It's most likely going to come out November 2024 while an August 2024 release is as likely as a February 2025 release.Some Dataminers in reply to that post are saying it likely isn't AI upscaling, but that the original in house versions of these files were higher res. Artists generally don't like digital paining with big pixels. The artists who make the textures originally created higher resolution textures, that were compressed (downscaled) for implementation when they first appeared in the game. And now they're using the original production higher resolution textures.My deepest desire for WoW has always been for them to do a post-apocalyptic themed expansion. I was hoping they'd commit to the time difference in Shadowlands & Jaina, Thrall, Anduin & Baine return to find Azeroth got destroyed from something ubiquitous & everything is Mad Max Fury Road I just don't think we should conceptualize it as a physical space. According to the Cosmology chart, The Material Plane, Ethereal Plane, The Elemental Planes, the Shadowlands & The Dream are physical locations. The things outside that are meant to be spheres of influence: Each cosmic force has a seat of power that we could go visit, but its not its own dimension. The forces of Life simply exist within all living things.
We know there's a Zereth Vitae, but I have no idea what they'd be doing there, as it was established Zareth Mortis both builds afterlives, but was also where they created the base models for all living things. And that life energy comes from the Great Cycle, aka Ardenweald funneling Anima back into the material plane.Only if you count stealing Final Fantasy XIV's crafting system "new content".
Last edited by Ersula; 2023-09-09 at 01:48 PM.
Unless Amirdrassil is the main hub for an Avaloren expansion (it is on the edge of the map) then it also implies a revamp because otherwise it is immediately irrelevant.
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I can see it, but I can also see her being involved in some final plot to poison the waters of Tyrhold similar to how Galakrond was created.
I would prefer we get lots of Gnolls in a revamp or to have her make the Mongrel Horde that is stacking different areas.