I don't want to spend another expansion in another realm ... save it for a patch, please.

Blizz said no Emerald Dream expansion, it has been repeated in verbatim by both Metzen back in 2013 and Hazzikostas in an article last month.
The Emerald Dream is BOUND to Azeroth... but finding the source of that nature magic and go to the realms of Nature and Life is something different.
Now, if that's coming in 11.0 is a different story... and (hopefully) doesn't repeat the same mistakes Shadowlands did.
Dunno. It sounds like it's a link between the mortal realm and the plane of life. Or it could be the same as any of the afterlife places in the Shadowlands.
If each planet has its own "emerald dream", are they all blueprints of the original way the planet looked? Or is that due to Titan interference?
Did Argus have its own dream? And if so, since Argus is in the Twisting Nether now, what happened to its dream? Did it get wiped out, or did the legion figure out a way to invade the plane of life? The twisting nether is also a plane, like SL and the plane of life, so they can't coexist at the same place, right?
I really don't want to see them do another full planar expansion like Shadowlands ever again. It feels so detached and distant from the ideal fantasy adventure vibe of Warcraft.
A brief dungeon or raid? Or a zone like they're doing now? Totally fine.

Honestly, Shadowlands itself isn't that bad... it's just that the Maw, The Jailer, and Sylvanas made it bad. (And also the covenant system restrictions weren't fun.. even if the content becomes irrelevant.)
The zones, the concepts at the start of Shadowlands were alright... and unlike the Shadowlands where y'know "ALL THE AFTERLIVES ARE"
It isn't the same as the realm of Life and Nature.
A feeling in me is that Avaloren = Ancient name for Lordaeron, and that Khaz Algar is underneath the subcontinent.
More like "im so bored of Azeroth, can we see something else please?"
This is something that worries me about getting another continent on Azeroth back to back. I just hope it's not more mountains and grasslands. With cosmic expansions they get the freedom to do whatever they want with each zone.
Last edited by Xilurm; 2023-10-04 at 04:56 AM.

Not even remotely?
What does a place with the last traces of Xal'atath's former existence have to do with your absurd headcanon about a second elemental expansion, the void storyline ending in 11.0, 11.0 being a direct sequel even though every single connection we have so far suggests it's entirely its own thing following in the tradition of MoP, not DF or Cata, an Hour of Twilight that you somehow missed happened already in BfA, and the idea that 11.0 is going to be the end of Cosmic stuff even though we've gotten nothing but indications that cosmic stuff is here to stay?

Honestly, everything about this fits EXCEPT the Titans not being accepted. Tyr being an ancient figure that the Vykrul remember kind of ruins that, as does the Titan/keeper forces being destroyed before entering.
But the exodus of Curse of Flesh Vykrul to Humans? That's certainly a parallel to that shouldn't be overlooked.

They already do. Anytime someone screeches about wanting an expansion to not have filler that is what they mean. The concept of a game than cannot expand its scope is 100% ok but people gotta understand that means we won't have scaling threats anymore. I wish I took screenshots of people at the start of SL going on & on about how cool the jailer was...hilarious as hell.
In more of a direct reply about Cosmology in WoW. I fully believe it can work. Zereth Mortis, outside of the raid's ending itself, was incredible. If the patch ended without the Jailer going down and stopped at Anduin, i'd say it was easily the best patch since Argus. That is NOT speaking to the Shadowlands as a whole which still are such a fantastical concept to grasp that I feel like im reading Malazan, and not in a good way. So many concepts brought to ruin by clashing ideas.
