Don't we have that already since Cata?
Don't we have that already since Cata?



Thank you for your insight!
I see, the airlock system could be used for other situations like the open sea as @Nymrohd said, i could see it used for a Beyond the Storm like expansion.
Interesting take for a post offering absolutely no fucking point.
It means that MMOs by design involve the fundamental obstacle that many players are going to do any given activity, which makes writing a storyline as if you are the only person doing a thing and your specific choices are the ones that matter a great way to completely break immersion and have an entire experience feel silly. Much like Legion asking every paladin to pretend they are the Highlord and the person weilding Ashbringer. Only SWTOR does this all over the place with storybeats everywhere, resulting in a whole lot of just goofy.
Legion is remembered fondly for good initial content releases, strong raid tiers, Suramar, and interesting story beats. It also saw tons of complaining at the time for how dumb the idea that everyone is an artifact weilding commander of their entire class's collective efforts. This isn't an issue of overall quality of expansions, it's a debate about the level of narrative focus given to the player character, spanning from being a no name unimportant soldier doing small tasks to being the chosen prophesized savior of a cosmic realm. Legion is on the far bad end of expansions for this aspect.
Yes, but that one stands out because that was the one period where they managed to balance it well: You were constantly with other adventurers who were doing stuff as epic as you were. The characters didn't single you out as being a messiah figure or the single hope for the world, but also you got to be the owner of a super unique legendary lore weapon.
Except SWTOR specifically asks you to assemble a strike force whenever you do dungeons. Granted this falls appart when you reach KOTFE and even Smugglers and Agents are asked to sit on the damned throne.
But having at least the leveling experience tailored to your class in a story where you and what you want actually matters is much better than being forced to do something that your character would have absolutely fuck all reason to care about.
I wonder if they could use “storm riding” to get to the new continent (and/or new zones added in patches) using this system.
Someone mentioned it could be like the Kessel run which I could see them using this system for.
Now how fun that’d actually be in practice is yet to be seen.
Majority of people i've interacted across years with have been positive about class order halls from legion, it was cool to finally being kinda rewarded for the class you're playing and having that class specific content and history instead of just going who the fuck knows where and just being another nameless lackey.
Same.
Like someone mentioned, whenever i see that someone just wants to be "an nameless adventurer" at this point in history of retail wow.. Is pretty "cringe".
Last edited by ImTheMizAwesome; 2023-10-08 at 04:27 PM.