I think it's a bit stupid to ever equate Raids such as ToT, SoO, BT, ICC, BRF etc.
*(Huge raids set in the 'current' lore with remarkable end-game bosses)
with any 'present' ones
I think it's a bit stupid to ever equate Raids such as ToT, SoO, BT, ICC, BRF etc.
*(Huge raids set in the 'current' lore with remarkable end-game bosses)
with any 'present' ones

If it has Void stuff involved, then wouldn't Iridikron be involved in the raid as well? I mean, I doubt we'd kill him but at least it would explain how he got that void artifact thing in the Dawn of the Infinites dungeon... especially if it was something that Neltharion kept hidden away.
It might not be how it would play out, but it would make some sense than Sarkareth being an idiot.
I mean literally nobody asked for playable dracthyr, so I dunno why they tried.
At least it showed they are willing to create a race that can't display gear properly, works just fine without mounting up and has access to only one class.
So I have to ask again: Playable Naga when?



Yeah just wait until the Tyr storyline becomes a major plot point in the next expansion or the one after and 99% of the players are just like: what? Because this is exactly what’s going to happen when you lock all of the build up behind renown or just spread it out so much between patches. People simply lose track or stop to care. That’s why I said the narrative team needs to focus on less storylines and eventually start developing and finishing them properly.
Make Alliance Great Again

The Tyr storyline really annoys me because conceptually its good, but the fact that it's we get like two quests with nothing happening every 2 months is a bit shit.
Something like the Defector Questline or the Blue Dragon questline was fine because it's self-contained and you can just do it.

They (both Koranos and Zakaj) specifically say they're all corrupted:
https://wowpedia.fandom.com/wiki/Tyr...ects_of_Zakajz

I still maintain that the suramar raid should be in the top ten. Epic final fight, tons of variations in bosses, and the multiple settings were really cool. It was the second raid I finished heroic on (pugging x.x) despite playing the game since wrath. I loved that raid.
If 10.2 truly is the last major patch, then this might be the first rea filler expansion we got (and I still hold hope it isn't).
All previous ones we called filler expacs basically had less content due to a cut major patch. But the patch cycle so far in DF indicates to me that cutting isn't the case.
And it also feels very filler enemy wise since basically then the whole point was to get Iridikron in the lore for a future plot.
And here I was holding hope that fated season would in the future just help with draught, not replace a patch (like 5 seasons,first 4 abt 5 months and fated is 4 months). I just don't think 10.2 and Fated will be enough to carry the expac for 12 months. In SL it was different since fated lasted only like 3-4 months, but SL still had a mid expansion draught (well 2 of them, after first 2 raids)
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Oh, that's well synthesized. I have the same feeling about the narrative approach in this expansion. A series of half-measures that aspire to be a grand plotlines, while barely having an impactful conclusion. It's just too watered down and it's hard to grasp what exactly is the main theme. You may dislike the Cataclysm for what it was, but storywise it was pretty simple - shallow - but simple and easy to track.
In my personal opinion, the only time they were able to pull-off such fragmented storytelling was Pandaria - there was no clear goal, which eventually crystallized at the end, but the side-stories were cool enough and not overly bloated, so it held together pretty well.
Also, the cost of Dragonflight's story for me is that the Aspects lost their authority and became pretty much just... dragons. There's very little of daaaamn-factor effect in this expansion![]()

This is when filler 2-3 bosses raids come handy, like Trial of Valor and Crucible of Storms.
I am still pretty amazed that Dragonflight hadn't had it's Dragonflight's Sanctum counterpart. A single boss just for fun every 10.x.5 wouldn't do any harm, and could be pretty helpful to kill the boredom. As we've talked yesterday - re-used assets, 1 or 2 bosses for each Sanctum, and some funny / difficult old-school HARDMODE mechanics like Sartharion. Reward it with a cool title, mount, transmog or whatever and there you go![]()

Haha, I basically said that to someone in Discord when they were shocked I didn't think 10.2 was the final patch. I told them I just didn't feel Druids of the Flame screamed final patch and while I like Fyrakk as a villain, he seems more like a mid expansion villain than end of expansion villain. Also from what I've seen from the PTR the final zone seems very lackluster.
I'm holding out hope we're getting a earlier than normal expansion release because I'm not looking forward to being in 10.2 for over a year and I'm not very thrilled at a Fated 2.0 with VotI and Abberus.. I didn't mind the raids, but they aren't raids I'm itching to get back into any time soon..

Part of me is still clinging onto a 2-3 boss raid that ties into the Fated Mechanic and kinda sets up the next expansion.