1. #29521
    Quote Originally Posted by Sondrelk View Post
    That's a lot of new pages that suddenly showed up here. Anything new that happened in the last 10 hours?
    Everyone is getting grumpy and needs a nap

  2. #29522
    Quote Originally Posted by Lazarel View Post
    I agree
    DF music is extremely mid and un-memorable. It feels AI generated
    The only ones I remember are the 2 from the races, and just from repetition.
    The centaur ones are cool though.

  3. #29523
    Quote Originally Posted by Samin View Post
    It would just be a weird place for Khaz Algar. Most importantly because that and Uldaman were supposedly separated by a great distance. The Titan facility under Bael Modan would make more sense and assuming the Khaz Algar report is post-sundering would qualify for great distance.

    Not that I think Khaz Algar is under Bael Modan - I think everything points to it being on a new unexplored landmass.
    Technically speaking, you could consider this to be a great distance as far as lore accurate depictions would have us believe, as opposed to the relatively tiny in-game representation we're accustomed to.
    Quote Originally Posted by FelPlague View Post

    Sword...
    Not a glaive...
    Mate come the fuck on.

  4. #29524
    Quote Originally Posted by Annihilas View Post
    Well this is sort of just stuck that way though, weird to see it happen in the first place. Surely if this was some mistake, then the PTR would have been taken back a build in order to reverse it? It at least seems as if somebody was being extra careful as to keep their alterations especially quiet here, wouldn't you say?
    There are many different explanations. Zaralek isn't 'below' the dragon isles, when you fly through the tunnels, the dragon isles map is unloaded, and the caverns map is loaded.

    Possible explanations:
    - They could be rebuilding the undercity with Zaralek tech
    - Dragon riding needs something set up
    - Someone missed a nudge to the map collision
    - Some new expansion feature requires the old world to be on a modern framework
    - They added a feature recently to add depth based fog, which could require the map set up in a specific way
    - They changed something completely unrelated with transmog in pandaria, and some hack a developer made a decade ago finally gave way

    PTR builds aren't meant to be reverted unless something or someone actually explodes. The PTR would be at least 5-6 builds behind what they are currently working on, and is just what they need monkeys to break. Builds are also non-linear, and they are most likely able to bring in and out certain branches depending on what they need testing (front or behind the scenes), or just whatever is good enough to meet the internal testing deadline.
    Last edited by Woke it Up; 2023-10-18 at 08:26 AM.

  5. #29525
    Quote Originally Posted by Wangming View Post
    Unfortunately I can't comment on that. I haven't played enough ESO. The most playtime I have is in WoW, FFXIV and SWTOR.
    Such a shame swtor failed with their engine and eso suffers from these very typical lag situations as well.

    Both reason me and many people quit at the vanilla stage.

    I loved swtor tho, the combat was next level compared to wow imo. It was fun, how is the game now? Do you still play?

  6. #29526
    Scarab Lord Polybius's Avatar
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    Quote Originally Posted by Revamp Man View Post
    DID SHE JUST USE LOTHRAXION!?!?
    the same guy hinted at being a double agent
    LESS THAN 2 YEARS AGO!!!

    yeah I'm done
    The writing seemed off for a bit but I always held out hope...until now

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    What about the next couple years because that's how long it took for Chronicles (the book that was supposed to be the go to lore Bible) to become outdated
    You don't need Lorthraxion. You have Tyrant Velhari as an example.

    And I'm going to say this in the nicest way possible, because I keep seeing a lot of gatekeeping by self-proclaimed lore aficionados shitting on new customization options: know your lore or you'll look silly. Man'ari paladins are a minority in lore, player-character population will never reflect that. It's an unrealistic expectation.

  7. #29527
    Quote Originally Posted by Go Woke View Post
    There are many different explanations. Zaralek isn't 'below' the dragon isles, when you fly through the tunnels, the dragon isles map is unloaded, and the caverns map is loaded.

    Possible explanations:
    - They could be rebuilding the undercity with Zaralek tech
    - Dragon riding needs something set up
    - Someone missed a nudge to the map collision
    - Some new expansion feature requires the old world to be on a modern framework
    - They added a feature recently to add depth based fog, which could require the map set up in a specific way

    PTR builds aren't meant to be reverted unless something or someone actually explodes. The PTR would be at least 5-6 builds behind what they are currently working on, and is just what they need monkeys to break. Builds are also non-linear, and they are most likely able to bring in and out certain branches depending on what they need testing (front or behind the scenes), or just whatever is good enough to meet the internal testing deadline.
    Could be many things, I'm just betting on it *not* being a one off mistake.

  8. #29528
    Legendary! Wangming's Avatar
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    Quote Originally Posted by Alanar View Post
    Such a shame swtor failed with their engine and eso suffers from these very typical lag situations as well.

    Both reason me and many people quit at the vanilla stage.

    I loved swtor tho, the combat was next level compared to wow imo. It was fun, how is the game now? Do you still play?
    Sad to say it is losing the stuff that made it good. The classes are losing their identities, and the stories are more class agnostic. For a lot of time they were faction agnostic as well. All new races get added to the cash shop, and we have yet to get a new class.



    That reminds me, to steer us on topic. People who advocate 4th specs added: How would that work with Legion Chromie time? Should we retroactively add more artifact weapons for Legion?

  9. #29529
    Quote Originally Posted by Wangming View Post
    Sad to say it is losing the stuff that made it good. The classes are losing their identities, and the stories are more class agnostic. For a lot of time they were faction agnostic as well. All new races get added to the cash shop, and we have yet to get a new class.



    That reminds me, to steer us on topic. People who advocate 4th specs added: How would that work with Legion Chromie time? Should we retroactively add more artifact weapons for Legion?
    Why would Legion Chrome time work any different for 4th specs compared to how it currently works for Evokers? The only difference is that the 4th specs have an order hall to go to, compared to Evokers who just get a mission table in the Dalarna citadel.
    The world revamp dream will never die!

  10. #29530
    Quote Originally Posted by Hitei View Post
    I'd rather you not advocate for the removal one one of the handful of flavorful personal buffs left in the game. It's bad enough they gutted the warlock, hunter, DK and paladin ones.
    Wait... which ones did they lose?

  11. #29531
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Why would Legion Chrome time work any different for 4th specs compared to how it currently works for Evokers? The only difference is that the 4th specs have an order hall to go to, compared to Evokers who just get a mission table in the Dalarna citadel.
    Oh I did not know that. Do they get unique followers or anything?

    - - - Updated - - -

    Quote Originally Posted by Alanar View Post
    Such a shame swtor failed with their engine and eso suffers from these very typical lag situations as well.

    Both reason me and many people quit at the vanilla stage.

    I loved swtor tho, the combat was next level compared to wow imo. It was fun, how is the game now? Do you still play?
    The problem with animational cancelling in ESO absolutely could be fixed by changing the way combat flows. Many people want that. But the game has an extremely vocal competitive community that loves gatekeeping the game's difficult content behind the insane APM of this playstyle that create a massive skill gap.

  12. #29532
    Quote Originally Posted by Nymrohd View Post
    Or it could mean they are giving us a visual update for Undercity

    - - - Updated - - -



    True pretty much everything is just a texture on a polygon.
    Man, imagine what is possible. The top floor of the undercity is amazing, like a true castle. I dont care about the lower floors persee and I actually like they are on thr top floor. Not so much hiding anymore.

    If only they could add more nps and maybe some rooftops and some extra stuff to make it more lively.

    - - - Updated - - -

    Quote Originally Posted by Nymrohd View Post
    Oh I did not know that. Do they get unique followers or anything?

    - - - Updated - - -



    The problem with animational cancelling in ESO absolutely could be fixed by changing the way combat flows. Many people want that. But the game has an extremely vocal competitive community that loves gatekeeping the game's difficult content behind the insane APM of this playstyle that create a massive skill gap.
    Ye I remember that, I was pretty ok at it, but it was a very weird way to play. Felt like intentionally bugging out the system, because it was just better then regular play.

    My irritation with eso was the massive pvp zone, clusterfucklagfestival cant come up with a better name, but that and all the loadingscreens ruined it for me. Every place felt like an instance with little to no variation in what you actually had to do.

  13. #29533
    Quote Originally Posted by Nymrohd View Post
    Oh I did not know that. Do they get unique followers or anything?

    - - - Updated - - -



    The problem with animational cancelling in ESO absolutely could be fixed by changing the way combat flows. Many people want that. But the game has an extremely vocal competitive community that loves gatekeeping the game's difficult content behind the insane APM of this playstyle that create a massive skill gap.
    They don't get actual Missions. All they get is the "Pick the Zone you wanna go to!" part of it.

  14. #29534
    Quote Originally Posted by Nymrohd View Post
    Oh I did not know that. Do they get unique followers or anything?
    Nope. Just a mission table to allow them to pick a zone for levelling, and a place for the class agnostic questlines to show up.
    The world revamp dream will never die!

  15. #29535
    Quote Originally Posted by hattahat View Post
    In fact, Chris Metzen is not known for his consistency in Lore... I think the Draenei retcons were still the most devastating and massive retcons in any WoW expansion.
    He atleast owned up to it and admitted his mistake. Current writers like to pretend they're master 5D Multiverse Chess players by "tricking us" with "unreliable narrator" when it is actually them fucking shit up and not caring for consistency.

  16. #29536
    Quote Originally Posted by Wangming View Post
    That might be part of it, but with too little story direction and even less specific things datamined, there isn't much to drive speculation, so we are just talking in circles about revamp, classic+ and why the game feels off.

    I still think our best bet is actually Elune. Why? First off because she has been built up in prominence since BfA and we are now defending the world tree grown from the created by her and her sister.
    And second, the only noticable strange thing in the dream is Quon'zu. They are an owl, a very nocturnal animal that is also associated with the most famous Priestess of Elune. Also they are named after Khonshu. What prey tell is Khonshu a god of? The moon. Most people probably know him from the Moon Knight TV series.
    The Egyptian moon God getting referenced makes me think the towelie stone scarab might mean something after all.

    Also the moonkin are owlbeasts. "Light of Elune" wouldn't be a bad expansion name.

  17. #29537
    Quote Originally Posted by Wangming View Post
    Sad to say it is losing the stuff that made it good. The classes are losing their identities, and the stories are more class agnostic. For a lot of time they were faction agnostic as well. All new races get added to the cash shop, and we have yet to get a new class.



    That reminds me, to steer us on topic. People who advocate 4th specs added: How would that work with Legion Chromie time? Should we retroactively add more artifact weapons for Legion?
    I played sith assasin which was so much fun. I remember you couldnt switch specs at the time, because I wanted to try the ranged inquisitor. Sadly my frustration with the game begin to take a different form and quit all together.

    The class stories and voices were all very well done and I liked the story and pvp scene. Sad to hear about the game state I truly though this game had huge potential and was actually fun to play. Races in cashshops is a no go for me as well.

  18. #29538
    Quote Originally Posted by Lahis View Post
    He atleast owned up to it and admitted his mistake. Current writers like to pretend they're master 5D Multiverse Chess players by "tricking us" with "unreliable narrator" when it is actually them fucking shit up and not caring for consistency.
    The question was specifically "After the fact". Would you prefer they revert, or that they just use in game mail to update everyone?

    With the number of people working on it, and the fact it's an endlessly evolving game. What they've described is basically improv "Yes And..". If they make mistakes and say something wrong, can they write it in as maybe a belief, an alternative interpretation, or in some cases if it's a ridiculous mistake maybe play along with it more. Is the new stuff better than the old? Cool new heading, if not, course correct.

    There's probably a whole bunch of stuff we wouldn't have that people like that wouldn't exist. You only see the things they don't fix.

  19. #29539
    Legendary! Wangming's Avatar
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    Quote Originally Posted by matijwow View Post
    The Egyptian moon God getting referenced makes me think the towelie stone scarab might mean something after all.

    Also the moonkin are owlbeasts. "Light of Elune" wouldn't be a bad expansion name.
    Yeah, I also figured that maybe this next expansion could be more desert-like than what we assumed. I just don't know how to combine Elune with Silithus/Uldum yet. But it could be fun.

  20. #29540
    The Unstoppable Force Raetary's Avatar
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    I like the Amirdrassil hub music.
    Tindral also sounds nice, but its very repetitive in the long run.

    The rest is ok.
    There is very little that stands out in terms of music.

    edit: actually, Eye of Ysera is quite nice too.
    Last edited by Raetary; 2023-10-18 at 09:48 AM.




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