1. #29761
    Legendary! Wangming's Avatar
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    Quote Originally Posted by Algarstorms View Post
    World of Warcraft: Storms of Avaloren
    lvl cap raised to 80
    New neutral race: Algaren. tall dwarves made of stone but have colored hair.
    New continent: Avaloren.
    4 zones. Art looked like jungle, desert, snowy peaks and rocky peaks.
    Khaz algar capital city partially underground. Like IF if half of it was above ground.
    No new specs. Some specs turned into support specs.
    lightbound titan keepers
    storm dreadlords
    fancy dragon/moth hybrid things
    Saw what looked to be a boat piloted by a player character.
    Image of Silvermoon with a harbor and a lot of nightborne asthetics around as well.
    gilneas repaired with night elf asthetics around and a harbor where the worgen starting zone is.
    A new never before seen race that nobody asked for as a new playable option when we have thousand of people who would sell their firstborn child for ogres or proper alliance high elves?
    Yes, that does sound like blizz.
    What the hell is a storm dreadlord though?

  2. #29762
    Quote Originally Posted by Xilurm View Post


    Man, these new Moonkin models look much more imposing. They don't look like you'd wanna mess with them.
    I might finally retire Glyph of Stars. Those customizations are insane and so much more than I expected them to do for it. Really all of the forms are amazing but Moonkin is on another level.

  3. #29763
    Quote Originally Posted by Algarstorms View Post
    No new specs. Some specs turned into support specs.
    They already said they don't want to change existing specs into support specs.

  4. #29764
    Quote Originally Posted by Sondrelk View Post
    Honestly, the addition to the game that would make me praise any expansion with it to high heavenswouldbe the removal of armor restrictions on Transmog.
    If I gathered the Antorus mage tier pieces, I want to be able to Transmog them on my warrior.

    So many cool pieces only available to select classes, and so many sets unavailable to other classes when the raid only has a short list of off-set pieces.

    I want a reason to level a monk to max level, gear him up, and collect the full set. I want a reason to run all the old raids again on a priest so I can collect specific pieces of Transmog that look uniquely good on my worgen druid. I want to learn how to play paladin so I can get the Mage Tower set because it looks fantastic on my Evoker.
    I love barbarian, savage stuff and warrior as plate certainly doesnt have many of HQ mogs when it comes to that department, loincloths, leather harnesses, fur boots, gloves etc. And there are some pieces under leather stuff that would work great on my char.

    Keep armor type and class sets for progression and gearing, but unlock all for transmog.

    If you get tusks of mannoroth on your druid for example, you can still add it to your collection.

  5. #29765
    Quote Originally Posted by Wangming View Post
    I mean none of the sysytem they tried post-MoP were terrible on paper they just needed a few iterations. But for some reason everything outside of the mission table was abandoned come next expansion.
    The systems were intended to be abandoned, but the tech itself was reused for future expansions. The farm became the garrison became class halls became covenant sanctum. Deaths of Chromie became Horrific Visions became Torghast.

    Ion talks about this in the documentary Preach did leading up to DF.

  6. #29766
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Wangming View Post
    A new never before seen race that nobody asked for as a new playable option when we have thousand of people who would sell their firstborn child for ogres or proper alliance high elves?
    Yes, that does sound like blizz.
    What the hell is a storm dreadlord though?
    Dreadlord that cast thunderbolts lol

  7. #29767
    Legendary! Wangming's Avatar
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    Quote Originally Posted by Selorian View Post
    The systems were intended to be abandoned, but the tech itself was reused for future expansions. The farm became the garrison became class halls became covenant sanctum. Deaths of Chromie became Horrific Visions became Torghast.

    Ion talks about this in the documentary Preach did leading up to DF.
    Yeah I figured as much. But I don't like this plan. You make a system, you keep that system, and you iterate on it based on feedback. That is how the game gets better.

  8. #29768
    Quote Originally Posted by ercarp View Post
    What are your expectations for 11.0 vs. what you actually want 11.0 to be?
    Another Roadmap of patches between now and 11.0
    11.0 as a Revamp of Outland, Northrend, and Classic Zones fixing bugs, updating specifically atleast trees, and adding voice acting to all quests in the game.
    Atleast 2 Raids.

  9. #29769
    Quote Originally Posted by Wangming View Post
    Yeah I figured as much. But I don't like this plan. You make a system, you keep that system, and you iterate on it based on feedback. That is how the game gets better.
    But that is what they did though. At least broadly. Islands were abandoned only in the sense that the specific gameplay feature was left behind in BfA, but the idea of randomized content was carried forward to BfA.
    The world revamp dream will never die!

  10. #29770
    Legendary! Wangming's Avatar
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    Quote Originally Posted by Paula Deen View Post
    11.0 as a Revamp of Outland, Northrend, and Classic Zones fixing bugs, updating specifically atleast trees, and adding voice acting to all quests in the game.
    Atleast 2 Raids.
    I would subscribe for life

    - - - Updated - - -

    Quote Originally Posted by Sondrelk View Post
    But that is what they did though. At least broadly. Islands were abandoned only in the sense that the specific gameplay feature was left behind in BfA, but the idea of randomized content was carried forward to BfA.
    So where are those systems now?

  11. #29771
    Quote Originally Posted by Wangming View Post
    I would subscribe for life

    - - - Updated - - -



    So where are those systems now?
    In the Cobalt Assembly, and partially in Time Rifts.
    The world revamp dream will never die!

  12. #29772
    What happened to that Twitch Drop people were talking about yesterday? What is it?

  13. #29773
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Algarstorms View Post
    World of Warcraft: Storms of Avaloren
    lvl cap raised to 80
    I feel like the level cap being raised to 80 is such an obvious thing that a real leak would just leave it out. The only times in the game's history when this has been a point of discussion were 1) before WoD, when people thought "100 is too much, they're not gonna raise the cap", and 2) after the level squish in Shadowlands when people thought they'll just keep squishing us down to 60 so the level cap stays consistent across expansion packs.

    New neutral race: Algaren. tall dwarves made of stone but have colored hair.
    Tall dwarves... So do you mean humans or vrykul?

    New continent: Avaloren.
    4 zones. Art looked like jungle, desert, snowy peaks and rocky peaks.
    This doesn't give us much. Every expansion ever made has had wildly varying zone aesthetics, so it's kind of a given that we would have a few different-looking areas to explore.

    Khaz algar capital city partially underground. Like IF if half of it was above ground.
    This sounds kind of cool the way I'm imagining it in my head. Not saying it's real, but I like the visual.

    No new specs. Some specs turned into support specs.
    Why does "no new specs" need to be pointed out separately? Sure, people have theorized on Shaman Tanks and such, but there's not a baseline expectation that they're going to add new specs. With the exception of Augmentation (which wasn't even a launch feature), that's never really been a thing.

    lightbound titan keepers
    Lightbound is the name of the faction on AU Draenor led by Yrel, but your leak does not mention AU Draenor or Yrel at any point. Why would there be "Lightbound" Titan Keepers on Azeroth?

    storm dreadlords
    This doesn't say anything to me.

    fancy dragon/moth hybrid things
    We've already had these, no?

    Saw what looked to be a boat piloted by a player character.
    Hell yeah! Here we go, World of Warcraft: Boatstorm confirmed!

    Image of Silvermoon with a harbor and a lot of nightborne asthetics around as well.
    With Thalyssra and Lor'themar united, this is the only part of this leak that is 100% plausible in the event of a Silvermoon revamp.

    gilneas repaired with night elf asthetics around and a harbor where the worgen starting zone is.
    It would be so hilariously tone deaf if Blizzard just decided to lump the Night Elves and Worgen together in a revamped Gilneas instead of giving the Night Elves a proper new home. Anyway, Blizzard has already said that reclaiming/repairing Gilneas would be something we'll get to experience in-game instead of it just happening.

  14. #29774
    Quote Originally Posted by Xilurm View Post
    What happened to that Twitch Drop people were talking about yesterday? What is it?
    nothing yet, but there will be probably twitch drops for 10.2 release.

  15. #29775

  16. #29776
    Quote Originally Posted by Xilurm View Post
    What happened to that Twitch Drop people were talking about yesterday? What is it?
    I think the promotion that was in the weekly list turned out to be the Sale package of mounts and pets. Which to me is just them selling something, not a promotion (The leaked 1 year sub rewards is a promotion)

    Got to admit I thought it was going to be a twitch drop to watch 4 hours when the patch goes live in November.

  17. #29777
    High Overlord Nerdslime's Avatar
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    Quote Originally Posted by ercarp View Post
    So, to bring this back on topic...

    What are your expectations for 11.0 vs. what you actually want 11.0 to be?

    I'm expecting Avaloren/Khaz Algar, but I'm hoping (and coping) for a world revamp, or better yet, a tropical jungle adventure expansion in Tel'Abim. I also wouldn't mind going back to space (K'aresh?) or dealing with Yrel's Lightbound, but it feels a bit soon for either of those.
    I expect yet another lost island(s) continent and the scant datamined or in-game hints lead me to believe it will be Avaloren with Khaz Algar as a earthen/dwarven civilization, possibly they are crystalline like Magni. The island is stormy and dangerous and the societies there are hostile to the Titans and the control of order. We will uncover details of this and have to come to some conclusions about the Titans' flaws and the fate of Azeroth's world soul in the face of imminent void threats probably championed by Azshara, Xalatath, and Iridikron.

    What I want is a Kalimdor/EK world revamp that resets the stakes, creates evergreen leveling experiences in most of the zones, updates the graphics, incorporates Northern EK into the base map so we can fly in Silvermoon and Ghostlands, and lays tons of worldbuilding groundwork in the max-level stuff for future threats - not just 12.0 threats but like 13.0, 14.0, and beyond. Ideally this means we get some real focus on the player races and their new motivations and conflicts that will pay off over time and create more consequences and interesting story evolutions. Big love letter to the core world with a focus on coherent stories and lots of foundational stuff that serve as a solid new player jump-off point and also as a solid future lore and plot jump-off.

  18. #29778
    Legendary! Wangming's Avatar
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    This is awesome XD Love it.

    - - - Updated - - -

    Quote Originally Posted by Nerdslime View Post

    What I want is a Kalimdor/EK world revamp that resets the stakes, creates evergreen leveling experiences in most of the zones, updates the graphics, incorporates Northern EK into the base map so we can fly in Silvermoon and Ghostlands, and lays tons of worldbuilding groundwork in the max-level stuff for future threats - not just 12.0 threats but like 13.0, 14.0, and beyond. Ideally this means we get some real focus on the player races and their new motivations and conflicts that will pay off over time and create more consequences and interesting story evolutions. Big love letter to the core world with a focus on coherent stories and lots of foundational stuff that serve as a solid new player jump-off point and also as a solid future lore and plot jump-off.
    Beautifully said.

  19. #29779
    BLLLLLAALALALALALAING
    Perfection.

  20. #29780


    maybe this new Scarlet Monastery is 1st sign of incoming world revamp?
    it looks nice

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